
Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[u]Trails in the Sky[/u], или [i]повесть о том, как кудерка и цундерка спасают мир[/i], – это образцовая JRPG с динамичным насыщением пошаговой системы боя. Kiseki, третий цикл франшизы [url=store.steampowered.com/franchise/thelegendofheroes/]The Legend of Heroes[/url], не требует ознакомления с предыдущими проектами [b]Nihon Falcom[/b], однако именно он раскрывает важнейшие страницы истории государств земурийского континента. И если изысканная эстетика [url=store.steampowered.com/app/312560/Xanadu_Next/]Ys Origin[/url] и [url=store.steampowered.com/app/207350/Ys_Origin/]Xanadu Next[/url] вызывает меланхоличную немоту, то здесь [i]сентиментальные ценности[/i] лишь улучшают эмоциональный отклик игрока. Ну и задушевные мотивы музыки – [i]как вишенка на торте[/i]. Например, простые и в то же время невероятно трогательные композиции [b]«Under the Moonlight»[/b] и [b]«Disappearing Star»[/b]. В двух словах: [i]бессмертная классика[/i]. [h3]~10/10~[/h3]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Personally, I'd play this version of the game over the remake (even though I will be buying the remake). For me, since the original game ends with a massive, unforgivable cliffhanger, if you enjoyed the remake then you'll be compelled to play the second game, which would be an incredible shock having to go back to the original game style. Maybe so disjointing that new players simply won't be able to stomach the downgrade. Since the remake is a "test game" to judge how well its received, remaking the second one isn't guaranteed and would be years out. Not worth waiting years to conclude the story with richer modern play-style at probably double the price of the original second game, IMO. And my personal biggest bias; I'm 62. So I'm at the age where I can't wait years or decades for games. So IMHO, play this version of the first game in the series and let the game engine and play mechanics evolve naturally with each new title in the series. and then go back and play the new remake after you've completed the Sky trilogy. That's what I intend to do if I should live so long.
Релокант47 рекламировал мне этот японский анимешный кал для людей без личной жизни, которые готовы проводить часы, болтая с каждым NPC, проникаться лором и персонажами, и убегать в виртуальные миры вместо реальной жизни и социальных взаимодействий. И знаете что? Мне понравилось.
download SkyInstaller for the best experience with this game. it adds voice acting, you won't regret it at all.
Personally I think this version is better than the remake and it’s cheaper lol
A masterpiece I experienced exclusively through other people's hands on YouTube. Adulthood is truly the DLC nobody asked for. You finally unlock the funds to buy every game your teenage self drooled over, and lose the one stat that actually mattered: time. My Steam library weeps. My backlog has unionized. Estelle Bright is out there bonking bandits with a stick and I'm bonking spreadsheets with deadlines until one of us breaks first (spoiler: it's me). Overall.. I do not have the time to play the game. Anyway, buy it. Or get the remake. Play it for me. Talk to every NPC twice. Do the side quests I'll never see. Look at the sky. Live, damn you. One of us have to do it, it got to be you.
汉化补丁 https://trails-game.com/resource/patches/patch-sora/
Скачал The Legend of Heroes: Trails in the Sky - сначала было немного непривычно после чего-то , но быстро втянулся. Сюжет заставляет переживать множетсво эмоций , боёвка очень интересная особенно под конец игры . А главное не лагает даже на самом старом ноутбуке .Приятно осознавать что нинтендобой47 не тебе говорит попробовать игру . Всем советую. (Текст в скобках удалить оплата через 15 минут после публикации .)
There are many excellent JRPGs out there that leave you with a familiar, bittersweet feeling. By the time you're fully invested, the game comes to a close, and the journey is over. You're left to wonder, "Is there really nothing left?" or, "What about Rozarria? There's still so much to discover!" My first completed game in the Trails series was actually a more recent entry (the FC remake), and I loved it so much that it didn't feel right to progress further without experiencing the source. So, having just watched the ending sequence, I'm here and ready to review The Legend of Heroes: Trails in the Sky. But where other JRPGs leave you pondering what could have been in places like FF12's Rozarria, this game does something entirely different. This beautiful prologue doesn't offer that bittersweet ending. Instead, it left me hopeful, curious, and wanting so much more. It made me realize that this is THE JRPG I've been missing all along. I've always wanted to follow a character's growth beyond what their initial stories offer, rather than the usual "one and done" adventure. The game does such a beautiful job with its world-building, from the books to the rich dialogue, that you can't help but get excited by the characters you meet. On top of being party members or town NPCs they seriously offer a window into a much larger world. When I met Olivier and Zin, I immediately began to wonder about their homelands, making the world feel vast and full of future possibilities. Beyond Estelle and Joshua's own incredible journey from two teens running errands to freshly minted bracers-turned-heroes saving the kingdom, the game makes sure every playable character feels like they have a life outside of your party. They're there to remind you that your current story is not the only story out there. This review would also be incomplete if I didn't express how much I love Olivier's goofy, over-the-top comedy. And Kloe has what is probably one of the coolest and most chivalrous scenes I've ever seen in a JRPG. So cool! But this level of detail goes even deeper than the main cast. I found myself deeply enjoying just... talking to the NPCs and learning a) how badass Cassius is and b) the bits of context regarding Liberl's neighbors. It's amazing to discover that their dialogue changes after every small story beat. I loved reconnecting with them, watching their lives progress as some NPCs moved from one town to another, chapter after chapter. I even got reunited with some brat who moved to Zeiss with his mom, all in search of profits. It’s this meticulous care for everyone, from the main characters to the random kid on the street, that makes the continent of Zemuria feel so incredibly alive. All of the great points above are held together by a solid, classic gameplay loop. The combat is a turn-based, strategic grid system that rewards positioning and patience. The Orbment magic system is also a nice, customizable yet simple touch. I especially loved the Bracer Guild quests. They were side quests of varying complexity that served as a way to get you involved in the colorful lives of everyday people. I even got to play matchmaker! But I have to go back to that ending I just watched. After just a little over 40 hours of this charming and emotional adventure, the game doesn't give you a bittersweet close. It gives you a jaw-dropping cliffhanger. It's not an ending, but a 'To Be Continued' so massive that it re-contextualizes the entire game. I wasn't left feeling sad that it was over; I was left stunned and desperate for the next chapter. I'll see you all in SC!
вы знаете кто продал мне эту игру
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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