
Embark on scientific expeditions with this new off-road adventure game. Lead research missions as you drive a variety of all-terrain vehicles, using high-tech tools and managing your camp and crew to ensure your success in the wild.
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About
From Arizona to the Carpathians, chart through expansive open worlds in search of hidden treasures and forgotten ruins. Expeditions: A MudRunner Game is a groundbreaking off-road simulation crafted by Saber Interactive, creators of the critically acclaimed SnowRunner.
Lead research missions as you drive a variety of all-terrain vehicles, using high-tech tools and managing your camp and crew to ensure your success in the wild. Embark on ever-rewarding scientific expeditions as you adapt to nature's challenges. Unravel the mysteries of uncharted lands, whether you're alone behind the wheel of your vehicle, or with fellow travelers in the online co-op mode for up to 4 players.
Expeditions: A MudRunner Game builds on the legacy of Saber Interactive’s off-road simulations with its advanced physics-based gameplay systems, perfectly encapsulating the feel of driving through the wilderness. Whether you’re a long-time player of MudRunner games or a newcomer, you are in for a thrilling scientific adventure.
Success depends on preparation. Plan your missions carefully and hire a team of Specialists to improve your skills in the field. With the drone and metal detector, scout your itinerary and locate points of interest. Invest the profits from each expedition to expand your home bases by building support structures to gain useful supplies and summon new vehicles.
Equip your vehicles with state-of-the-art technologies and cutting-edge gadgets to ensure success in the wild. Use the winch and portable anchors to perform intricate maneuvers, and traverse treacherous rivers with the echo sounder. Choose strategically, as the tools at your disposal can make or break an expedition.
Winch: Get your vehicle unstuck from the mud or rappel down steep cliffs
Jackscrew: Turn your vehicle back on its wheels after accidental flips
Echo sounder: Avoid sinking by probing the depth of the water around your vehicle
And much more…
Customize your vehicles in the garage, choosing between nimbler scout vehicles, off-road machines or large trucks. Tailor your approach for light and fast exploration or slower, equipment-heavy trucking. Successful expeditions allow you to invest in new accessories, such as storage extensions, spare parts, and measuring tools.
From arid deserts to rugged forests and steep mountains, explore vast, uncharted lands brimming with hidden wonders and forgotten ruins. Archaeological sites, dinosaur fossils and natural curiosities can be found in numbers across Arizona and the Carpathians, and each discovery can be the key to groundbreaking scientific breakthroughs.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i really dislike how much hate this game got. For anyone interested, this game is no longer being supported due to the communities constant complaints. This game was considered "Snow runner 2" from the community before the game even released but what they do not understand is that this game isnt Snow runner 2, its expeditions: a mud running game. though similar, it is very unique in its own way. You can adjust tire pressure, you can scale rocks and mountains, and you dont have to worry about flipping your cargo or repetitive trails (Like in snow runner). I highly recommend this game as much as i recommend snow runner. Both games are amazing in their own ways. Bear in mind that the developer of this game no longer supports Expeditions. Patches will be released frequently, but no new content will be added after the year one pass, which sucks, this game is beautiful and has a lot of potential. I also recommend the Ford pack as well, you will thank me later.
I wanted to make proper review of Expeditions, but you also didn't bother polishing your game so why should I spend any more time writing this? Here's few points I wrote down while playing: - you can't place bridges anywhere, - there are missions where you have to reach certain meters traveled, yet there's no tracker in hud or somethin until end of mission, - you can't use all you vehicles at once unlike other games in free roam, you can use enough, but garage exists in some different realm than maps, - no option to change time (or I didn't find it), - cargo doesn't feel real, it doesn't matter if it's bones. equipment or camera, it's just item in your inventory that doesn't have different shape and weight, - vehicles feel like "bricks on wheels" jumping like a mule on every small rock, frame doesn't bend, - why the hell does engine of towed vehicle turn off the moment I release the rope!? Also I'm okay with not stealing fuel from towed truck but why can't I refuel it!?, - why does metal detector detect airdrops I already emptied?, - any reason why I can't use steering when vehicle is flipped with engine off? at least for scout class!, - discovering climbs/fords works only sometimes? + difficulity is finally enough, I had fun in some difficult spots - not even to mention horrible bugs while using steering wheel - cursor staying in the middle of your view and stuff like that - achievements not popping unil you exit to desktop
Wow, what a disappointment. Normally I'm optimistic about mixed reviews but this time they're pretty much justified. While great in concept, the execution of this game is very poor. As a third installment to the runner series, it brings all the errors from the previous games and then goes on to add some of its own. Instances make for a poor game experience and many quest are made with the intention of wasting time. While the whole runner series is quite the time consuming genre, Expeditions in particular has its quest design made to make your rerun missions. The quest system expects you to know the quest before even playing it to make the experience enjoyable. Some quests in freeroam need you to hire certain specialist before you even do them limiting how much you can accomplish in a single session. Additionally, many objectives are placed just to burn time or as misguides to trip up your journey as they don't even progress the objective. With the introduction of cosmetics locked behind tokens, some of the challenges are outright ridiculous and have such stringent completion requirements. And that doesn't even mention the bugs the plague this game. The only hope this game has is the new DLCs and QOL that they bring. As someone who has fully completed mudrunner and a good portion of snowrunner, skip this game and stick to the new seasons of snowrunner. Save yourself the hassle.
I tried this, Snowrunner, and Roadcraft. This is the only one that really clicked with me. Snowrunner felt like a lot of going back and forth from to the same spot and felt a bit overwhelming, Roadcraft got very samey with the road building, but this has more bite sized bits of variety, especially if you enjoy scouting/climbing. I will say it's most fun doing an expedition or two then leaving and coming back to it, playing it for hours and hours in a row it does get a bit repetitive. For now though, I find myself wanting to keep coming back to it.
I haven't played much of the previous games in this series so I can't speak much to how much they have changed from the previous games. However, I find the setting and content more compelling than that of Snowrunner and I am having a lot of fun with the game. I got it on sale for ~$20 and I think for that price, this game is excellent.
at the beginning i did not like the game due to its idea to crawl a lot at a small map. but after some time i have got used to it, and now even enjoy
Shame. Another result of expectations vs reality.
Great Game, Game play and feel slow at times. However everything runs great on Fedora.
The game looks okay but the physics are barely passable. The handling and vehicle responsiveness is so bad for a game of this nature. My final reason for getting a refund is the drone, like just let me drive the truck. I don't care about binoculars and drones, this is supposed to be Expeditions not Drone Sim.
Максимально уебская физика во всей серии игр. Машины не имеют веса они как шарики от пинпонга подпрыгивают переезжая даже через самые маленькие камешки. Управлять этим дерьмом, а именно этим здесь является транспорт, невозможно отклик от поворота колес нулевой. Перед вами совершенно ровный кусок дороги, вы нажимаете на газ, поворачиваете колеса, а дерьмо плывет прямо. И через какое-то время начинает поворачивать относительно центра своего корпуса. В чем беда современных игр, разработчики в нее не играют, и их никто не пиздит за результат.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Russian, Czech, Japanese, Korean, Portuguese - Brazil +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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