
The country of Grand Chien is thrown into chaos when the elected president goes missing and the paramilitary force known as “the Legion” seizes control. Hire mercs, meet interesting characters, and fight in tactically deep turn-based combat in this true successor to a beloved franchise.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Polish, Indonesian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What a fantastic game once you power through the first few hours and restart the game. It's like ~RPG X-COM with strong stealth and also... economic aspect. It is a strange mix, but MAN! IT WORKS!
Безусловно, это не JA2, но так же весело играется. Нет того безумства, как с кровавыми кошками, инопланетянами и прочими приколами. Проходил с игру модами, которые чуть расширяют геймплей, это % попадания, больше вариантов мерка, которого ты создашь, без читов, есесно. Что имеем по итогу? Веселый тактон, кучу отсылок, старых и новых персонажей. Если любите JA2 - вам зайдет, хоть она и немного проще. Иван - имба, безусловно. По итогу 9/10, жаль нет эндгейма допройти квесты, которые не прошел в первых заход.
Could've been really good, but you can see from the start how bad the RNG is. Your guys with bolt rifles and high accuracy/proficiency in this same weapon seem to have a 1/3 chance to hit enemies whom from the distance you just missed will be able to sprint forward and have a 1/2 chance to hit you with a pistol.
Я в прошлые части не играл и сравнить не могу. Эту запустил с разными модами (на шанс прицеливания, баланс и новых наемников) - и как играется ванильная версия тоже не скажу. Но то во что играю я - отличное. В основном (на мой вкус) из-за баланса боев и квестов/истории. Дурацкие шутки на месте, бравые бойцы присутствуют, понятное и лаконичное повествование, интересные тактические бои - все есть.
I finished this game. About half way through it I just got fed up and sped ran the final stage. The game is too long, the stages are annoying, the camera UI and everything fight you into an unfun gameplay. I loved JA2 and BIA and this was a massive let down for me. I'm glad I did not buy it at launch or for co-op play. I am never playing it again. Buy at your own peril.
在眾多戰棋作品中,JA3無疑是作到了智慧和非對稱戰術以弱勝強的高自由度佳作 你需要僱用眾多傭兵x怪人o成為小隊,他/她們身懷絕技但也有各自人際關係、好惡、世界價值觀,甚至還會因為戰鬥中發生的事件改變彼此好感度 雖然劇情永遠是同一張地圖,道具永遠在同一個位置,但每一輪玩家都可以發揮不同創意破局。這一次你是在地圖邊緣架槍等著敵人自己撞上來過關,下一輪你可以潛入敵人基地用近戰跟遙控炸藥暗殺,作到了重複遊玩但依然能發現新對話和新戰術 然而本作雖然是現代戰棋掩體規則,即具有高掩體/半掩體概念的產物,先要能看見對方,子彈才打得到,遊戲機制卻在這部份作得不可控 遊戲裡實際的高掩體代表單位必須在射擊時再跨出去一格,否則是無法開火的。在來到低掩體後蹲下來,又會失去了原有視線 而由於遊戲永遠是斜上視角,你無法切到第一人稱第三人稱,整體戰術上預判前進位置站姿/低姿勢/趴下各自的彈道是否能打到對方,幾乎只能靠猜 這相當於遊戲顯示的彈道線完全不可信,而不是XCOM那種雖然99%miss,至少你知道有對到槍線的安定感 現代戰棋另一項特徵Overwatch則改成了鎖定一個方向的三角範圍,有利有弊。好處是可以讓目標在經過眼前能射擊的距離才開火,壞處是你根本不能確定這個彈道是存在的?因為上面提到的機制,子彈可能穿過竹籬笆的孔洞擊中對方,也可能因為在途中撞上垃圾堆而跳彈 核心問題還是出在這種不可控的狀態,無法讓戰棋玩家付諸的智力得到正反饋樂趣 若有類似Bethesdas遊戲那樣龐大的MOD可能性,這些小又困擾人的問題或許能解決,但可惜它能改的只有道具跟人物,沒有最重要的戰棋機制。所以JA3註定差了一步就可以成為經典遊戲
Этот отзыв абсолютно бесполезен и не скажет ничего об игре. Я большой поклонник тактических игр, проходил JA2 несколько раз в свое время, да и сейчас не пропускаю удачные проекты. И вот за сабж я брался ТРИ раза - на релизе, чуть позже и на момент выхода всех патчей. И каждый раз она меня люто душнила. Я не знаю почему, просто неимоверно скучная, антидинамичная тактика, не требующая мышления, плюс раздражающая папуасская тематика сделали свое дело. Палец вниз.
before you start: it is not JA 2 v1.13... the graphics are fine, gameplay is nice and it is by far one of the best JA 2 successors. but the balancing is not great. there is one main event with the refugee camp which kills the whole game for me
Maybe I'm just not good at this type of game (which is definitely not true, if this game is considered like XCOM or Age of Wonders), but I found this game maddeningly inconsistent. Enemy cover completely shields them from all attacks, but your cover? Sorry, not a thing. Also, the game gives you no indication of your shot success percentage, other than the character saying "maybe I can hit that" or "I can't hit that", but neither have any real difference, as far as I can tell. The game also makes a big deal out of stealth kills being a thing, but every squad is filled with 4+ enemies who are constantly looking at each other, making it so that you can never pick off anyone without them noticing. I suspect that the game gets better (it has too), but I'm not willing to spend more time save scumming a mission only to get eviscerated by missing every shot.
I've seen some people hate on JA3 because it changed a lot from JA2 but after the first hour or so I've really come to appreciate the changes and quality of life improvements. I think this is a great addition to the series and love the references and jokes hidden all over the place. I wonder how many people laughed at Courage the dog? Lots of stuff like that. Everywhere.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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