
IN HEAT: Lustful Nights puts you in the role of a newly recruited Security Guard on the tropical paradise of Diamond Straits, a haven for the rich and the degenerate to enjoy the island’s exclusive and revolutionary anthropomorphic entertainers. Welcome to your new career. Happy Hunting.
Estimated range $1.2M – $5.8M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | Score94% | approximately $2.3M |
| GOG | $14.99 | Score84% |
IN HEAT: Lustful Nights price historyIN HEAT: Lustful Nights player count
IN HEAT: Lustful Nights has sold an estimated approximately 204.9K copies on Steam, for about approximately $2.3M in gross revenue.
About approximately 204.9K copies on Steam (mid estimate), modeled from its 3,596 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $2.3M gross, estimated range approximately $1.2M to approximately $5.8M — roughly approximately $1.4M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.3M | 2.7K | 88% | $29.99 | |
| approximately $2.3M | 4.4K | 97% | −50%$9.99reg. $19.99 | |
| approximately $2.3M | 2.6K | 95% | $29.99 | |
| approximately $2.3M | 2.2K | 79% | $19.99 | |
| approximately $2.3M | 10.6K | 86% | $7.99 | |
| approximately $2.3M | 779 | 72% | $59.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $132.8K | 192 | 86% | $24.99 | |
| approximately $1.1M | 2.3K | 97% | $9.99 | |
| approximately $721K | 507 | 83% | $29.99 | |
| approximately $58.9K | 1K | 74% | −50%$0.99reg. $1.99 | |
| approximately $1.1K | 50 | 84% | $1.99 | |
| approximately $191.9K | 491 | 97% | $14.99 |