
An arcade game with a co-op mode in which an angry female T-Rex must defeat space invaders. Stylish, cartoon, polygonal graphics and murderous opponents from the universe - this is just a real Jurassic adventure!
Modeled estimate, not a reported figure. How we estimate →
Media
About
When the aliens arrived, they didn’t come in peace. The invasion was immediate and so overwhelming that humans didn’t stand a chance. One thing it wasn’t though, was quiet… A terrible rumble from upstairs woke Rex up from her slumber. For millennia she was hibernating in her Cozy Cave but the incessant crescendo of the alien invasion was too much to sleep through. It was time for Rex to go upstairs and give her new neighbors a piece of his mind!

ROARR!’s fast and dynamic gameplay is a modern tribute to the good old brawler games we all enjoyed (or heard about from the older brother!) on classic Nintendo platforms. With a load of terrifying bosses, twenty five types of enemies and six completely different Isles to explore, ROARR! is a brawler heaven (or hell!) for any gamer with appetite for destruction! Not to mention that it’s a perfect game for any wild gaming party up to four players on the coach!
Vicious modern take on a classic brawler gameplay
Tongue-in-cheek story with serious gameplay that’s easy to pick up
Countless combos, swarms of enemies, 6 towering bosses and one very angry dinosaur!
6 different isles to explore from the ruins of human civilization to hazy jungle and frosty Arctic
The perfect party game with drop-in coop up to 4 players
A slick retro style with polygons as sharp as Rex’s teeth
Plenty of Rex variants, each with unique moves and animations. Become a Gentleman Rex than quickly change to Punk Dinosaur or even crazy Ballerina style
Fully destructible environment that will let you unleash your jurassic power… Roarr!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Brazil, Japanese, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
This game is a proper dumpster fire. It's been a while since i touched a game so rough and buggy to the point it's borderline unplayable. I tried beating the first boss twice but for some reason each time I just randomly die even if I have full hp. Also, the combat is literally just mashing two buttons and hoping some of the mobs drop a juicy steak so you don't perish. Actually, come to think of it, that's the entire gameplay. Overall, a very painful and dull experience that someone slapped together during a lunch break. Please save yourself valuable time and pretend like this game doesn't exist.
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우크라이나 지원 번들로 들여온 게임. 실행해서 설정에 들어가면 컨트롤러가 연결되지 않았다고 표시가 되고(내가 연결을 안했으니까), 키보드 설정 목록은 순서가 뒤죽박죽에 설정이 절반도 되어있지 않다. 그런데 컨트롤러 연결하지 않은 걸 인식하고 있으면서 튜토리얼은 컨트롤러 기준으로 설명하고, 키보드 기준 튜토리얼은 어떻게 보는지 알 수도 없다. post void와 마찬가지로 라이브러리에서 삭제한다.
dinazor ile yıkım moduna geç heryeri tarumar et yardır mürsel modu
Absolute garbage. Feels like a student project, and not a good one. Like a C-, maybe.
"Roarr! The Adventures of Rampage Rex" feels like an unfinished/rushed attempt at a game. The first thing that bothers me is the water texture being low resolution and like 100x too big compared to the rest of the world. Much worse though is the very repetitive gameplay with no objective, powerups, or anything to keep your attention beyond just a couple minutes. Yes, there are boss fights but that doesn't provide enough variety run to run. Polishing the controls/visuals and adding more incentive to keep playing + variety would've made this much better. Also, why does this game not have a quit button on the main menu and instead forces you to alt-tab?
Dieses höchst monotone Meisterwerk, in welchem man als Dinosaurier seltsame Gegner bezwinget, vermochte mir leider nicht sonderlich zu gefallen. Ich bedauere zu berichten, dass es mir an Sinnhaftigkeit zu mangeln schien, obgleich es gewiss die eine oder andere Person zu unterhalten vermag.
· 游戏支持中文,但是中文语句不通、少字,例如教程“欢迎来到 程”..."百科 书”... · 教程只介绍了手柄了,不确定鼠标键盘是否能玩。 看样子支持本地1-4人游玩。 A跳跃 X头攻击 Y身攻击 B躲闪 rb大招 破坏周围能破坏的一切可以充能,左上角头像亮了可以用rb大招,视角需要不停调整很难受... 画面就像小程序广告游戏的感觉... · “布蚝晚!” ——24.09.21
[h1]Don’t do it. [/h1] [u]Motion Sickness.[/u] Ich habe das Spiel über ein Humble Bundle bekommen. Da es nur wenige Achievements hat, wollte ich es durchspielen (Achievement-Hunter eben). Aber kommen wir zur eigentlichen Rezension: Dieses Spiel kann man ganz klar als Trash-Game bezeichnen. Das Spielprinzip: Töte möglichst viele „lebendige“ Lastwagen, Kräne, Bohrer und Tintenfische in insgesamt sechs Leveln. Am Ende jedes Levels wartet ein Bossgegner auf dich. Die Gegner lassen zusätzliche Fähigkeiten fallen – etwa Tintenschuss, Bohrer oder Bombenwerfer – die man aber nur 5–6 Sekunden nutzen kann. Aktiviert werden alle Fähigkeiten mit L2. [b]Was bringt der Tintenschuss?[/b] Man schießt Tinte. [b]Was der Bohrer bringt?[/b] Keine Ahnung. Ich habe alles Mögliche ausprobiert, aber nicht herausgefunden, wie er helfen soll. [b]Was bringt der Bombenwerfer?[/b] Man platziert Bomben, die nach 5 Sekunden explodieren und kaum Reichweite haben. Außer für die Bosse sind sie nicht zu gebrauchen. Zudem kann man in den 5 Sekunden nur 3 Bomben platzieren. Zu den Bossen: Die sind [strike]sehr gut[/strike] programmiert *hust*. Manche bewegen sich gar nicht oder buggen sich fest. [spoiler] In den normalen Levels setzen sie nicht einmal alle Fähigkeiten ein – diese lernt man erst im letzten Level kennen, wo man gegen alle Bosse nochmal antreten muss.[/spoiler] [h2] Mir bekannte Bugs: [/h2] [h3] Level 6 (Hai / "Port Destroyer")[/h3] Man muss zuerst alle kleinen Gegner besiegen, dann den Boss. Tut man das nicht, wird zwar die nächste Barriere entfernt, aber keine Gegner spawnen – man kommt also nicht weiter. [h3] Level 6 (Schildkröte / "Jungle Destroyer")[/h3] Im Vorraum darf man die Bombenwerfer-Fähigkeit nicht aufsammeln (falls sie gedroppt wird), da man danach nicht mehr angreifen kann. Der Gegner bleibt bestehen, und man muss das Level über „Retry“ neu starten. [h3]Und jetzt zur angesprochenen [i]Motion Sickness:[/i][/h3] Die Kameraführung ist extrem schlecht, und der Motion Blur ist so heftig, dass ich zum ersten Mal in meinem Leben Motion Sickness hatte. Ich musste mehrfach Pausen einlegen oder das Spiel ganz abbrechen – trotz Änderungen an den Einstellungen. [hr][/hr] [h2]Fazit:[/h2] Schlechte Kameraführung, starker Blur und eine verwirrende Perspektive führten bei mir regelmäßig zu Motion Sickness. Es gibt nervige Bugs, durch die man ganze Level neu starten muss. Wer auf Achievement-Hunting steht, kann es sich antun. Aber Spaß? [b]AUF KEINEN FALL. [/b] Müsst ihr wissen.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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