
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 3.33/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 42.4Kreviews | 88% | — | $2.8M |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1013 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Proof that gameplay beats graphics. This is everything HLL Vietnam wishes it could be.
GOOOOOOD MOOOOORNING VIETNAM! Its a good game because you can slip into a tunnel behind an enemy, crawl out and... get killed by friendly fire. It’s tactical, it’s deep, it’s... painful. But what an atmosphere! Don’t forget to put on your helmet, even though it won’t save you from bullets coming out of nowhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4203.5/day in the week to Jul 15 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is the single BEST vietnam shooter there is. period end of story. HLL:Vietnam is embarassing. mind you this game is almost a decade old and does everything better. Team 17 and expression slop games should be embarrassed of themselves.
HLL: Vietnam < RS2:Vietnam Even though this game is nearly a decade older than HLL: Vietnam, it is magnitudes better especially if you're a fan of the historical aspects. 11/10
哪怕天生就有低延迟的优势,白皮鬼佬管理员也还是打不过中国人,所以他们把加速器全禁了,现在所有亚洲ip都得顶着至少300ms的延迟,除非你本人就在欧洲,否则不管再低的折扣价格都不要买——这游戏已经没法正常玩了
Considering how old this game is, the Vietnam vibes are still way more on point and immersive in this game than any other new Vietnam games. Notably Hell Let Loose: Vietnam playtest was a massive let down and Im just gonna install RS2 again by this point. I just hope you're gonna make RS3 someday. I'd donate my left nutsack and my first born child for a RS3 game in my lifetime
Rising Storm 2: Vietnam is still the gold standard for semi-casual milsim shooters in my eyes. It perfectly balances realism and accessibility. The gunplay feels deadly and immersive, the shooting mechanics are satisfying, and every engagement is intense without turning into a walking simulator. Unlike many hardcore milsims, you actually spend your time fighting instead of running for 15 minutes. What really makes the game special though is the atmosphere. The sound design, the voice lines, the chaos of the battles and some gritty moments. Few games manage to create this kind of tension and immersion while still being genuinely fun to play casually. Even years later, nothing quite scratches the same itch. If a proper remake or successor came out tomorrow, I’d buy it day one without hesitation.
8 Years i've owned this game, and its the one i always keep coming back to. needs updating but is very fun.
When I was home after my first tour, it was worse. I'd wake up and there'd be nothing. I hardly said a word to my wife until I said yes to a divorce. When I was here, I wanted to be there. When I was there... all I could think of was getting back into the jungle.
Its glorious days are long gone, but I have never had so much fun playing a video game, neither before nor after The gameplay formula was perfect - even though I was only 1/32 of the team, my actions always had an impact. I also very rarely found myself doing the same thing twice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $711 | 10 | 90% | $2.49 | |
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| $20.1M | 37.7K | 86% | $14.99 | |
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