
Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 96 reviews with recorded playtime.
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Neva [i]would[/i] be the best metroidvania I'd played all year - there's just one small problem: It's not a metroidvania. Neva's art - like with Nomada's previous game, GRIS - is absolutely jaw-dropping. The art effortlessly combines a Ghibli-esque dark whimsy with a reverence for nature with a much more minimalist style reminiscent of Monument Valley, all this accompanied by a film-worthy score and gorgeous if subtle sound design. Compared to that, however, Neva's gameplay leaves something to be desired. The bones are all there - Neva's combat feels incredibly fluid and strikes an excellent balance between playability and spectacle, and there are some incredible concepts shown off in the game's many platforming sections. The problem is, it doesn't take those stellar beginnings to their would-be conclusion. The combat ramps up in difficulty far more slowly than it is mastered, leaving the game's encounters feeling repetitive and nonthreatening. The platforming presents almost the opposite issue - each concept is abandoned almost as quickly as it is revealed, never giving any one of the time it needs to show off its full depths. These issues compound with the game's almost painful linearity to give the impression of a game that hasn't quite realized its full potential. Ultimately, Neva is rather like an egg. It was assigned walking simulator at birth, and though it's been experimenting with different genre expressions, it hasn't quite figured itself out yet. It's okay though, because we love it anyways. Neva's art and story is good enough that I would heartily recommend it despite the game's unfulfilled potential. I can only hope that Neva marks an exploratory period for Nomada, and that their next game gives their clear skill in metroidvania-like games the proper showcase it deserves 7/10
Sigo na corda bamba de escolher jogos quase sempre pela estética. Sem me preocupar muito com o hype, com opiniões ou sem ter pelo menos, a decência de ler a descrição. Curiosamente, mantenho um faro apurado para jogos emocionais — é quase como sempre acertar onde está a bolinha do drama naquele jogo dos três copos. Assim foi com Neva. Vi imagens de algo que parecia puro confete: harpas tocando, anjos dançando e flores em tons pastéis. Mas, assim que o jogo começou... POFT, um grande baque. Tipicamente euzinha, fechei o jogo e fui chorar no banheiro. Eu de jeito nenhum estava preparada para um golpe tão ligeiro. Se for jogar, considere ter por perto um lencinho ou quem sabe, um lençol. No início, Neva é só um filhote de lobo assustado, perdida em um mundo que vai sendo devorado lentamente por forças malignas. É aí que Alba, uma humana assume o papel de mentora por meio do afeto e do suporte emocional. Ela ensina a lobinha a pular, a correr, a ter disciplina, encontrar forças e desenvolver coragem para lutar ao seu lado, na esperança de purificar aquela terra já dada como condenada. [list] [*]Indie; [*]Apresenta puzzles e combates; [*]Os gráficos são em 2D estilizado e minimalista, belíssimos; [*]Música atmosférica e envolvente; [*]Embora a interface esteja em português, não há diálogos no decorrer do game, mas eles não são necessários para a compreensão da história; [*]Um ou outro coletável pode ser chatinho de pegar, mas no geral, não é um jogo difícil de platinar; [*]Possui uma DLC; [*]Se não me engano, o máximo de desconto que vi foi de 40%. [/list] Uma obra sobre crescimento, lealdade, luto e renascimento. Ou seja, algo para se guardar no coração. https://steamcommunity.com/sharedfiles/filedetails/?id=3629184263
実績全回収済み。DLCはまだ! 大変面白かったです。雰囲気やグラフィックがよく、生き物も可愛く、時々挟まるアニメーションもクオリティが高く見応えありでした。 ゲームとしてのバランスも良いです。謎解きやアクションがそこまで得意じゃない方でもサクッとストーリーは一通り見ることができるのではないかと思います。また、ボリュームも丁度良く、ダレないうちに綺麗に終わります。 夏から始まる構成が何気に個人的なツボでした。 実績は少しだけアスレ要素があるので注意です。難しくはないです~~😉 生き物とのバディを楽しみたい、雰囲気が凝っているゲームが好き、短編ながらしんみりしたい、そんな方にお勧めです。 少し気になる点、色彩はとてもきれいなのですが、モニターの設定や種類によっては認識し辛い場面が少しありました。また、超個人的にはなるのですが[Spoiler]伝えたいことは分るので仕方がないのかなとも思うのですがラストが悲しくてもう少し違ったものが見たいと[/Spoiler]思ってしまいました。
Neva pretty much improves upon every aspect of the first game from this studio made and I couldn't be happier. I'm a massive fan of GRIS, so playing this game for the first time is an experience I'll never forget. The addition of combat in this one is a nice change of pace and is well executed imho, it's snappy, precise and is fun all the way through with awesome boss-fights to test the abilities you've mastered while playing. Obviously the art-style of this game is breathtaking, but you've seen the store-page so I don't think I have to elaborate any further lol. The soundtrack is masterfully put together and I expected nothing less from Neva. Absolutely gorgeous. If I had to describe the term "video games are art" (which they are), Neva and GRIS are on top of the list with some others, but I'm not going to get into it here. Absolute perfection as a form of art. I laughed, I cried and I enjoyed every second of it. Playing this on a 4K OLED monitor is one of the best experiences you'll get in modern gaming, trust me. Additionally: The Prologue DLC (which is about $3) is about an hour long with more content, which is always appreciated :D 10/10, wouldn't change a thing.
♥♥♥♥ this game. It made me bawl, like ugly cry. If you have lost a pet recently, or are very sensitive to that. This game is going to be rough.
Neva is the ultimate, heart-melting journey of raising the most precious, high-energy spirit puppy! At first, it’s total "Puppy Phase" chaos where you have to constantly spam the call button to stop your clumsy, fluffy bestie from chasing butterflies right off cliffs—equally stressful and adorable! But watching her grow up, survive her rebellious teenage phase, and mature into a majestic, super-reliable adult who fights right by your side is the most magical feeling ever. It’s a beautifully sweet, cozy platformer that will completely steal your heart, so please have some tissues ready for the super emotional ending! 😭💖🐶 score 88/100
Neva is incredibly well made and beautifully enchanting there’s so many improvements compared to the team’s previous work, there’s a sense of nobility in the main two characters I adore and their connection def made me emotional I enjoyed the platforming gameplay the different mechanics and enemies, the music is phenomenal Something about this game reminds me of the wolves that saved yellowstone from overgrazing and helping nature prosper more 10/10 game
Another amazing emotional game, love the story and the characters. the visuals are stunning, the music is fantastic. I found the gameplay very enjoyable. also kudos for adding story mode, made the experience so much better for me.
arte.
Let me just have a conversation with the person who was responsible for the ending.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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