
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 660 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lot of negative reviews I see seem to focus on how the Redux compares to the original, issues with Deep Silver/Epic, or just say it sucks. I played about 20 minutes of the original 8 years ago and remember none of it, and don't care about whatever issues there are with the companies, so I'll just give my thoughts on the game on its own. First, the parts of the game I enjoyed. The weapon customization stuff is cool, and I did enjoy the different feeling of all the guns. While I would absolutely not say the human AI was intelligent, I did enjoy getting to sneak around and pick off the human enemies from the shadows. The world is interesting, and the game looks quite nice. Now, the parts I don't like. I played through on survival ranger. From what I experienced, you can lump any given part of the game into one of two general categories: fighting mutants, or fighting humans. There's also a fair bit of cinematic slog, which the fans will bill to you as its engaging story. I won't comment on the quality of the story, because frankly, I was more interested in the gameplay experience. Fighting humans is fun. There is not enough of it. This keeps you from realising the shallowness of it due to the brain damaged AI, but it also means that there is less fun in the game. Fighting mutants is tedious. A lot of the time you are fighting mutants, you will be fighting alongside allies. These allies are invincible and have infinite ammo. This combined with the emphasis on resource management and the large amount of damage required to kill mutants means that, whenever you are with an ally, the most effective strategy is going to be sitting in a corner while they kill everything. I find this to be bad game design. When you are dealing with mutants and do not have allies, the most effective strategy is usually to sprint through the level as fast as possible, so that the AI of the mutants cannot keep up with you. This also sucks, but fighting the mutants usually just winds up being more annoying than its worth, and depletes your resources to boot. Side mechanics tend not to be implemented very well. For example, the trade system. The ammo as currency system is a very interesting idea, on its face. In practice, it costs so much to buy anything and you get so little in return for selling ammo and weapons that you are dissuaded from doing anything but buying the occasional filter or medkit. I was intrigued by the airgun that fires ball bearings, but found that I had to sell everything I had to afford it. After doing so, I immediately discovered the exact same gun lying around for free once I entered the next area, and also discovered that ball bearings are a very rare form of ammunition out in the field. Essentially, I'd done nothing but gimp myself for no benefit. Buying and customizing weapons seems to be quite pointless. My fun peaked shooting up people in Black Station. Past that, the game seemed to do nothing but become more and more frustrating, reaching a peak with the library. The librarians sound incredibly annoying and can tank over 10 knives thrown directly into their face. Sneaking around them is a chore. Again, the strategy was simply to sprint past them. After a few more sections that primarily relied on letting my companions kill all of the monsters, I reached the end, which was mostly cinematics and scripted events with very little satisfying gameplay. Oh, and before I forget, the game is not especially polished from a technical perspective. It has insanely long load times that eat up all of your RAM, sometimes to the point of crashing itself and other programs. Several times, I was attacked by a librarian and had the game instantly crash. Towards the end, there was a table with a heap of loot on it which would instantly crash the game whenever I picked up a certain item. At one point, I was fighting off hordes of mutants with some allies, and the fight just seemed to stop. I only realised what had happened after much searching around: one of the mutants had phased through a solid wall, and the game would not progress until it was shot dead. Thankfully, it was more than willing to phase back through it when I walked by in order to attack me. This is a game that feels as if it has a lot of potential and promises a lot of fun, but never really delivers. I'd imagine other games in the series have probably improved greatly on the formula. This one is not worth your time. Skip it.
