
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 77% | — | $706.8K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 733 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute cinema <3 this game was really fun & creative
I really liked it, but the first descents will be a bit tough. The main thing is not to rush and level up all the skills gradually, although you can try to level up as much as possible right away. It’s worth a try; have fun playing!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 735 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A tactical bagel set in a dark fantasy world that successfully combines turn-based battles, board game elements and careful resource management.
I agree with alot of the negative criticism but i don't see them as problems that cannot be overcome. If you can overlook some of the shortcommings and imperfections then i think this game is amazing. This game is a well executed creature managment meets backpack battles meets slay the spire like ,but in a creative dark beautiful art setting. The gameplay revolves around building inventory and a team of companions each one of your companions has their own strenghts and abilties that can compliment your playstyle. If you play damage you can make your companion a tank or healer and vice versa. While most games imo would start slacking and give the companions automatic stats and no variety this one delivers. Feels to me the developer gets it and didnt want to make a copy paste gimmicky game. So i agree some more mechanics etc would be nice but fundementally i think the game deserves praise.
Surprisingly addictive. I sat down planning to play for an hour just to kill some time, and somehow three hours flew by. I’ve completed Act 3, fully leveled up the Warrior, and I still want more. Unfortunately, there’s nowhere to go from here. Game definitely needs more difficulty levels. The third one is challenging, but I’m already craving a bigger challenge. I can definitely recommend this game. There are tons of different builds you can come up with, and plenty of items to experiment with. The only real downside is the lack of enemy variety.
I think it’s fair to call this game the successor to Slay the Spire and Backpack Hero. How else can you explain visuals just as appealing as those in STS and a system for storing items in slots just like in BH? Plus, it features my favorite pixel art... I’ll just give it a round of applause
Chato. Precisa perder e jogar de novo várias vezes antes de conseguir matar o PRIMEIRO boss do jogo e poder abrir novos personagens, construções e etc. Problema é que o jogo é chato, antes mesmo de chegar perto de derrotar o boss, lá pela 9a run eu já dropei. Não vale a pena 50 reais.
It punishes you for playing as the witch when you unlock her. I went through 5 separate runs with her and got the worst loot and rolled a nat 1 any time I tried to get any better loot or upgrades each and every run. It felt bad and I've stopped playing since.
Really cool game. Kind of a perfect combo of STS and diablo. Wish it had more variety in enemies and events, but otherwise, great job devs. Please keep adding content.
Have to give a negative review; this game is awesome, but it seems to lack content. I've played it three rounds already, and it feels like there's nothing more to do. I'm looking forward to more content and updates.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $606K | 925 | 77% | $12.49 | |
| $239.5K | 747 | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $706.7K | 6.6K | 90% | $4.99 | |
| $707.1K | 1.1K | 64% | $18.99 | |
| $707.7K | 1.7K | 84% | $9.99 | |
| $705.9K | 3.2K | 89% | $19.99 | |
| $707.8K | 3.6K | 77% | $7.99 | |
| $705.8K | 1.3K | 60% | $19.99 |