
Two larger-than-life heroes, Ichiban Kasuga and Kazuma Kiryu are brought together by the hand of fate, or perhaps something more sinister… Live it up in Japan and explore all that Hawaii has to offer in an RPG adventure so big it spans the Pacific.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一直闪退,然后还没有实时存档,好恶心。
再一次感受来自日本黑道不为人知的另一面。《人中之龙8》一款双视角的日系角色扮演游戏,作为如龙系列第八代正统游戏作品,出色的画面表现,细腻的剧情编写,以及全新优化的战斗系统,一时间让我有点迫不及待了。故事紧接着第七代继续延续,现在就让我们一起进入属于春日一番与桐生一马的故事吧。 [h2] 回合制战斗的独特魅力[/h2] 相比起前作如龙,本作整体对于战斗系统进行了全方面的优化,并且在拥有优秀回合制战斗表现的同时,本作也没有忘记属于如龙一贯的战斗风格,街边随处可互动的物品,感受什么叫做道具大师。 此外游戏主要突出了大范围的攻击技能,玩家在一个有限的范围内进行活动,通过选择不同的技能进攻,可能是为了释放范围攻击寻找最合适的位置;也可能是借助特殊攻击将人击飞,然后撞到身后的敌人造成额外伤害;随着故事的推进,我们还能与并肩战斗的同伴共同发动组合攻击等等。甚至我们如果悄悄地绕到敌人的背后,还能使用背击造出大量可观的伤害。这就像是动作冒险里的回合制,对于我个人来说是一次不错的游戏体验。 而在艺术美学方面,整体的表现依旧十分出色,细腻的人物建模搭配上充满日式风格的建筑场景,使得玩家能更好地沉浸在游戏的演绎之中,狭长的柏油路两旁都是都是低矮的建筑楼栋,一到了晚上周围建筑的灯光将城市照亮,夜店酒馆闪烁的霓虹灯刚靠近就有点刺眼的感觉,而开在另一边的便利商店不时的有路人进进出出,冒热气的拉面小店有着饥饿的食客正在品尝着美味,看着尽显颇有烟火气息。 而且在整个故事剧情中穿插了许多的过场动画,如果我们不去跳过动画,也不用自己在脑海中猜想构筑,慢慢地看着角色之间相互交谈与活动,细细地品味其中的情绪变化。 [h2] 战斗之外的精彩[/h2] 虽然本作作为一款日系角色扮演游戏,但是制作组还在其中设计了许多趣味性的小设计,首先我们在故事中改变春日的言行举止,都会影响春日自身的综合属性,游戏主要将其分为热情、精神、开朗、温柔等六大属性,每个综合属性都能强化对应的极技和异常状态抗性。 而进入了“太鼓岛”的小岛上,我们还能开发属于自己的旅游度假中心,在这里有很多事情我们都可以做,像是捕猎水下鱼群等各种资源,或者制作各种家具装饰物,一步步地让原本普通的小岛逐渐变得人气与富饶,越来越多的游客慕名而来,大量可观的收入能很好为我们继续探索冒险提供支持作用。 当然我们也能享受自由,就像是一个简单且平凡的生活, 接取任务开始跑车送外卖,也能去往麻将馆打打麻将,走进游戏厅玩玩飞镖,各种有趣的街机游戏应有尽有,如果我们没有深入探索城市周边的点滴,这些都是我们无法发现的。 [h2] 我的感受[/h2] 总的来说,游玩了那么多部如龙的作品,《人中之龙8》的表现完全超出了我的预期。可能是黑道的热血,也可能是挚友的情谊,我从中感受到了两种不同时代的价值与情感表达,丰富的动画CG大大加深了故事的代入感,这是我认为最值得的地方,也期待着如龙9更加精彩的表现。如果你也是如龙系列感兴趣,个人强烈建议将之前的作品都体验一下,本作会有许多之前的剧情回忆。 [h1][quote=] [table] [tr] [th] 欢迎关注 [b][u][i]U_U鉴赏家培养计划[/i][/u][/b][/th] [/tr] [tr] [th] 关注U_U鉴赏家,开启精彩游戏之旅。 [/th] [/tr] [/table] [/quote][/h1]
I only managed to beat the entire sujimon sidestory but I think the main game might be good too
I very much like this game, since like a dragon to this installment the RPG aspect instead of the beat e'm up was a difficult transition. However I've played a lot of JRPG's before so i got over it. I've liked these stories lately since song of life. They have been some great emotional rollercoasters. At the time of writing this I'm at chapter 12 have yet to beat game and foreshadowing is sending me.
who up liking they dragon
this is my favourite game
作為一個從來沒接觸過人龍的玩家第一次趁特價買來玩必須說:"真他媽太好玩了" 礙於大家都說人龍8的回合制系統比人龍7更完善 才選擇跳過7直接玩8 不過玩之前有先科普7的劇情大綱 重要角色如何認識 還有桐生的人生故事 當然對於整個世界觀跟故事了解肯定遠遠不如很多資深人龍粉 但人龍8整個讓我感受到整個作品的魅力所在 如果從未玩過人龍的新手 但又熱愛回合制RPG 真的大力推薦直接入坑!!
虽然剧情有槽点,但槽点不在我的致命处,游戏是真的好玩
É O MELHOR JOGO DO MUNDO
este e yakuza 8 infinite wealth, jogo bom demais, parabens rgg, boa tarde.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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