
Feel the exhilaration of fast-paced combat in your fully customized armored suit as you freely explore a deadly and dangerous world on land or in the air. Take on titanic boss battles with alone or with up to two other friends in online co-op!
Modeled estimate, not a reported figure. How we estimate →
About
Become the ultimate high-tech warrior in an action-packed new entry in the Daemon X Machina series. Fly into battle in your customized Arsenal, unleashing a variety of attacks tailored to your playstyle. Feel the exhilaration of fast-paced combat as you freely explore a deadly and dangerous open world on land or in the air. After taking down your foes, collect their weapons and equipment, and upgrade your skills to expand your options on the battlefield. Suit up for a dark sci-fi story where you can face the titanic boss battles alone or with up to two other players online. New and veteran Daemon X Machina players alike will find a worthy adventure in the latest from Marvelous First Studio.
Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Cooperative multiplayer means you never truly fight alone. Team up with friends online to tackle the epic story and boss battles together.
Now a nimble suit of armor, your Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Explore an alien planet in your Arsenal as you battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dawg the game is extremely fun, but Devs.... you could have made the quality of life for the game a bit better, you were too focused on other projects. You slopped the story which could of been a bit more in-depth and the DLC was a insane letdown you really had a good product here but its life was cut short.
Someone thought this was a good idea... ...scary.
It's really dull and boring to play. Movement is clunky and feels very stiff, camera angle is weird and camera controls don't feel good when using a controller. The biggest problem is that everytime I boot it up I quickly get bored and sleepy playing it. Wanted to like it but it's really boring.
There's just simply not enough content to make this game worth more than 1 playthrough. Even the endgame and DLC are boring and not worth it. The gameplay itself is actually fun, but the devs seemed to want to jump of the train of "open world" games, when its actually an "open zone" game. Going to different areas at different times has zero bearing, as the story requires you to progress through certain areas at specific times. The game overall would have done wonders if it were simply mission based in large areas, similar to Armored Core. The difficulties are pointless, higher difficulties are simply just more HP and more damage, nothing substantial to any of the difficulty levels provided in this game. You're essentially given the option to make a fight last longer or shorter, with nothing different in between. They don't even feel necessary. The build crafting and cosmetic system is really the best part about this game. Making your Arsenal (the mech) is actually very enjoyable, but with this games sparse content updates, you get options, but not as many options as the game definitely could have had. Overall, this game is nowhere near its price point, at 69.99 USD, you're getting ripped off major league. The game goes on sale for as low as ~20 bucks if memory serves. That's when the game is worth purchasing.
It not a bad game....Is just don't feel complete. and weird choice on HOW they do it.... I have not finish it....Maybe later I change my mind....Or not...
20块不到的价格,喜欢外骨骼机甲的话算是个不错的游戏,机甲外观设计的挺不错,战斗与配装确实挺有趣,就是这剧情还不如初中生写的中二作文
セールでも買う価値なし
他のレビューにもあるとおり、ストーリーに目をつぶれば良作です。 相棒っぽいのは即離脱するし好敵手と言えるほどの相手はいないしネームドキャラは全員に過去や戦う理由が設定されているっぽいけどさらっと流されます。 戦闘が面白くなってくるのはパーツが揃い始めてからなので、ドロップする装備が少ないうえにマップの広さに対して移動力が足りていない序盤はなるべく早く進めたほうが良いです。序盤のマップにはお宝といえる装備は落ちていません。遅い足で長い時間をかけマップを探索した結果、一番の成果はカードやデカールなどの収集要素だった時はコントローラを投げたくなりました。 あと、前作を知らないほうが楽しめます。
bad movement and aim
If you like anime inspired action mecha games, it's fine. It's technically "Iron Man" or "Anthem" style suits rather than large mechs. It didn't bother me and I didn't really notice a difference. From a technical standpoint, I played on both a 3080, and a mobile 5070. I keep things at 1080 and cap at 60fps. Performance was about the same. Graphically, you'll need to tweak some of the settings. There were some odd occurrences where the color would super saturate, or the environment would disappear. There are also weather effects, which will absolutely blind you. Not sure if that was the intent. There were some frame drops and staggering while traversing the overworld, seemingly at random. Some other points: - Imagine if Armored Core VI had an open world with drop in drop out coop. It sounds better in theory than in practice. - The combat reminds me more of Zone of the Enders. It's fast and flashy. Weapons are unique enough and feel good. - There's a weapons mastery system, so the more you use one weapon type the more damage that type will do. - Equipment drops constantly, and stats are randomized, so two of the same gun or helmet will have different stats. - Flying and movement feels good. There are vehicles if you don't want to fly, since there's a "fuel" mechanic. - Vehicle controls did not feel good, and were largely not usable for me. The bike and the "not warthog" were no go's for me. The horse was okay. Really, just fly. - As with other titles trying the whole open world action game thing, the focus is more on scale than substance. Lots of space. Tons of little drops or pickups here and there. It's all marked on the map. A few hours in I just ignored it all. There are enemies and patrols and what not, but no real satisfaction to exploring. - There are NPC's that play part of the story and tag along with you on quests. - Like the first one, there is a story. I couldn't tell you what it is, or what is actually happening, or how everything is tied together. There's "Outer's", an evil(?) organization, some kind of conflict that's not really explained, and lots of dramatic moments that are supposed to be impactful, but come out of nowhere so there's no real connection. Imagine an edgy twelve year old writing his first anime. - There's a "Monster Hunter-esque" mechanic where you can farm bosses for cores to craft blueprints. The blueprints also have random stats, and some blueprints are for equipment that's already droppable. - There's an arena, almost exactly mimicking Armored Core yet, the only multiplayer is PVE and not PVP. - Most of the part designs are pretty cool. If you're done with Armored Core and want to keep in the genre, this will do something for you. It's nowhere near as polished and some of the concepts seem half baked, but at it's heart you have a somewhat competent action game. Buy it on sale.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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