
Falcom’s latest juvenile RPG set in modern JAPAN! Based on the worldview of the "Tokyo Xanadu" released in 2015, it presents a completely original story for modern RPG players.
Modeled estimate, not a reported figure. How we estimate →
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About
An Adventure Through Kyoto and Xanadu: the Otherworld
Set in modern-day Japan, where Kyoto has become the capital, the story unfolds as boys and girls awaken as "eligibles" and travel to the other world of Xanadu.
Kamiya Rei, a boy who gained the power to fight monsters in the otherworldly labyrinth Xanadu, transfers to "Hirasaka Academy", which aims to conquer Xanadu. Alongside his unique companions, Rei will challenge Xanadu...
Key Features
Kyoto Xanadu features an innovative combat system combining two distinct actions. "2D Battle" offers classic side-scrolling gameplay as players explore the vast labyrinth beneath the academy.
Opening gates that appear at specific points within the labyrinth triggers a shift to "3D Battle", where players engage enemies in 3D combat using diverse skill attacks and technical maneuvers within the gate’s inner space.
Use points earned through Xanadu exploration and daily activities to enhance your Soul-Device! Not only does this boost the device's performance, but it also allows you to learn new actions and skill attacks.
Equip Guardian Cards obtained in 3D Battle to your character for a massive boost in power. Not only will your attacks enchantlike fire and ice, but you'll also gain access to ranged attacks distinct from standard Soul-Devices!
At the academy, set action cards before class begins. Attending classes increases subject-specific parameters based on the card's content and also changes your friendship level with other characters. As the story progresses, more types of action cards become available, adding the fun of collecting them.
After school, let’s explore Kyoto City! Gather information at tourist spots, shop in the shopping districts, enjoy dinner with classmates... how you spend your time is up to you!
The daily life segment centered around Hirasaka Academy features various content, including character chats and quests occurring throughout Kyoto City.
Engaging with these elements allows players to gain a deeper understanding of the world of "Kyoto Xanadu" and the personalities of its characters.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 236 reviews with recorded playtime.
Reviews
Themes across 236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
符合法老控的游戏风格,对上电波就停不下来了
游戏一直启动失败,其他游戏都是好的 。今天突然就无法启动了
提前一年玩上P6了
很好玩,bgm也很好听,特别喜欢打boss的开魂的时候bgm,法孝子必玩啊
粉丝随便入手,路人打折考虑,只能说凑乎游戏,不止这个价格
和法老控发展成特殊关系了,已经无法回头了...... 法老控风味女神异闻录😋太好玩了凯子无脑入😊音乐方面依旧超常发挥
主角人设可以,但是我想说NO MUSIC
1、剧情很土,不过人物和对话都很有意思。几个主要角色都挺喜欢的。 2、战斗一开始比较单调,但是玩到后面还挺爽的,就是弹反收益太高了导致[strike] 一直想弹弹不到最后被打死了 [/strike]。 3、音乐质量不错,几个迷宫曲还有逛街回家曲都很有感觉,灵魂加速唱歌一开始感觉怪怪的后面也习惯了,[strike] 但是感觉不如换成剑 戟 怒 涛[/strike]。 4、日常养成就不说了,上课系统也还行比较想吐槽的是人物交流剧情感觉全部在吃吃吃,增进感情感觉就是一起干饭...
7.8/10 法老异闻录 竟然比预想的好玩 是他们擅长的塞进 大量二游模板角色 模板的学院剧情 不知道为何 男女主有桐人和亚丝娜的既视感 法老控粉丝 JRPG粉丝十分推荐
面白くて最後まで駆け抜けました
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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