
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Holy crap, I could not recommend this game enough. It is frostpunk in space, far more story driven but far more diverse resource management. It leaves me wishing there was more of it quite often!
What a good game.... nuff said
I love most city builder/ survival games and this one although a little complicated and hard the first couple times through, I really grew to like it and it's gameplay. After having finished the game, I can go back and play on increasingly harder difficulties, but I think it will get old fast. As many have mentioned before, it really needed to have a sandbox mode or at least a casual play mode. With the progressing of your ship, so does the now predictable storyline and eventual end of the game. I also wish after the big battle at the end, that you could keep on playing and having it turn into terrestrial based and rebuild your colony, that would have been cool. I doubt the developers will do anything to update this game since its been a few years. Which is why I am still playing "The Crust" , constant updates and rebalancing of mechanics, etc.
the crew doesnt build if the dont have food, event turned of my food supply cant get it up and running uninstalled dumb design
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Definitely recommended. If you need a comparison, this makes me think of Homeworld. Over arching storyline where you want to know the ending. However instead of fleet management and battles, this is a colony management game. The management is all about keeping balance within the space station you are the administrator of. Keeping balance allows you to pursue scientific discovery and move the space station through the stars to find a new home.
Addictive
Frostpunk in space
Nice game, game balance is broken in some places and games often does not show data about tech untill it researched, few places are just unbalanced (go build 1000 batteries) etc., so pick low difficulty to have a lot of resources (you still need to mine and collect them, regular threadfs are still lethal)
That rarest of things - a building game with an interesting story. Has some annoying bugs and design features, replayability is somewhat limited, and god do the buildings not fit together well. Oh, and some basic research options take the game from 'borderline impossible' to 'actually quite straightforward.' But it's a good game, and worth playing if you like vaguely creepy vaguely depressing space opera.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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