
Welcome to Circus Baby's Pizza World, where family fun and interactivity go beyond anything you've seen at those *other* pizza places! Now hiring: Late night technician. Must enjoy cramped spaces and be comfortable around active machinery. Not responsible for death or dismemberment.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I know I'm coming into this series very late but I was excited to play this one. A few nights definitely has some of the hardest challenges I've come across in gaming (infamous night 4) but overall it was satisfying when I finally got past the difficulties. While it deviates from the typical FNAF formula I'm not complaining, while it's not like the other games it still fits right in for me. Ending is 100% worth the struggles of getting there and was very satisfying to me.
Sister Location walked in with voice acting, weird underground sci-fi horror, Circus Baby, and the confidence of a game that knew it was about to change the whole tone. This one feels so different from the earlier games, and I love that. It is still FNAF, but it is more story-driven, more theatrical, and way more unsettling in a polished, controlled way. The facility feels cold, creepy, and wrong, like someone put children’s entertainment and corporate horror into the same blender. Circus Baby is such a good character. Sweet voice, terrifying energy, absolutely cannot be trusted with your safety or emotional stability. The gameplay is more varied too, which makes it memorable even when it is stressing me out. Crawling through dark spaces, following instructions that sound suspicious, dealing with animatronics that clearly know too much. It all feels like a nightmare internship. Sister Location is creepy, dramatic, and lore-heavy in the best way. Have I beaten it? No. Have I watched enough FNAF content to feel spiritually involved? Obviously.
спасибо за детство легенда
great game, just be prepared to be stuck on night four for like five hours straight lol
Es uno de mis favoritos, por debajo del FNaF 2. Me encanta el diseño de los animatrónicos (especialmente el de Ennard).
One of the best in FNAF series.
THIS GAME IS SO ASS AND BUNS LIKE WHOEVER MADE THIS DUMB GAME NEED TIO GO TO COURT BGECAUSE HE LITERALLY MADE AS HITTY GAME FOR ALL OF US IAND I WANT THIS GUY TYO GERT ARRESTED FOR THIS TERFFIC CRIMES HE DID BY MAKING RTHIS GAME. THANK YOU
night 4 was crazy it took like 30-45 mins but i did it and was so happy
this game is kinda good with cool easter eggs and some hard parts but still a good game i would suggest to other people
It's just an entirely linear, loose collection of bad minigames. What a disappointment. Several of the minigames feature flat out extremely poor instructions, leading to confusion. You can even look up, for instance, discussions relating to how to move forward and left on night 5, as it's genuinely confusing and not explained, you know, literally how to move left. People even generally give conflicting instructions on how to do so. Basic, literal common sense would be that you move forward with W, right? And so you move left with A, right? Nope! Doing so will kill you, making you reset SEVERAL MINUTES BACK. You have to sit through a monologue, without being able to skip it, where you have to then engage in a convoluted, downright insulting to the player minigame where you CLICK BUTTONS ON A NUMPAD AND IF YOU DON'T HIT THE RIGHT NUMBER WITHIN 2 SECONDS YOU DIE AND HAVE TO RESET AND LISTEN TO THE MONOLOGUE AGAIN. I just don't even get how people think this is acceptable. And the length of the game is just barely over 2 hours, so you can't even get a refund. In my mind, this game is kind of a scam.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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