
Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 8.2Kreviews | 92% | — | $3.6M |
| $24.99 | 4.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty much a love letter to the FPS giants of old. Enemy design is taken straight from DOOM, with a few originals thrown in. Reusing them in this way isn't bad as the developers have a great understanding of how to utilise them, and you can't really go wrong with the classic DOOM roster. There are some changes, though. Shotgunners are tankier than you'd expect and chain-gunners are now armoured, being able to take much more punishment. Pinkies are also faster and Lost Souls are even more annoying than usual. No enemy is a bullet-sponge, however, and they play off of each other really well. So many weapons. 3 shotguns (pump-action, full-auto, and a quad-barrel), a plasma rifle with homing projectiles, a sniper rifle/lightning-thrower combo, a grenade launcher with sticky bombs, a homing multi-target missile launcher, a revolver that shoots pentagrams (I'm not joking), a chain-gun, akimbo assault rifles, a regular side-arm pistol, an alien lava-globber, a rocket launcher with remote detonation, and good ol' fists. Movement is key. You can run around pretty fast (enable auto-sprint) and you have a double-jump, as well as an air/ground dash. Some fights are really hectic, so never stand still, pretty much all enemies are projectile-based so strafing around them mitigates most damage. The name of the game is to quickly swap weapons when you're empty instead of constantly reloading. A very unique art style, it just looks crispy and fresh. A perfect blend of retro and modern. Fantastic sound design, everything is just ear-candy. It's so satisfying to simply reload your guns and each weapon feels very weighty. Great music by Andrew Hulshult, really gets the blood pumping for the combat sections and the ambience is very tense. Each end-of-level jingle is also different based on how many kills you get and how many secrets you find. The higher the number, the more energetic the tune. The level design is something else. Levels are both huge and sprawling but also intricate and tight, they usually loop around themselves without feeling like you're backtracking. Good stuff. Overall, just a really fun classic FPS campaign. You can't go wrong with this one.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Spanish - Latin America
| $24.99 |
| 2.4Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 348ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохой ретро шутер с прикольной стилистикой но меня не торкнуло.Возврат.Увы
Минус игры в том что вас никак не наказывают за смерть и не награждают за игру без смертей, нет разницы умрете вы 300 раз на самой легкой сложности или 0 раз на самой высокой. Проведу аналогию, представьте что вы запускаете какие нибудь гонки а там нет разницы приехали вы первым или последним, награда всегда будет одинаковой.
爽,近些年玩到的最好玩的doomlike,味道很正。 射击手感非常不错 画面是像素风但是非常赏心悦目 九分乃至十分
Do I recommend this game? For what I wanted, definitely not. For what it is, not at $25, but sure. Ever since Epic decided to pretend Unreal Tournament never existed and scoop up that Fortnite cash, I've been looking for a replacement to play with a friend. There's some sort of misconception that there's no audience for that type of game, when the reality is developers just keep utterly failing to create a product that actually satisfies that market. Prodeus got close. I'm not sure how, but through a crappy online search or misreading something, I was under the distinct impression this game had bots for multiplayer. The two things an Unreal Tournament replacement really needs are good bots AND a level editor. It's the only way this type of game can have any sort of community and attempt the longevity UT had. An audience so dedicated there were active communities still playing the latest one a decade after it was abandoned while still in alpha. So, Prodeus is a massive disappointment in my search. I can't add bots to custom multiplayer games and invite my friends. It has a very limited shelf life, even with the excellent addition of a map editor. That said, as a single-player game, it's really fun. The style is great. The combat is great. Everything is snappy and responsive (gameplay wise, the in-game map is kind of annoying). I definitely don't think it's worth $25. At a solid discount, I'm not that upset with my purchase, and I think it's a good fit for a certain audience. If you're one of the supposedly rare gamers looking for what I'm looking for. This will leave you bummed. If you want a good single player campaign, or prefer playing online with strangers (sounds toxic, but to each their own), this might be a good fit. That's a lot of caveats, so I feel the most fair answer is, "No, I don't recommend this game at this price."
hidden gem. very, very cheap on cd keys. 10/10.
The game is not bad, but it felt too repetetive and level design is weak.
Прекрасный, мощный, мясной, динамичный и интересный ретро-шутер! В котором собранно лучшее от многих классических шутеров. Плюсы: 1) Большой и качественный арсенал оружия. 2) Интересные и не запутанные локации и уровни. 3) Множество разнообразных врагов. 4) Много мяса)) 5) Крайне драйвовый саундтрек. 6) Возможность прокачки, путём сбора руды, которая спрятана в секретных местах на уровнях игры. 7) Отличная оптимизация. Минусы: 1) Продолжительность, Игра коротковата.
Очень крутая игрушка, всё что надо есть, мощные и приятные оружия, ебический металл в уши, куча демонов и крови. Единственное, что смерти тут нету, можно на любом уровне сложности просто возраждаться на станции недалеко от места смерти и хоть всю игру пройти кулаками. А так игра бомба!
gunplay feels nice, enemies are unique, i liked the opening scene where part of the ship basically gets eradicated from existence, the game doesn't run that great on my laptop, so i'll be coming back to this when i get a better pc in the future.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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