
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В целом за стилёк и ощущение Токио крепкая 5 , так же отмечу хорошую проработку темы с Ёкаями ,было интересно . Спасибо разработчикам.
oyun bahane tokyo şahane
veri good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. If you just run and gun the story is pretty short but I believe the game is not meant to be speed run. The combat system is quite fun especially after you master splash damage attack. The world is quite beautiful, some people say the world is empty but I think the world is quite loaded with side missions, enemies, explorations and collectibles. I actually love exploring around the city, I keep coming back to collect spirits, it's pretty addictive to me. Collected all spirits and relics but still came back to explore and walk around the city. The art style to me is amazing and the talisman exorcism takedown is pretty cool. This is not a non-stop action DOOM style game. All in all great effort by the developers.
好玩
10/10
muy GOTY, ya lo habia pasado cuando epic lo regalo pero igual desde hace rato lo queria en steam, la historia siendo dura lo justo y necesario para no volverse tan larga ya que el juego si bien el combate es visualmente atractico luego se vuelve bastante monotono, igual es un buen juego, recomendado.
很不好玩,轻飘飘的手感和击中反馈,画质很差,音效很拉跨
很难简单评价的游戏,不能一概而论说好或者差,一方面这款游戏有着令人窒息的美术与氛围,但在玩法和叙事缺乏深度。 一是对于涩谷十字路口的超一流还原,让游戏美术增分不少。但是当晓人开始探索开放世界,这种惊艳感会迅速衰退,会发现大部分街道和建筑存在明显的“同质化”,长时间游玩甚至会因过于鲜艳饱和的色彩而感到视觉疲劳。(并且尽管游戏光已经调整到最亮,在大部分场景依旧会显得灰暗。) 二是风、水、火三属性的“空灵战技”,配合手部的结印动作,在初见时颇有风味,但这种新鲜感同样无法持久。战斗系统最大的问题依旧是深度不足和重复度高。从始至终,能用的共计手段就只有这三种(外加弓箭,但毫无特点),导致每一场战斗都大同小异。敌人的种类也屈指可数,大部分敌人都是围绕无头JK、上班族、雨伞男展开,让人很快便失去了新鲜感与紧张感。 三是经典的流水线游戏,千篇一律的净化鸟居、收集灵体以及砍树,这套流程高度套路化。游戏里一边是晓人急着拯救妹妹,另一边却在到处打“昆特牌”。这种割裂的内容设计严重损害了故事的代入感。 总的来说,这是一款优缺点都极其鲜明的游戏。 碰上打折还是可以体验几小时,云游东京街头。
剧情白开水,战斗资源卡的要死,要舔地图补子弹上限,但是地图是箱庭式,上一秒任务在地上,下一秒在楼顶,任务引导做的狗史,为了增加游戏时长硬要你舔地图,人物技能成长强行绑定支线任务。感觉我不是来玩游戏的,我满地图找找找,比牛马还牛马! 甚至到现在还有恶性BUG,开门会突然掉到建模外面,然后一直下落!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $269.6K | 431 | 49% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $167 | 10 | 70% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16.1M | 19.7K | 87% | $29.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 16.2K | 81% | $24.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $15.9M | 24.2K | 62% | $29.99 |