
Engage in massive combined arms battles, create and curate combat missions in real time, and shape your experience with endless community mods. Deploy into the Cold War and experience the most authentic and immersive military sandbox ever created.
Modeled estimate, not a reported figure. How we estimate →
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About
Arma Reforger deploys you into an authentic Cold War military sandbox with highly realistic weapons and gameplay systems, expansive terrains, and extensive customization options. Battle it out against other players or AI in a plethora of multiplayer, co-op, and single-player game modes, and tailor nearly every aspect of the game with mods from the vast in-game Workshop.
Arma Reforger is the latest installment in the legendary Arma franchise, offering a versatile, creative, and fully-moddable platform that redefines the mil-sim genre.

Experience enthralling multiplayer combat in matches that can last anywhere from an hour to days in the Conflict game mode or create your own missions and curate them in real time in Game Master. Team up with friends in Combat Ops to engage in special operations, or ramp up the adrenaline with the fast-paced, tactical gameplay of Capture & Hold. For the lone wolves out there, the new single-player campaign Operation Omega features 5 replayable missions, and the additional scenarios Elimination and Air Support offer hours of intense and immersive gameplay.


From the distinct crack of an M16 to the rumble of a BTR-70, every element of Arma Reforger is designed for authenticity. Engage in realistic firefights with detailed ballistics, navigate using only a map and compass, and master a roster of meticulously recreated Cold War-era weapons and vehicles.


Deploy to three vast and intricately detailed islands for thrilling and immersive open-world military operations. Featuring stunning landscapes with lush forests, idyllic towns, and austere mountains, these islands provide the perfect backdrop for the wide range of PvP, co-op, and single-player game modes available in Arma Reforger.


The war expands with the addition of Kolguyev, the iconic island first introduced in Arma: Cold War Assault. Navigate through the desolate ruins of former mining operations, infiltrate secret military installations, and immerse yourself in Kolguyev's unique atmosphere in the brand-new single-player campaign set in 1989.


Instantly download and install thousands of community-made mods from the in-game Workshop. With an endless variety of time periods and genres, Arma Reforger mods open up a vast universe of weapons, vehicles, assets, terrains, game mechanics, and even completely new game modes to customize your experience to suit your preferred play style.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 650 reviews with recorded playtime.
Reviews
Themes across 647 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ArmA 4 is not looking good. We are less than a year out, and Bohemia Interactive continues to DESTROY their game and then go radio silent. This update is no different, except that this time the issue is not mod pathways changing, or some annoying but minor issues. No, the game just doesn't work for 75% of the population, for multiple weeks. This has resulted in communities closing down, modders leaving the game and just a general bad taste in everyone's mouth. As stated multiple times by BI Staff, this is a GAME, not a playtest, not a demo, not an early access. The money that Bohemia Interactive makes is directly off the backs of modders. No one is buying this for Cold War, they are buying it for the same reason as every arma game: You can play it however you want. That is no longer the case. To add further insult, BI Staff in their discord has alluded to "no one testing on experimental", but for the last 4 years testing and leaving feedback on experimental has been a wasted exercise. Why update mods on that version when the final build will be vastly different? Why leave feedback when it is ignored? A prime example is vehicle physics, exactly 0 people liked it, it still shipped. Ontop of all of it, every patch looks visually worse and introduces new problems that were not present before. All whilst having 10% of the systems that A3 did on launch, at lower render ranges and neutered systems. So that console players, people that will drop the game in a year, can play a half-assed arma experience. There is no mechanism for your 4k USD computer to actually do what its supposed to. You are just on the level of some shirtless dude on his couch with a 400 dollar playstation.
I installed this game thinking I was getting a military simulator. Instead, I got PTSD from trees. One minute I'm leading a perfectly coordinated assault. The next, my driver somehow flips a Humvee into low Earth orbit after hitting what I can only assume was an aggressive pebble. Communication goes from: "Enemy north, 300 meters!" to "WHO THE HELL STOLE THE HELICOPTER?" Five minutes later the helicopter is upside down in a lake, the pilot says it was "part of the plan," and somehow we still win the objective. You'll spend 45 minutes planning an attack that lasts 12 seconds because Dave forgot what blue smoke meant and called artillery on the squad. The enemy isn't the other team. It's your own teammates. You'll die to: A bush. A teammate backing over you. Someone yelling "clear backblast" half a second too late. Falling down a hill because your soldier has the balance of a drunk giraffe. Every firefight feels like you're starring in an action movie directed by absolute idiots, and somehow that's exactly what makes this game amazing. 10/10. Would absolutely spend two hours driving logistics just to get vaporized by one guy hiding in a tree again.
Been playing 1.7 for a while now as FIA. I don't understand why US and Soviet equipment is locked behind an FIA rank. That makes no sense. Also, why can FIA not sabotage American and Soviet bases. We should be able to blow up armories and supply depots. We're partisan after all. The lack of disruptive activities you can do as FIA kinda makes playing that faction lame. Other than that - excellent game!
Played several hours into this. When its working its the best games I have played. However this last update has killed the game. I cant even connect to the server for the game itself. Really sucks because this game has so much to offer. I don't understand why the devs update the game and crash everything then we have to wait months for them to silent patch it just to let us play the game for 4 months and do it all over again. My recommendation is to stay away until they fix their update.
Ah Arma Reforger... This game changed me. It turned me into a full blown Milsim LARPER. Now I spend my weeks looking forward to the weekend so that I can LARP from dusk till dawn. LARP LARP LARP LARP. I am a full blown LARPER! 8/10 Would larp again
If you have played Arma 3, after you play this you will never want to play Arma 3 again. Additionally the game works perfectly in Linux, keep it up devs.
No endless grind, no dlcs to pay for, no pay to win or skins, you just load in and battle. Very immersive; exactly what a war game should be. I'm glad I purchased this game!
Really fun game if your into more realistic military shooters.
Bohemia Interactive manages to make the game more and more unstable with every update, causing it to crash more often. Pretty impressive. Multiplayer has become partially unplayable since the last update, and the game's overall performance is also declining with each update.
I bought this game expecting a PvE experience similar to Arma 3, but it wasn’t what I was looking for. The PvE content feels limited, and I really missed the sandbox freedom that makes Arma 3 so enjoyable. I was hoping for more flexibility to create my own scenarios and play at my own pace, but the game felt much more restricted. The performance on my PC was also worse than I expected, which made the experience even less enjoyable. Overall, this game simply didn’t match my expectations. If you’re looking for an open-ended military sandbox like Arma 3, you may want to keep that in mind before buying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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