
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Hours played at review time, across 612 reviews with recorded playtime.
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Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Ok hot take, but gotta be honest: i am slightly disappointed in this game. Plus sides: Indiana Jones was part of my childhood, and this definitely brings the vibe across. Good acting, good locations, ticks all the boxes for a good Indy adventure, however: - It's much more linear than i expected. Basically the game just lays it all out for you. The only thing making it less linear is that there are a limited number of side quests that you can do in random order, and a bunch of collectibles. - The game is pretty, ofcourse, but for this level of graphics settings, on a machine like mine? Come on it's a bit subpar isn't it? Look what the Witcher 3 was able to do ages ago. There's even some flat textures of 3D things like leaves etc. Very noticable. I can't even get near running this game at the highest graphics settings. Which should definitely be possible with my hardware. Conclusion: poorly optimized. There are some things that are simply unacceptable for a game that wants to present itself as AAA in this day and age. Like completely rigid curtains or textiles with no physics whatsoever. - The level design is a big disappointment imho. It almost feels like a Unity game often. A tangible limited open arena, with a whole bunch of props spread about. It also doesn't make sense that some of the things laying around can be used as weapons, while others are part of the decor, without any legitimate reason. Like pipes, branches, tools, etc. - There is no consistency in how the levels can be interacted with. Some platforms are climable at a certain height, other surfaces at the same height or lower, can not be climbed on. There's even many very noticable invisible walls! Which is a red flag for a AAA game i think. Games like Dishonored and the more modern Tomb Raider iterations (games that are definitely comparible w regards to dynamics and way of playing) do all of these things so much better, and are way older. - Also some realy dumb bugs, like lighting leaks, low poly areas where you can get stuck, and dialog randomly starting while under water. (The one i found funny was where Indy was groaning and grunting like when climbing walls, while i was driving the boat in Siam) All in all, i expected way more. Can't say i heartily recommend it, but was entertaining enough to want to complete. Given the price, i'm going to say No
Best Indiana jones story since the last crusade.......In my mind, its the only story since then
[h3] Доктор Джонс просто ищет свою пропавшую кошку! [/h3] Когда игру только представили, я подумала, что это не будет внятно работать: игра от то ли 1, то ли 3 лица с лазаньем по стенам, стелсом и экшн боевкой… В общем, как оказалось тут все на своих местах, как и должно быть! Ты как будто буквально оказался в фильме про Инди со всеми его плюсами! Саунтрек из фильмов работает динамически и наваливает еще больше и без того густой атмосферы. Очень интересно разгадывать загадки, будто ты сам главный герой, думаю то, что игра от 1 лица, это ощущение только усиливает. Трой Бейкер идеально вписался и отыграл роль, как и остальные актеры. И божечки, какой тут крутой юмор, некоторые моменты до слез, честно говорю! [b] Эта игра - настоящий подарок, глоток свежего воздуха. Это одна из лучших приключенческих игр, в которую я играла! 10/10 [/b]
I grew up watching Indiana Jones so I was pretty excited to get around to this game. It did not disappoint. The story is exciting and it takes you to several distinct locations. Most of the locations let you freely explore and there are plenty of side quests to complete. It's almost exclusively first person, which was such a good move, since it was developed by Machine Games although there is much more focus on puzzles rather than combat. Anyone who's looking for a game that is more relaxed yet has all the bells and whistles of a AAA title should give this a shot.
