
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
Modeled estimate, not a reported figure. How we estimate →
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About

Will your civilization evolve with the Ages or stand the Test of Time?
In Sid Meier's Civilization® VII, every strategic decision shapes your empire's unique lineage. Rule as legendary leaders from throughout history and strive for unique victories by choosing how your civilization changes or persists across each Age of human advancement.
Grow your territory with new Settlements and architectural Wonders, spur advancement with technological breakthroughs, and conquer or cooperate with your competition as you explore and expand into the world's far, unknown reaches. Pursue prosperity in an immersive solo experience or play with others in online multiplayer.*
Whether you follow a path rooted in history or chart your own way forward, build something you believe in with Civilization VII.
EVOLVE WITH EACH AGE OR STAND THE TEST OF TIME
Lead your empire through distinct Ages of human history. Across the Antiquity, Exploration, and Modern Ages, choose whether to lead one Time-Tested civilization from start to finish, have it strategically evolve to flourish with a new identity in the next Age, or split the difference through hybridization. As accomplishing scientific, cultural, militaristic, and economic milestones within each Age unlocks advantages in the next, you'll decide how and when your empire's identity and strategy develop.
CHART YOUR OWN PATH TO VICTORY
Shape your empire's unique story by pursuing a wide range of distinct Triumphs, attribute-based objectives that offer a player-driven experience. As each new Age expands the game's scope, it also brings opportunities to borrow elements from other civs, unlock new bonuses, and achieve Victory in myriad new and exciting ways. Order Commanders to move armies as one, engage enemies with revamped combat mechanics, equip swappable leader bonuses across campaigns with Mementos, and much more.
PLAY AS VISIONARY LEADERS OF PROGRESS
Embody illustrious leaders with one of Civilization's most diverse rosters yet, from traditional heads of state known for militaristic might or political prowess to visionaries who made lasting impacts on philosophy, science, human rights, and more. Your chosen leader will endure across the Ages, with a unique ability that can help reinforce or pivot your strategy from one Age into the next. For the first time in franchise history, leader selection is separate from your civilization, giving you the freedom to create all-new strategies by mixing and matching gameplay bonuses.
EXPLORE A WORLD VIVIDLY BROUGHT TO LIFE
Make your mark on a gorgeously detailed world! Your empire comes to life with a diverse range of cultural styles, represented across building architecture and Unit design. Traverse navigable rivers, explore the map's undiscovered reaches, and extend your borders with new Cities or specialized Towns. As your lavishly rendered territory expands, all of your scenic vistas, vibrant metropolises, and fledgling frontier territories will connect seamlessly across the ever-changing landscape.
TEST YOUR STRATEGIC METTLE IN MULTIPLAYER
Compete against other players online and prove your prowess as a great leader.* Multiplayer matches can be epic multi-Age campaigns or take place in a single Age, and cross-play is supported between PC and consoles, so you can play together with friends wherever they are.
*Online play and features (including progression bonuses) require an Internet connection and 2K Account (minimum age varies). Up to five players supported in the Antiquity & Exploration Ages. Up to eight players supported in the Modern Age. Map size restrictions may apply to certain cross-play multiplayer games. Terms apply.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 666 reviews with recorded playtime.
Reviews
Themes across 662 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
When the game came out in 2025 it initially hooked me pretty well for about 50 hours. Some of the CIV core is still there. However now after 1 and a half year later, I can't force myself to play it. In the past whenever a new Civilization was announced I got excited. My mind started to think about the strategies that I could try with that civ. Here? It doesn't matter. The feeling of starting a new game is totally gone. They got so focused on trying to "make people finish their games" that they killed the enjoyment of "starting a new game". UI choice is still so so. I think it's the font and the spacing between elements. 3D Characters are still so so. Graphics (map, etc) it's fantastic, so at least they landed the visuals. Yes. Every new CIV introduced a new change. Hexes, non-stacking armies, etc. But changing civs during the game makes no sense. It's completely disconnecting you from what you are trying to build. It might have worked if this was NOT Civ and it was some kind of "roguelite" game that gives you randomization, unlocks and progression, but not in CIV. SAD
It makes me sad that I paid money to play this ♥♥♥♥♥♥♥ game, even if I was getting paid I wouldn't want to play it again.
I have almost never left a steam review, but after the Test of Time update I wanted to be sure to leave a positive review for Civ 7. I've actually been enjoying the game the whole time as someone playing since Civ 2. I kind of expect each game to be a work in progress until the 1st DLC. I'd say the game is ready for Vanilla play. There are some UI improvements that still need to be made.
its literally just civ 6 with a worse ui and a weird age system
Just doesn't scratch the same itch as previous civs, game play is not as fluid and I often find myself getting annoyed which is exactly the opposite of what I want in this game.
I probably would have recommended this game until they asked $30 for DLC while core gameplay mechanics are still being completely overhauled and fixed. This game should have been delayed by at least a year so that basic things could be fixed and devs could have the time they needed to work. This latest cash grab lost the Civ franchise so much good will.
THe "security" features are unbelieveably annoying, and this is a half baked game at most
Doesn't allow domination only victory. I went back to 6 because of this
Well, they finally figured out how to kill Civ. This attempt at a Civ game feels like ordering a steak and getting hamburger helper. It barely feels like a Civ game - beyond the changing civ mechanic, the whole thing just ISN'T FUN. It feels designed by a focus group that had never played the game. Also, when you play a game for the first time and see where the future DLC is planned to go, you don't feel like a gamer, more like cattle being fattened up. It's just awful. Don't buy it, don't play it. Punish Firaxis and 2K for cheaping out and cashing in.
This game is just atrocious. The final straw was the independent nations having ships and coming inland on rivers and razing my cities. Ships that are not attackable by land units can take a city? Yeah, if I can save just one person money and most importantly time, I'll feel good. Don't waste time nor money on this game.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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