
Serious Sam VR: The Second Encounter is a sequel to Serious Sam VR: The First Encounter - frantic arcade action FPS, featuring singleplay and co-op campaign, various multiplayer modes, all presented in glorious VR and with different locomotion movements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Compared to the flat screen version the gunplay feels much less punchy, you do not hold the guns in your hands, they are your hands which on one side allows you to dual wield almost everything, on the other hand the guns feel weightless and less satisfying to use, but still satisfying enough to make it worth playing in VR if that is the way you prefer to play games. The game is also much easier than flat screen version as you can shoot the guns faster and you have lasers coming out of some guns so the aiming is really simple making you a bit OP, but I did not dislike this as OP Sam is actually pretty cool, but if you want some challenge choose higher difficulty especially if you are comfortable with VR controls. So as far as VR vs flat screen version, I think the flat screen is a bit better and you can tell that that is the way it was originally designed to be played, but the VR port is still decent and if you prefer games in VR you will probably like it. Regarding Serious Sam The Second Encounter in general, I think it is slightly worse than the First Encounter. The game starts strong, has some funny jokes hidden in the levels here and there, the level design is playful and interesting and you can tell the level designers liked what they made for the player. However in the last few areas you just shoot hordes of enemies spawning in ridiculous numbers without anything interesting thrown to the mix that would make the shooting more fun or challenging and it feels like it takes forever. The final boss that comes after is also boring making the game end in an unsatisfying way (I am talking about the main game, not the DLCs which are also part of this version). That being said, I still recommend the game for the first 3/4 of the campaign for people who played the First Encounter and want some more of something very similar to that. NOTE: There seems to be some bug in the achievements as I did not get any achievement even for things that I clearly did. I do not care about the achievements, but I know some people like to collect them so be aware.
Es un excelente juego, con hermosos paisajes y accion inmersiva.
I just ♥♥♥♥♥♥♥ love standing with my own (non visible) feet in this childhood memory. Great Experience, 10/10, would kill again.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 (seriously good)
I wanted to love this game as I used to back in the day but with my 32gig of ram, rxt4080, 5700xt it was a blurry mess or latency was insane - I cannot recommend this version of this old classic
Short and straightforward, except for the jumping parts, which don't really suit VR. Some levels have very frustrating jump sections and the game feels easier than the first encounter (probably due to power-ups and just game easier)
Love it! This game has one of the best VR sniper implementation I have seen!
Top! so sollten alle klassiker ins VR wechseln, da bezahlt man gerne ein zweites mal :)
Serious Sam VR: The Second Encounter is a full-throttle virtual reality shooter that embraces the series’ old-school roots and amplifies them through immersive, physical gameplay. Developed by Croteam VR and published by Devolver Digital alongside Croteam, this VR adaptation faithfully recreates the content and spirit of the original Serious Sam: The Second Encounter while reworking its systems to function comfortably and effectively in virtual reality. Rather than toning down its chaos to accommodate VR, the game doubles down on sheer intensity, delivering an experience that feels both nostalgic and freshly invigorating. The campaign drops players into a globe-trotting barrage of oversized arenas and enemy swarms, where survival hinges on constant movement, spatial awareness, and smart weapon usage. Enemies flood the battlefield in large numbers, attacking from every direction with little mercy, and VR places the player squarely in the center of that storm. The sense of scale is immediately striking, as towering monsters and charging hordes feel far more threatening when they loom over you at full size. Combat becomes a physical exercise, requiring players to turn, strafe, and react instinctively as threats close in. Gunplay is the heart of the experience, and it translates remarkably well into VR. Weapons feel powerful and satisfying, with motion-controlled aiming making every shot more personal and deliberate. The ability to dual-wield firearms adds a layer of empowerment and spectacle, encouraging aggressive playstyles that fit the series’ tone. From rapid-fire guns to heavy-hitting explosives and melee options, the arsenal remains varied and flexible, allowing players to adapt quickly to different enemy types and encounter designs. The result is a combat loop that feels intense without being unwieldy, rewarding precision and awareness over passive strategies. Movement and comfort options are handled with a surprising degree of care. The game offers multiple locomotion styles, including smooth movement, teleportation, and snap turning, allowing players to tailor the experience to their comfort level. These options make the game accessible to a wide range of VR users while still supporting high-speed, freeform movement for those who prefer it. This flexibility is crucial given the game’s relentless pace, and it helps prevent motion discomfort from overshadowing the thrill of combat. Multiplayer further expands the game’s appeal. Cooperative play transforms the campaign into a shared battle for survival, with multiple players coordinating firepower and positioning to withstand enemy waves. Competitive modes add another dimension, offering fast-paced matches that embrace arcade chaos rather than tactical precision. While the multiplayer community may not always be bustling, the option to team up or compete adds meaningful replay value and reinforces the game’s identity as a social, action-driven experience. Visually, the game retains the bright, exaggerated style that defines the Serious Sam franchise. Environments are large and readable, enemy designs are instantly recognizable, and visual clarity is prioritized to ensure players can react quickly amid the chaos. While the presentation does not aim for cutting-edge realism, it serves the gameplay exceptionally well, maintaining performance and readability even during the most crowded encounters. The game’s biggest limitation is also its most defining trait: its single-minded focus on action. Narrative elements are minimal, and players looking for story depth or character development will find little to engage with beyond the premise. Additionally, the physical demands of sustained VR combat can make long sessions tiring, particularly for players unaccustomed to high-intensity VR experiences. However, these aspects are largely expected given the game’s design philosophy. Ultimately, Serious Sam VR: The Second Encounter succeeds by staying true to what makes the franchise memorable while embracing the strengths of virtual reality. It delivers a raw, energetic shooter experience that feels tailor-made for players who crave relentless action and visceral immersion. For fans of classic FPS design and VR enthusiasts looking for a demanding, adrenaline-fueled experience, it stands as one of the more satisfying and faithful VR adaptations of a traditional shooter available on Steam. Rating: 8/10
for some reason when i start this game it's starting to completely restart my pc and idk what that's about, when i first bought the game it was perfectly fine for a few nights and then started messing up, such as freezing the pc and rebooting the pc, this is the only game on steam that does this for me, i love this game but i don't get why it's doing this
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