[b] Отличный приключенческий экшн.Игра не отстает от канонов фильмов поэтому для фанатов этой классики максимально зайдет.Разработчики не пытаются изобрести заново велосипед и дают игрокам годами проверенную формулу.Есть харизматичный Индиана и не менее харизматичный главный злодей и все как и в фильмах крутиться вокруг какого то сокровища которое нужно всем.Но срежиссированно все так что бы игроку то есть нам было интересно за этим наблюдать и участвовать в этом процессе,поэтому считайте что вы смотрите еще один фильм про Индиану но просто можете влиять на его продвижения по сюжету. [url]https://steamcommunity.com/sharedfiles/filedetails/?id=3757853704[/url] [hr][/hr] Второй столп игры это гемплей.Завязан он в основном на исследование и головоломках,их тут много,от самых простых до нужно подумать.Не скажу что очень их люблю но порой не помешает поиграть и в такие игры и погонять серое вещество в голове.Отдельного слово стоит ближний бой,реализовали его как по мне тут прикольно,куча добиваний а так же фирменное лассо генерирует по истине красочные бои. .Хотя вот стрельба сделана кране средне,ну да ладно игра на это упор и не делает.Так же интересно сделана прокачка,хочешь какой то навык для начала найди его,ну или купи но перед этим не забудь найти у кого купить. [hr][/hr] Ну локации и графика на высоком уровне.Мы посетим как знойную пустыню так и атмосферные улочки Ватикана,да и в целом помотаться по миру прийдется.Да и технически в целом игра неплохо оптимизирована.Не понял только одного прикола почему даже моя карточка не может запустить лучи в принципе,ну то есть включать включает но фпс дропается до 10 и эта цифра ни лечиться ни длсс ни генерацией.Вообщем тут что то не доработали. [/b] [url]https://steamcommunity.com/sharedfiles/filedetails/?id=3759331063[/url] [hr][/hr] [h3] В целом игра мне зашла,всегда приятно наблюдать за хорошо поставленным сюжетом с хорошо написанными персонажами.Ощущение после прохождения как после просмотра фильма про Индиану хоть и не без своих огрехов.Скажу честно под конец немного подзадушился этими головоломками.Тем не менее игра и выглядит и играется вполне себе интересно поэтому советую к приобретению данный продукт.Игры по фильмам редко выходят хорошими но это точно не про эту игру.Даю смело 8/10[/h3]
Honestly a very good and surprisingly fun game. Although some of the controls can be a bit janky and the guns feel like crap, the platforming is quite solid, the melee combat is cool, navigating through caves and temples is fun and the puzzles aren't too cryptic. I also liked the story and feels like im watching one of the movies. Would recommend.
I'll give it a thumbs up when they fix the game breaking bugs. Currently stuck in the Vatican because the magnifying glass spawned in an unreachable location. Looking around, loads of people have this issue. Game has been out 18 months - what the ♥♥♥♥, devs?
Phenomenal game, absolutely worth the money from start to finish. I'm going to start by saying I love Indiana Jones, I've watched all the films probably too many times to remember, hell it's even what made me peruse being a filmmaker, so you know I was so damn hyped when this game was announced. I've wanted a new good Indiana Jones game since Emperors Tomb back in 2003. When it came out though I won't lie, it was a bit of a mixed bag; I was still having fun, but things didn't click how I wanted, and for me I didn't find myself genuinely enjoying my time with this game until I was in Giza. I stopped trying to rush through missions instead taking my time to look at side Field Note missions actually sink into the depth of the game, and I absolutely fell in love with it There's a few lengthy interviews around where they detail how they tried to emulate Spielberg's filmmaking style and it absolutely shows, everything down to the humour was so meticulously crafted with love for the character, the open world concept felt daunting at first but I fell in love with once I started to take my time with it. Then with the DLC (Order of Giants); still an absolutely enjoyable time, I definitely enjoyed jumping a more puzzle themed expansion instead of one that overly relays on action set pieces, but what lets it down is how optional it feels overall it doesn't add anything new or different to the main game. I still enjoyed my time with it though, just wish that it complimented the game more not feel like a tacked on extra. My only real main complaint with the game is that the AI can be absurd a lot of the time; I've had moments where I'd very obviously taken out someone in sight of a enemy and they act like the guy just went for a snooze on the floor abruptly. Its immersion breaking at the best of times, but was it comical to watch? Absolutely. Action was spectacular, puzzles were irritating but in the best of ways that challenges you, and I couldn't help but smile hearing that signature punch sound effect for the first time. It's so good in my eyes I even bought this again for PlayStation just to stream with, and get all the achievements for both. I could go on with how much this game was incredible but I'll leave it with a solid 9.5/10 in my books, just small niggling issues keep it from reaching it's full potential. I'd absolutely love to see what they can do with a sequel.