One of the most difficult games, worth it. Based on a book too. Nice graphics and really realistic regarding ammunitions quantity
[h2] This remaster changes a lot more than I expected. I initially thought it was just the same game running on a new engine with improved lighting, but there are actually many differences in this version. The notes scattered throughout the world gave me a fresh perspective on a story I already knew. Having the updated gameplay from its successor is a welcome addition, but there too many changes compared to the original. The new lighting completely changes the atmosphere of many scenes, and some areas have been redesigned or even expanded with new sections. This version is just as good as the original. But the original should still be available for anyone who wants the complete experience. At the very least, it should be included alongside the redux. [/h2]
Ну что, могу сказать: «Метро» — офигенная игра, мне всё понравилось: стрельба хорошая, сюжет хороший, графика хорошая (я играл в redux-версию). Короче, всё что надо. Игра небольшая, прошёл за 9 часов, но это хорошо — она тебе не надоедает, просто сидишь тихо, проходишь. Атмосфера в игре прямо хорошая — постапокалипсис: в метро всё темно и страшно, на улице пусто, никого нет, кроме монстров. Игра на нормале несложная, патронов хватает, монстры не бесят. Приятно провёл время и остался доволен. Теперь планирую ознакомиться и с другими частями! https://steamcommunity.com/sharedfiles/filedetails/?id=3763401608 +Сюжет +Атмосфера +Элементы выживания +До сих пор выглядит отлично +Неплохой стелс +Несколько концовок https://steamcommunity.com/sharedfiles/filedetails/?id=3763402320
Очень хорошая и атмосферная часть метро. Я с удовольствием проходил её и делал на 100% достижений. И не жрал жёлтый снег:D
Great story not nearly as good narration especially because the game fails to make you understand that Artyom is misunderstanding The Dark Ones and that he is in the wrong. Hated the fact that Artyom is mute during gameplay even though he's a talkative person in the novel which this game is inspired from. Gameplay is pretty good though. 7.5/10
This is a very beautiful part and a complete story. The graphics and sound are excellent, and I can spend hours playing without getting bored. It's a fantastic game
ngl even though this game is pretty old now, it still looks absolutely amazing. puts modern $70 AAA trash like Skull and Bones to actual shame lol. the post-apocalyptic vibe in this is just unmatched. the atmosphere is so thick and intense... nothing really compares to the pure tension of navigating dark, quiet tunnels while literally watching your gas mask filter timer tick down and having to wipe condensation off your visor. right now the game goes on sale for dirt cheap. for the price it's going for, it is 100% worth your money. honestly nothing else to say. you just gotta try it for yourself.
This game made a very positive impression on me. The monster models are simply incredible, the weapons are awesome, and the shooting is thrilling. The plot is simple but interesting. The cinematic elements (such as hallucinations) are top-notch, and the “Illusions” resemble the dreams from Dishonored, which is a definite plus. The characters are pretty boring and uninteresting, but still better than, say, those in Far Cry 4 ;) Khan is the only character I think I won’t forget even two weeks after finishing the game. Cons: The English version of the game is unplayable, especially if you understand Russian. The voice acting(effects and intonations) was pretty weak even in Ukrainian, but it was nice to hear voices from my childhood, since every voice actor in this game was a legend of TV cartoon dubbing back when I was a kid. Overall, the game is enjoyable and quite interesting in 2026; although the first hour was mentally challenging, I’m glad I played through it. 6.8/10
流程有点短 剧情可以 画质说不上来的感觉
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian*, Ukrainian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Metro Exodus | $53.1M | 134.1K | 90% | $29.99 |
| Call of Cthulhu®: Dark Corners of the Earth | $396.3K | 3.3K | 68% | $4.99 |
| The Evil Within 2 | $24.3M | 30.8K | 92% | $39.99 |
| Alien: Isolation | $54.1M | 66.1K | 93% | $39.99 |
| Resident Evil 7 Biohazard | $39.3M | 124.3K | 95% | $7.99 |
| S.T.A.L.K.E.R.: Shadow of Chernobyl | $23.7M | 48K | 95% | $19.99 |
Related
| Temtem | $35.5M | 39.3K | 81% | $44.99 |
| Lobotomy Corporation | Monster Management Simulation | $35.3M | 55.6K | 94% | $24.99 |
| Saints Row IV: Re-Elected | $35.2M | 77.5K | 88% | $19.99 |
| Ghostrunner | $35.2M | 66.5K | 91% | $29.99 |
| Steep™ | $35.2M | 33K | 83% | $29.99 |
| Mafia: The Old Country | $35.2M | 28.7K | 73% | $49.99 |