
It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 774 reviews with recorded playtime.
Reviews
Themes across 768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
i am in love with this series i"ve read the books they did a great job
Я рот ♥♥♥♥ разрабов этой ♥♥♥♥♥. Какого ♥♥♥ я всю игру проходил щедя всех на своем пути, делая поступки милосердия, спасая всех ♥♥♥♥, что бы в конце Артем разьебал D6????? ♥♥♥♥♥ добавлять в игру систему кармы если все твои хорошие действия будут перекрыты смертью абсолютно рандомного стража или еще какой то ♥♥♥♥♥, ♥♥♥ я реально в рот срал создателю этой механики в данной игре. В игре на тебя ебашут стаи стражей, батальены красных, фашистов, бандитов, но во время твоего путешествия ты убиваешь какого то рандомного стража и вся твоя репутация идет в ♥♥♥♥♥, ♥♥♥♥♥ я тогда тратил свое время на аккуратный способ прохождения, если я все равно прошел эту ебучую игру как будто я в ♥♥♥♥♥ мамаше разраба нож вставял, и то, я думаю что даже таким способом прохождения я бы прошел игру на хорошую концовку. Крч, игра абсолютно испортила все впечатления чисто одной концовкой, я буквально до последней минутой до того как Артем расхуярил D6 считал что это реально ♥♥♥♥♥♥♥♥ игра, но увы, какой привет такой и ♥♥♥ в рыло матери разраба
Ich werde das neue Metro-Spiel definitiv nicht kaufen, wenn es keine deutsche Sprachausgabe (Audio) gibt. Metro lebt von seiner intensiven Story und der düsteren Atmosphäre. In hitzigen Kämpfen oder beim Erkunden kann und will ich nicht ständig Untertitel am Bildschirmrand mitlesen – da versteht man die Story einfach nicht richtig und die Immersion geht komplett verloren. Bitte bringt die deutsche Synchronisation zurück, so wie in allen Vorgängern! Ohne deutsche Stimmen bleibt mein Geldbeutel zu.
Bel gioco lineare con una gran bella storia
одна из лучших частей по моему мнению
Good
This game is literally the exact same “2033” with no changes, just a SLIGHT improvement in level design and storyline. There are still plenty of issues: during my first playthrough, for some reason, the stealth kill/knockout mechanic glitched and refused to work all the way until the very end of the game. The plot is a mix of 10/10 gripping, pure cinema moments and insanely idiotic ones, but overall it was quite interesting; the monster and character models, just like in “2033,” are superbly done (most of them are the same models from previous game). The gameplay is 50% shooting and 50% waiting for the INCREDIBLY SLOW characters to reach their destination and clear the way for you (well, it was like that in the first game too, but this one is longer, so it’s really annoying). The Ukrainian voice acting still lacks proper intonation, while the English localization is still unplayable due to its poor quality. The Ukrainian voice actors clearly didn’t understand what was happening in the game and just read the script (in “2033,” the situation was even worse). Overall, it’s a good game, but it could have been much better. Considering the year it was released, you can overlook a lot and just enjoy the game. 6.2/10
Quando uma sequência entende o que fez o original funcionar Depois de terminar Metro 2033, eu esperava apenas mais uma viagem pelos túneis. O que encontrei foi uma sequência que evolui em praticamente todos os aspectos sem perder a identidade da série. Uma das maiores qualidades de Metro: Last Light Redux é não tentar reinventar a fórmula. Em vez disso, ele melhora o combate, deixa a movimentação mais refinada, equilibra melhor os momentos de furtividade e ação e torna a exploração ainda mais recompensadora. A atmosfera continua sendo o coração da experiência. Os túneis permanecem claustrofóbicos, mas foi sempre que subi à superfície que o jogo mais me impressionou. Cada edifício em ruínas, cada tempestade e cada passo naquele mundo destruído reforçam a sensação de que você está caminhando pelos restos de uma civilização que simplesmente deixou de existir. Depois dos acontecimentos do primeiro jogo, eu tinha uma visão completamente diferente dos Dark Ones. Last Light consegue desenvolver esse conflito de forma inteligente e, aos poucos, faz o jogador questionar se aquilo que parecia uma ameaça era realmente o que imaginávamos. É o tipo de história que não depende apenas de reviravoltas, mas da forma como muda nossa perspectiva. Outro mérito da série continua presente aqui: a imersão. As estações, os sobreviventes, as conversas paralelas e os pequenos detalhes do cenário fazem parecer que aquele mundo continua existindo mesmo quando Artyom não está por perto. Poucos jogos conseguem construir um universo tão convincente sem precisar explicar tudo ao jogador. Metro: Last Light Redux não é apenas uma boa sequência. É um exemplo de como evoluir uma franquia sem perder sua essência. Ele respeita tudo o que fez Metro 2033 funcionar, melhora praticamente todos os sistemas e ainda entrega uma história que faz você enxergar os acontecimentos do primeiro jogo sob uma nova perspectiva. ⭐⭐⭐⭐☆ (4/5) Algumas sequências ampliam um universo. Last Light fez algo ainda melhor: mudou completamente a forma como eu enxergava o primeiro Metro.
Comparing Last Light to the "first" Metro I like it more in combat and shooting look, but as a story? Well yeah you can say that it is shorter and you won't understand what's happening unless you'll play Metro 2033. But despite that I love that this chapter is not so hard and we can get more information about the characters than in the first game + you may ask why it's so good as combat and shooter type of game? BECAUSE OF THE HUGE SELECTION OF WEAPONS, the developers really wanted for us players to have fun with having an opportunity to choose any type of gun we want. The bad thing that I would mention is that there's too much stealth missions and sometimes way too many enemies that can ruin the awesome playthrought feeling. I can't think of what to tell more about the Metro Last Light because if you saw my first review on Metro 2033 it's pretty much the same, like VA is very well, story itself is excellent, gameplay is really nice and so on... but talking about negative stuff well, for some reason my game crashed and did not let me play from my last checkpoint so I had to replay not so much but still a lot of my process, but that's fine, the game is still awesome. As I have only one game left (Metro Exodus) to play of the main triology (Artem's story (Or at least this is what Chat GPT told me)) I can say that both games for their years are great and actually can dive you into the atmosphere of Metro and the tragic truth about human cruelty and the reality of it in our world. I recommend buying all 3 of them and try them out because it's not a typical game... it's something that can make you jaw drop or just be satisfied about the game, OR MAYBE even shed a tear from certain moments like how I did. Well enough of talking, I have one more journey left to complete and if you're lazy the whole game series is wholesome just as this SINGLE chapter from it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian*, Ukrainian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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