
A new adventure awaits you in this second installment of the turn-based RPG series set in the world of Monster Hunter! Become a Rider and form bonds with friendly monsters known as Monsties to fight alongside them as you take part in an epic story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.79−63% | 17.2Kreviews | 83% | — | $4.2M |
| $69.99 | 3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bueno el juego, mejoro muchas cosas al primero, uno que otro detalle que quitaron del primero, pero en general una mejora
Von allen drei stories teilen immernoch mein favorite. ich liebe die story, charaktere und alle monsties die verfügbar sind. habe das spiel 3 mal durchfespielt weil ich so verliebt in die story bin. Mein absolutes lieblings monster war hier auch ein monstie was mich sehr zufrieden gemacht hat. kann es nur weiterempfehlen
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 23.6K | 88% | $9.99 | |
| $4.2M | 10.7K | 94% | $19.99 | |
| $4.2M | 15.1K | 87% | $14.99 | |
| $4.2M | 15.9K | 89% | $9.99 | |
| $4.2M | 4.8K | 57% | $39.99 | |
| $4.2M | 39.1K | 91% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $972K | 2.1K | 91% | $9.89 | |
| $6.4M | 39.3K | 81% | $8.99 | |
| — | 0 | — | — | |
| $14.2M | 126.4K | 83% | $7.99 | |
| $11.6M | 10.5K | 90% | $29.99 | |
| $93.7K | 257 | 66% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $19.99−50% |
| 157ratings |
| 94% |
| — |
| not modelled |
| $14.99−62% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If You like turn based combat mixed with some flashy anime type animating, go for it when its on a decent sale. If Your getting it because its a monster hunter game so you think it will be similar, DONT, its not even close to the same type of game.
Mejor que el primero en muchos aspectos pero sigue con los mismos defectos. Si te gustó el anterior este te encantará, pero si sus fallos te echaron atras aquí se mantiene.
This game, for the most part, is a step-up from the original Monster Hunter Stories. The combat is more predictable (which could be worse to some people, but it makes the game a lot more enjoyable for me personally). The story is definitely more interesting, with the conflict around Razewing Ratha, and the majority of major characters from the original game returned (Reverto, Cheval, Lilia and Avinia mainly). Navirou also DOES return but his personality took a major nose dive from the original. In the original, while his voice was annoying, he was at least likeable, but this game took his personality and made him much more cocky, lying to people and make the MC seem arrogant when it's Navirou that's such. He barely does anything for the story and just feels out of place, and really, it feels like they should've made us a new Felyne partner like what they did in Monster Hunter Stories 3. The final boss is very frustrating as well. It literally does AoE that leave your party on 1hp at the beginning on every phase, essentially making it a 'spam heals' fight and a lot of the attacks don't have types, meaning you have to tank them or ride your monstie at just right the time. The end-game boss in Fatalis ends up feeling a lot more enjoyable because of it, because he has a strict attack pattern you have to learn, and very few of his attacks aren't counterable (just in the final few phases). You almost always have a 'partner' with you, and they're definitely make bosses easier, however the Riders end up being completely useless as when they lose all hearts, the fight will end for you too. This is the case in the multiplayer too but usually the human partner is less likely to make stupid mistakes (I've seen my AI partner fail several head-to-heads in a row and even lost a fight because of it) Speaking of the end-game, the post-game grind for 100% achievements is one of the worst I've done. The post-game itself is lacking, with only the Elder's Lair, while the original had the Rider's Arena, Shadow Labyrinth and Tower of Illusion). There IS the Special Elder's Lair but it's literally the exact same as the Elder's Lair just with tankier monsters and a second Fatalis fight. Not only do you need to beat the Elder's Lair and Special Elder's Lair (and only for the Catavan Stands), you've got to see every Kinship Attack, collect every Monstie and complete the Monsterpedia. Worst of all is the RNG that is 'collect all genes'. This is pure rng and quite frankly incredibly frustrating. Some genes are available on such a massive variety of monsters (all of which have a bunch of OTHER genes they could get so the chance you get the gene you're looking for is INCREDIBLY low) and certain genes are RARER in the post-game because it seems you're more likely to get XL genes in the post game than M or L. Still, overall, I'd definitely recommend this game to at least play through the main story. It's a good creature collector, I just wouldn't recommend it to anyone who wants to 100% achievements because of how much of a pain it is.
很不错的类宝可梦游戏了,各方面都很不错,至于烈度传说的梗看个人了,感觉没那么不堪。战斗方面相比宝可梦的属性克制方面多了猜拳机制,随行兽培养方面有各种流派的基因搭配,根据自己的喜好培养。基因没有学习限制,这点很好。总体来说是个很好的游戏。
Do not recommend, I only beat this game because of sunk cost. The first 10-15 hours are okay because they're still introducing game mechanics and there's a novelty to catching monsters and exploring the world. It was about that point, with more than half the game left to go I was left with a weird feeling, none of the monsters in the game are difficult, as long as they don't one shot you with abilities you can't counter, then you should always be able to beat them. You also realize that as well as having no actual difficulty, the game has a story that is so basic that children's tales are more entertaining and detailed. You walk around the entire story just believing that the power of friendship will win the day, and then are saved at the end by one of the people in your group luckily carrying around the necessary macguffin item. Now Monster Hunter games aren't really known for their complex or deep storylines, but as a JRPG this story really misses the mark, Lastly the combat, this is the most redeeming quality of the game, it uses a rock, paper, scissors system that relies on remembering monsters weaknesses and patters and exploiting it often. While not a complicated system it can be engaging. Added onto the combat is the monsters that you catch and equip with active and passive abilities, and can also have exploration/ traversal abilities needed to access treasures on the map. The problem with all this, is that as stated at the beginning of the review, none of this is necessary, as long as you can play rock paper scissors, and swap out monsters when they become obviously outclassed for the new cool monsters, the game is easy. This game isn't atrocious, and I can see from the vast number of positive reviews that there are people who enjoy this for what it is, but if you're sitting there deciding on a game to buy, I would never touch this at full price, and if I had another game I thought could be better, buy that, this game is at best mediocre and just a time filler.
士大夫首发式地方萨芬撒旦圣殿士大夫士大夫士大夫是的是的士大夫是单独收费
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fantasic game love it so much
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.