
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.3Kreviews | 78% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good game. I've read reviews and watched gameplay before the buy. And didn't expect it to be like factorio or satisfactory. It's more like a visual novel for me. With a colony management aspect. And it turned out really well! The music is super amazing! I've been listening to it for weeks before I bought the game.
Отличная игра про менеджмент космической станции и путешествия по космосу. Баги есть, но незначительные и не у всех. По ходу развития сюжета приходится справляться со множеством проблем и искать пути их решения. Постоянно держит в напряге в первых главах, особенно на высокой сложности, до момента полного вывода станции на самообеспечение. При желании, можно играть и более чиллово, довольно гибкие настройки. Погружение хорошее, главное не сгореть после пары неудачных попыток, в которых провал путешествия необратим.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 57.6K | 93% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 24.6K | 92% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 96.4K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.4K | 93% | $5.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $107.3K | 161 | 47% | $19.99 | |
| — | 119 | 84% | $12.25 | |
| — | 0 | — | — | |
| $926.3K | 1.1K | 65% | $19.99 |
Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $12.25−65% |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
la verdad, lo empece por chill jaja los 2 ultimos capitulos fueron desafiantes1 muy buena la verdad
Here we have a city builder game where you control a torus-shaped spaceship that accidentally blew up the Earth with its warp engine, which also transported you into the future for some reason, so now you have to maintain the health of your survivors while trying to navigate to a habitable replacement for Earth. The challenge of this is city building, using ships to get resources to bring back to your spaceship (the Tiqqun) ranging from iron to water to hydrogen, and deiciding how you’re going to make the best use of the very limited space on your ship: Build more factories to refine those resources, or living space for the survivors you can pick up across the course of your journey? That sorta thing. The gameplay loop is addictive and the music is FANTASTIC, the Mechancus guy really hit it out the park. Put over a hundred hours in it in the space of a week, but I gotta say, “Challenge Mode” is frustrating beyond words, not challenging. Do NOT play it, just use the custom difficulties to set the accident occurrence rate to half (even that’s too much and really random and frustrating). The game is MUCH better with that, I just went through it for the achievement.
City Building with consequences and management in the vein of Frostpunk with an overarching story, some minor branching options, excellent music and graphics and competent voice acting. There's a bit of replayability here for some of the branches but the degree might depend on how much you care or remember with the story. This is one I'll probably come back to and play through again in a year or two.
Классная игра на выживание в космосе. Напоминает отчасти любимый Frostpunk. С удовольствием прохожу компанию и нисколько не надоедает.
探讨人类生存哲学的一款建造游戏,喜欢
♥♥♥♥♥♥♥♥ игра, затянула на долго, было всегда интересно играть и обдумывать следующие шаги. Ни разу не было, что хотел перестать играть. Сюжет интересный и сама механика игры в виде городостроительного симулятора с элементами выживания здесь хорошо реализованы.
Still pretty early on—just a couple of hours in—this game is incredible. The aesthetics are absolutely A1, atmosphere for days, unbeatable soundtrack, addictive as hell. This is the first game in a long time that I instantly knew I could stay up until 3AM on the "just five more minutes..." loop. Incredible, strong recommend so far.
프로스트펑크류 게임 중 준수한 편. 도키도키해지는 미래 세계관은 보는 것만으로 기분이 좋다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.