
Can you endure until morning Monitor Japan's stigmatized properties and report any paranormal activity If you miss a report or make repeated mistakes——
Estimated range $55K – $549.6K. Wider than usual: fewer reviews stand behind it.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | Score74% | approximately $157K |
| Nintendo | −10%$7.19regular price |
Japan Stigmatized Property -日本事故物件監視協会- price historyJapan Stigmatized Property -日本事故物件監視協会- player count
Japan Stigmatized Property -日本事故物件監視協会- has sold an estimated approximately 21.9K copies on Steam, for about approximately $157K in gross revenue.
About approximately 21.9K copies on Steam (mid estimate), modeled from its 384 reviews — a wide range estimate. Not a figure the developer has reported.
About approximately $157K gross, estimated range approximately $55K to approximately $549.6K — roughly approximately $95K net to the developer after refunds, VAT and Steam's cut. Wide range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Score— |
| Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 13, 2026. Before then readings were taken at different times of day, spanning 21 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $157K | 396 | 91% | $9.99 | |
| approximately $157K | 455 | 84% | $9.99 | |
| approximately $157K | 392 | 87% | $14.99 | |
| approximately $157.1K | 336 | 91% | $14.99 | |
| approximately $157K | 2.2K | 73% | $4.99 | |
| approximately $157.1K | 255 | 91% | $14.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $78.2K | 205 | 69% | $7.99 | |
| approximately $87.8K | 133 | 80% | $8.99 | |
| approximately $19K | 81 | 96% | $8.99 | |
| approximately $17.6K | 393 | 94% | $3.99 | |
| approximately $98.4K | 365 | 81% | $6.99 | |
| approximately $28.7K | 191 | 55% | $4.99 |