
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would recommend Grounded to anyone that likes survival crafting games based on just the premise it's built on, but the execution sends the game into a whole new category of my favorite games where it essentially becomes the epitome example of the genre it represents. I could go on and on about what Grounded did right, with some particular keynotes being the creative uses of base building to push forward the game progression and story elements, the QoL features like auto-pulling from chests when building, and the unique way the game handles NG+ in a survival crafting game, which was surprisingly well done. I'd never seen NG+ done in a survival crafting game before. My gripes are few and far between. The [spoiler]Infected Broodmother[/spoiler] was jam-packed with bad bossfight elements, and overall the game leans really heavily on the idea of inflating healthpools and damage reduction as a form of difficulty. This is understandable and inevitable to an extent, but that encounter in particular was egregiously bad about it. The climbing/parkour elements could be anywhere from fantastic to brain-bleed inducing depending on what you were attempting to climb, but given the size of the map I really can't be too critical here. Terrain generation isn't easy at that scale. I would not have said no to a character that knew how to elevate their foot higher than their shin. All that said, buy the game. You'll enjoy it if you don't just hate the genre.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TUFF
好玩,尤其是到后面升级到魔法武器,一打一个爽。玩到后面又是我爱的建家游戏,看到三层温馨卧室,心满意足。
Лучший симулятор проверки на арахнофобию. Даже со специальным режимом, который превращает пауков в летающие белые шарики, эта игра пугает сильнее любого Resident Evil
au top
Generally speaking I don't like survival/crafting games. Played it with my wife and I can confidently say that I'm having a blast 10 hours in. It's easy to grasp and the missions give you something to do if you want. We've only found one lab, the rest of the time we're expanding our home and exploring at our own pace. Comparing my time here to Minecraft, I don't wanna play MC ever again. With this however, I'm interested in Grounded 2 and Enshrouded.
love this game
The mechanics in this game are phenomenal, it has solid replayability, while you still get the whole experience just playing through it once.
This is a nice open world game that challenges the average game to build their survival skills. I personally am coming back to this game because i need to get better at gaming lolz.
its just peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $123K | 227 | 58% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $68.2M | 172.2K | 98% | $19.99 | |
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| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $69.6M | 58.1K | 80% | $39.99 |