
Enter a realm of enchantment with "FIREBIRD - La Péri", and play the role of Iskender, a prince seeking the "flower of immortality". You will appear on the stage, visit the ethereal world of La Péri, and witness a magical and poetic encounter as one of the characters...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏必须要VR设备~不开VR没法玩~(其实是没法控制) 把吃灰的VR设备拿出来还要下1个G的驱动~然后安装各种各种大半天~ ~就享受了1个多小时通关~?然后再次吃灰~emm~ 一场非常简短的童话舞台剧~ 讲诉了[spoiler]一个暮年的国王寻找永生之花的故事~ 他发现到永生之花在小仙女雕像的胸口~可惜刚拿到~ 花就散落成4片花瓣飞远了~于是他开始寻找花瓣ing~ 先从化身为蝴蝶的空气天神那偷到第一片花瓣~ 然后从化身为鱼的水神那偷到第二片花瓣~ 接着从化身猴子的地神那偷到第三片花瓣~ 最后~~他看到了最后一片花瓣~~ [/spoiler] 那片化身小仙女~不断地跳着舞的小仙女~ https://steamcommunity.com/sharedfiles/filedetails/?id=1851436522 于是双结局~ https://steamcommunity.com/sharedfiles/filedetails/?id=1851441535 结局1、[spoiler]偷走仙女最后一片花瓣获得永生~小仙女die~[/spoiler] https://steamcommunity.com/sharedfiles/filedetails/?id=1851444849 结局2、[spoiler]放弃永生~永保仙女之舞~主角die~[/spoiler] https://steamcommunity.com/sharedfiles/filedetails/?id=1851438900 游戏一共8个成就~解锁5个~分别对应2个结局和前3片花瓣故事~ 还有3个成就隐藏~ 内容不长2个结局都玩过去也不用2小时~可我却玩了3遍~ 第一遍放弃永生~看着小仙女飘走了~ 第二遍本想偷走最后的花瓣~结果操作失误~emm~emmm~ 第三遍终于狠下心来偷走花瓣咯~~ ~非常~不错~简短~的童话故事~
good game vr
A brilliant piece of VR art , in the early days of mainstream VR. Very atmospheric and a technical delight. Innerspace VR went on to create some groundbreaking and quite brilliant games , such as A Fisherman's Tale (1 and 2) - I strongly recommend you give those a go - as complete games. 9 years later, this stands out as a high quality tech demo for the studio at the time.
Very beautiful and extremely short experience
Ожидала большего. Нет ощущения прорыва пространства и погружения в волшебный мир. Просто кусочек 3D-балета. Но все равно неплохо. Рекомендую.
Positively beautiful!
A standing/room scale animated short-story mixing fantasy and a ballet stage. The experience is over after only 10 minutes. I feel like I shouldn't spoil too much, so I'll start with a short summary. If you want to avoid spoilers, skip the bottom section. Interactivity is few and far between. Didn't immerse or excite me. For the most part I was waiting, waiting on stuff to finish, or interactivity to activate. Audio narrator is good, visual effects are nice. Vertically moves you twice so nausea is possible. Only at the start and end though (long in the end; had to close my eyes and wait). Overall sadly just didn't captivate me or ultimately enjoy it in any way. --- The game plays with you being on a theater stage, reading a book or reading from a book, with audio narration/reading playing. Stage/Theater environments are moved into the stage, and the world transforms into a fantasy world. This happens for every chapter/scene. The narration/waiting for animations/interactivity is taking too long at times. The story did not excite or immerse me. The disconnect and transformation failed to immerse me or made me care. At that point I was just interested to see what it would provide, visually. Interactivity is few and far between. You catch four objects. No skill-based shortcuts. If an animation is playing and you're not intended to grab yet, it will evade you. So it's mostly not interactive, and punishes/evades you when you try to explore your options. So it's mostly an animated story, not interactive. Caution: It moves you vertically out of your control in multiple occasions. Specifically at the end it's for a long time, so nausea very possible (I had to close my eyes and wait for it to end). Overall the visual effects are pretty nice, it's somewhat worth a watch for the sake of it, but nothing really stands out and with how many issues or lack of outstanding/positive things I can't recommend it. Surely a lot of effort went into it and it has a nice premise/ideas that went into it. Too bad it wasn't able to satisfy me.
Really beautiful game with just a little available interaction.
A 20 minute, video where all you do is grab some things with one hand and put them onto the other. Achievements are buggy. I played through to both ending in about 35-40 minutes.
nice
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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