Игра понравилась, но за отсутствие русской озвучки и и запрет на покупку на российские аккаунты, не рекомендую.
35.8小时,76%的进度,肝不动了,就此收手。总评8.5分,非常不错的游戏,相较《古墓丽影》系列,《夺宝奇兵》更强调电影般的质感,使玩家能沉浸式地游玩,近来电子ed严重,感谢它让我重振雄风。 特别好评的点是打击感,绝对的10分,游戏里是可以用枪支解决绝大多数打斗问题的,但无比舒爽、拳拳到肉的搏击让我不想再拿起枪——鄙人在《古墓》系列都是用枪一路杀过来的^ ^此外,你可以在游戏中使用多种武器攻击纳粹,不论是酒瓶,还是扳手、扫把、瓦工刀(土木人狂喜)等一系列工地上常见的趁手工具,甚至吉他、大提琴、大提琴弦、拐杖等没有武器属性的物品——只要能顺手抄起来,都可以结结实实的灌在纳粹的脑袋上~ 可以感觉到,制作组并不单纯地像其他游戏一样,对纳粹的定义仅限于小胡子的纳粹德国与墨索里尼治下的意大利这两个最臭名昭著的法西斯政体,而是将日本法西斯明确地提了出来,并且制作了淞沪会战中日军轰炸上海的惨烈场面,在我游玩下来,感觉上海这一章对于游戏的正整体叙事并没有什么特别的帮助,反而有些莫名其妙,当然,这仅仅是我之于游戏的体验的反馈。能在一款大型游戏中体验到淞沪会战和贴脸日本法西斯,我只能说夯爆了,就冲这一点也必须给推荐!此外,开发者也暗示了泰国法西斯的存在,只是并没有出现其部队,而是用牢墨的兵替代。 游戏不足之处也非常明显,提几个非常影响我游戏体验的点:1、游戏存档非常逆天。后期跑收集需要各个地图来传送,经常就是不保存、丢进度,例如“蛇的宝箱”这个任务,必须一次性完成,一旦中途接了别的任务,马上存档丢失,要重新跑图。并且每次玩够了退出游戏后,云存档100%搞事情,出现过本地存档云存档冲突的情况(这一点可能是我的问题),这导致即使选择了最新的存档上传云存档后,仍然丢进度的情况。2、素库泰的地形太过逆天,收集非常麻烦,又是游泳、又是在水中蠕动,还要开船,总之非常繁琐,而且由于岔路多、岛屿多,总是需要看着地图开船,最逆天的是打开地图的期间不能操作开船,这使得找路很繁琐。3,传送点不多,需要疯狂跑图,梵蒂冈还好,地图不大,但是第二章吉萨那么大个地图,就零星几个传送点,让人跑到吐血,那几辆斯蒂庞克我还以为能开着省点时间呢,实则只是摆设。希望续作在这种大地图能开放载具系统,减轻玩家跑图的痛苦。4,DLC只能给5分,解密难度太高,太逆天。最后下水道那个破旧密码箱给我整红温了,查攻略查了好几圈才找到,可以参考吉萨有个密码箱,叫“一手好牌”,桌子上的扑克牌点数是密码箱的前4位,然后故意遮住第5张牌,玩家需要确定前4位然后一个个试最后1位,这就是很优秀的设计,非常有体验感,也不会让人找的红温。 总的来说,《夺宝奇兵》是非常优秀的作品,沉浸式的游戏体验、电影般的故事情节、拳拳到肉的打击感和各种来自开发者的小巧思,都能让玩家在游戏中会心一笑。更不用说开发者特意刻画了二战时期遭遇日本法西斯侵略的中国,这一点更是难能可贵。已经开始期待续作了,同时希望DLC能做的更好一些~
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
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