
Earth, 1976. You have been tasked with managing a deep-sea science facility working to perfect cloning. Explore the darkness and keep your crew alive in this hardcore survival colony builder. And beware. The darkness hides untold horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.57/day in the week after.
About
Earth, 1976. The cold war is in full swing and you have been tasked to construct and direct a deep sea research facility working to perfect human cloning. Survive against the odds in the extremely unforgiving abyss maintaining oxygen, power, food, and much more to keep your crew alive. Discover and mine resources for construction, light your way in the dark, and expand into your surroundings to advance your research. Capture the diverse, highly-adapted flora and fauna of the deep, but beware: the darkness hides unexpected horrors, with only the light keeping them at bay.



Lead a team of scientists conducting genetic experiments on local wildlife on the ocean floor.
Keep your population sane, obedient and alive as you expand your base and discover the secrets of cloning and genetic research.
Improve life and progress in your facility by researching advanced technologies.
The fate of your crew is in your hands! Make crucial decisions through the event system.



Ensure the survival of your crew by planning, placing and building essential infrastructure for manufacturing, research and life support.
Expand and optimize your base and its available resources. Connect your buildings and mining facilities efficiently with tunnels and powerlines.
Conquer the uneven terrain of the ocean floor with clever planning and vertical construction.



Build light pylons and push back the darkness to expand your base.
Secure resources far away from your main base by using exploration submarines and outposts.
Prevent disaster by making sure power does not fail, together with life support and light sources.



Your crew senses it, and so do you. Something is lurking at the edge of darkness, slithering and seething.
Darkness is danger, light is safety. Do not turn off the light.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
abandoned project by greedy publisher. the game was not ready to go out of early access.
I bought the game in early access, found it unplayable and shelved it. This past week I found it in my library and, with it being fully released, I decided to give it another shot. This is my review for the second shot. Art / Graphics The game is visually pleasant. Really like zooming in and watching the fish swim between your towering buildings. Bugs. So. Many. Bugs. Let me say, while it is buggy it is absolutely playable - just frustrating at times. The tunnel placement system is incredibly buggy. Several times buildings will complain about being unreachable, only for you to scratch your head, give up, go to bed, reopen it in the morning and now everything magically works? Storyline A city builder doesn't need a story/campaign mode. But if it does, I expect the story to be damn good. Sadly, this is were the developers really dropped the ball. The story is intriguing at first - why are we making clones? who do we work for? Why is the anomaly attacking us? What even is the anomaly? What other dangers lurk in the shadows? Sadly, none of these questions will ever find an answer. Without spoilers, it is evident that the developers ran out of money/time/patience/sandwiches and just very quickly gave an ending to the storyline. Conclusion Frustrating bugs at time and a lackluster story make this title a valuable purchase only if under 5$. Overall wouldn't recommend, 5/10.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dont buy. Buy Frostpunk instead. Its a complete game and the Developers actually care.
ABANDONDED
I really want to like this game but I can't. The setting is phenomenal but the amount of bugs in this game renders it unplayable. Crew do not deploy where you want them, randomly unassign themselves, the voice lines are too loud, the same image of a coal deposit is shown for every story sequence, local fauna often have the wrong images & they don't even show the monster when it attacks anymore. If any of your buildings enter the darkness for a second they just seemingly explode. Please please PLEASE, fix this game and make it the wonder, it's supposed to be.
This game has so much unused potential, crying for scenarios, story branching, game modes … worth a relaxing play over 2 – 3 nights, could have been much more.
Unfinished, buggy & abandoned. Really liked the setting that reminded me of Soma, was waiting for updates that never came.
Game had potential but seems to be abandoned, no updates since October of last year, no word on updates, and a focus on two other titles they're trying to release. It's really a shame had they kept up on updates it could have positioned itself for some people waiting in between Subnautica 2 updates. If I'm wrong in the future and this game gets the attention it needs I'll change my review but I don't see that happening.
I 100% see why this game is mixed. How can a game with a tutorial that gives you so much information be so useless in helping you progress. Absolute trash of a game.
Bad game for price and very incomplete. Paradox seems to be on a streak where its relying on mega fans and hardcore fans to carry its prices and this shows as this game is basically incomplete and after the surviving mars BS I cannot be surprised this game never got finished. 2/10 its worth like $4 and one play through 90% of your time is going to be spent just waiting.
Players by region
Where this game's players are, estimated from review languages.
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