
One evening a stranger appears at Liz's doorway, whisking her away to a colourful world that lies deep within the centre of the Earth. Not only is it controlled by a powerful tyrant, but the very heart of Underworld is dying! Can Liz save this world and find the way back to her own?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Portugal, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Journey to the Heart of Gaia [/h1] Adventure game of 2022. One evening, a stranger shows up at Liz's door and takes her to a colorful world deep inside the earth. However, this world is ruled by a powerful tyrant, and worse, the heart of the underworld is dying! Will Liz manage to save this world and get back to her own world? (Developer) A colorful adventure in beautiful surroundings. There are many maps, but also an area map for fast travel. The tips on where there is still something to do are helpful. There are no hidden object images in the game. But there are tons of mini-games. These vary greatly in difficulty and can be skipped. The main thing in the game is to find a way to open new objects. Mostly to use the content To insert any parts somewhere in order to move forward. There are companions who will help you, which has been implemented well. The story that is told is also ok. It took me 6.5 hours, but if you want to solve all the mini-games yourself it will take many hours longer. I liked the overall concept. A feast for mini-game lovers. My group and my archive with over 6,100 reviews here: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me. [h1] Journey to the Heart of Gaia [/h1] Abenteuerspiel von 2022. Eines Abends taucht ein Fremder an Liz' Tür auf und entführt sie in eine farbenfrohe Welt tief im Inneren der Erde. Diese Welt wird jedoch von einem mächtigen Tyrannen beherrscht, und schlimmer noch: Das Herz der Unterwelt stirbt! Wird es Liz gelingen, diese Welt zu retten und wieder in ihre eigene Welt zu gelangen? (Entwickler) Ein farbenfrohes Abenteuer in schöner Umgebung. Viele Karten gibt es, aber auch eine Gebietskarte für die Schnellreise. Hilfreich sind die Hinweise darauf wo es noch was zu tun gibt. Es gibt keine Wimmelbilder im Spiel. Dafür gibt es aber Massen an Minispiele. Diese sind sehr unterschiedlich vom Schwierigkeitsgrad her und können übersprungen werden. In dem Game geht es in der Hauptsache darum ein Weg zu finden immer neue Objekte zu öffnen. Zumeist um den Inhalt zu Nutzen Irgendwelche Teile irgendwo einzufügen um weiter zu kommen. Es gibt Begleiter die dir Helfen, was gut Umgesetzt wurde. Die Geschichte die erzählt wird ist ebenfalls ok. Ich habe 6,5 Stunden gebraucht, solltest du aber alle Minispiel selbst lösen wollen wirst du viele Stunden länger brauchen. Das Gesamtkonzept hat mir gut gefallen. Ein Fest für Minispiele Liebhaber. Meine Gruppe und mein Archiv mit über 6.100 Reviews hier: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me.
Very beautiful and fun adventure! It has been a long time since I have played a hand-drawn point and click adventure that was this enjoyable. Lately, It feels like a lot of the games in this genre, or the HOPA genre, look and feel the same, but this one really stood out. I loved all three of the sidekicks and the different "worlds" we went to were all atmospheric and well-developed. I went into this game kind of blind and now it's one of my favorites. Highly recommend!
pros ✅ cartoony and colorful background artwork and character models ✅ fantastic, fairytale story is well written and decent ✅ nice variety, complex, challenging, mostly fun to solve puzzles and mini games ✅ voice acting pretty decent ✅ two difficulty options ✅ hint button helpful ✅ background musics fits the fairy tale atmosphere ✅ decent lenght ✅ there is a map for fast travel ✅ there is auto save cons ❌there are no steam achievements and cards ❌some puzzles and mini games are really a mixed bag in the hard difficulty. the most of puzzles tedious, frustrating and time-wasting, and I generally skipped them. Overall, this is a better-than-average and casual point & click puzzle game.
I bought this on sale to help keep my stock of hidden object games to play. I wish I were kidding, but I have played quite a lot on here. This wasn't a developer or publisher I had bought a hidden object game from before, so I bought this as part of a bundle of a few other games which I plan to play and review all of. But this was actually a nice surprise. I thought it was a great game that does things a bit differently than some of the others I played. It was a good challenge as well, the puzzles were very well designed. The stories in hidden object games can be very hit or miss, sometimes it's translated and there is some story beats that just don't quite make it through the translation, or sometimes the developer is assuming you are just wanting to get to the puzzles and so there is just the barest minimum of a plot and all it does is drive you to the puzzles. But this game felt like more attention was paid to making a full story with different characters and an overall goal. There are a lot of named characters, and you do meet and travel with some of the characters who have their own personalities. I think if I had one complaint, it's that there is a kind of "main" story that is most of the game, and then once that is complete I thought the game was going to end but there is kind of an automatic bonus adventure on the end. I didn't mind, it didn't add too much time after the "ending" (quite the opposite, I thought the length was nice), it just isn't foreshadowed at all. The voice acting is very good, and the game is styled in this kind of fantasy illustration styled that doesn't show it's age. Just a lot of the creative elements are of the game are really, really good. The game itself is interesting-- On what I would consider to be a traditional hidden object game, there are hidden object puzzles and there are normal puzzles. The hidden object puzzles are close-up scenes of one of the areas in each of the locations, and you find hidden objects there. In this game, there aren't the close-up detail scenes, each location is basically treated like one big hidden object scene. It works, I think it helps with the pace of things, and it makes the location continually interesting to visit because your eyes are always peeled. Sometimes an action at a location will reveal more of the scene and allow you to find more things, so it was a nice touch. As for the normal puzzles, I will say I think this game has the most challenging puzzles in any hidden object game I've played. It seems like the efforts to make the close-up detail scene hidden object puzzles was poured into enhancing the normal puzzles, and I have to say that I love it. The puzzles are challenging and satisfying, although I will say that I am not ashamed to admit I did skip quite a few on my second playthrough when I was trying to speed through for an achievement. That is unfortunately also the downside of the puzzles; sometimes they were so hard I had to stop progressing for the rest of the night trying to beat it. A few of them were challenging enough that it kind of messed with the pacing for a little bit and I could see some players getting stuck at some of these harder puzzles for a long time. But if you're looking for a challenge, than it might be just what you were looking for. I also want to make special mention of the quality of life and attention to detail the game has on a more technical level. On most other hidden object games, if you have an item you need to collect pieces for--like say you need to collect 4 puzzles pieces--the game would insist you collect all of them before you can place any of them. This game allows you to put in the items you currently have. So if you have 2 out of 4 puzzle pieces, you can put the 2 you have in at any time. And when you place the objects, each on is slightly different and makes the differences the items have when in your inventory. I really was surprised you could do this and I found it to be a great addition. When you play on the easy mode, the game even has a banner with a sound effect that will appear when you've completed every task at that location. Not only is the creative attention to detail very good, but mechanically it feels like this was made by someone know really knows and likes these games, it just feels incredibly modern. The game does not have any Steam achievements, but it does have it's own in-game ones you can earn on the same profile, so I did those. It was fun, you'll need to play through the game at least 2 times to collect them all, but if you plan carefully, you can make sure you get every other achievement on those 2 required playthroughs. I did have a little bit of a technical issue, I play this on a Surface tablet, and I usually use the touchscreen for these games. On this game, you could play it technically, but everything required 2 touches. For example, the first touch seemed to 'select' the menu button on the start screen, and I would have to touch again to have it actually start. Some of the puzzles I think would be impossible to play in this manner, so anyone who is using a touchscreen should be aware you might not be able to complete it without having to eventually switch to a touchpad or mouse. But that was really all I ran into as far as technical stuff. When I played through on hard, I think my first time took about 6.5 hours. The second where I already knew everything and rushed through was about 3.5. And I though that was a good fit in both cases, not too short, not too long. Overall, I have to say I think this is a hidden gem of a hidden object game, and if you like this genre of game, you owe it to yourself to check this out.
Chill game with chill vibes. I feel like a bad person for saying that I prefer the pre-rendered photo-bashed art style more common in these games, over the hand drawn art style in this one. The animation is badly done too. This game is closer to a point & click than hidden object games generally are; it's trying to break from the formula, for better or worse, & it probably deserves some credit for trying to be different. Over-all it seems pretty decent if you want a chill point & click / hidden object game with chill vibes & OK art. I didn't hate it.
[h1]Grübel[/h1] Ein wunderschön gezeichnetes Abenteuer mit vielen verschiedenen und Interessanten Rätzeln. Welches man in 2 Schwierigkeit Stufen meistern kann, Leicht und Schwer. Sollte man so absolut überhaupt keinen durchblick bei dem Rätzel haben kein Problem es lädt sich eine Überspringen Funktion bein jedem Rätzel auf. Aber Obacht wenn Rätzel übersprungen werden können nicht mehr alle Errungenschaften erarbeitet werden. https://steamcommunity.com/sharedfiles/filedetails/?id=2811580451 Auch wenn man einmal nicht weiter weis eine Tipp Funktion lädt auch immer wieder nach. Somit kommt man ohne Guide durch das ganze Spiel. Alle Aufgaben kann man nicht alleine schaffen, so das sich so nach und nach 3 weitere Charaktere zu euch gesellen mit 3 ganz verschiedenen Fähigkeiten. Schön finde ich auch das die Bereiche nie zu groß und unübersichtlich sind. Hier gibt es halt nicht in Kapitel 400 eine Schlüssel holen und im Kapitel 1 die Truhe zu öffnen. [h1]Negativ 👎[/h1] Keine Steam Errungenschaften, [h1]Fazit[/h1] Kaufen und genießen. [h1]Mein Aktenschrank auf HoI 4[/h1] [url=https://steamcommunity.com/groups/hoi4deu/discussions/84/] Revenant Guides & Reviews[/url] [h1]HoI 4 & HoI 4 +2[/h1] 👑 Powered by HoI 4 Deu Curators group in German / English 👑 [list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [/list]
This game is so much better than the repetitive crap everyone else has been churning out - Tons of quality puzzles that aren't the usual recycled ones you've seen 100's of times - Map indicators and jump-to-location - A story that actually makes sense and is consistent - No insane amount of backtracking - Attention to the little things (if you can't use x on y that you normally would, someone gives a reason why you can't, vs it just not being possible and the player being frustrated) The game is geared towards kids, but the Hard Mode makes the puzzles suitable for any puzzle lover and there's plenty of them. And the in-game achievements are actually kinda fun
I loved this game. The colourful scenes are unique and the story line is holds your attention
Great game! Puzzles run the gamut. Half the time spent is figuring them out. In MOST cases the hard puzzles did not differ much from the easier ones. HOWEVER, some of the harder versions will SEEM impossible. Just hunker down for a good part of an hour for those. No bugs. No glitches. No moon logic. QA was well done. Do the tutorial! Its an in game achievement!
Schönes Click and Point Spiel, aber manche Rätsel etwas nervig und unverständlich
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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