
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,虽然打通关后有点无聊,但是买过来用来看东京夜色挺好的
豪言 、
The man in the Hannya mask is trying to take over. We can't just sit down and let that happen...not as long as he has my sister.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优化真是无敌垃圾,玩着玩着掉帧给我弄得快晕3D了
япония кайф
Jogo muito bom, apesar de ser em primeira pessoa (n sou o maior fã desse ângulo) as batalhas estão muito legais, vc pode ir pra porradaria ou usar um combate mais técnico, consegue dar golpes de surpresa e as finalizações também são muito legais hehe Os elementos de exploração também são muito bons, somente o mapa que poderia dar mais opões de ícones de marcação em vez de uma marcação por vez e fixa, pois o mapa te mostra onde estão as coisas depois de encontra-las. As missões secundárias contam parte da história, a parte da escola foi incrível, sério mesmo. Tem alguns elementos de terror, deixando o jogo super bem ambientado. As animações de purificação dos Toris e dos inimigos dão um toque de "jujutsu kaisen" hehe Podem jogar sem medo, valeu cada centavo. Me diverti e a história é envolvente,
Скажем так я остался доволен, что я хотел получить от игры я получил, а именно: 1.Детально и самый большой в индустрии воссозданный японский город пропитанный колоритом+ проработанные интерьеры различных зданий было круто пропитаться атмосферой и по разглядывать 2.Погружение в японскую мифологию, круто, интересно, разнообразно, некоторые побочки реально очень понравились. 3.Не плохая боёвка, при прокачке вполне бодро играется и не надоедает. Из минусов: Сюжет для галочки, к тому же очень короткий и гринд душ для прокачки Для тех кому интересно бродить по городу в якудзе советую попробывать, брал по хорошей скидке
Too many cutscenes - boring combat - forgettable story.
主线剧情总的来说就是找妹妹、救妹妹。但最后的boss战有点太简单了吧。
Em GhostWire: Tokyo, a cidade de Tóquio é tomada por um fenômeno sobrenatural misterioso: quase toda a população desaparece repentinamente, deixando para trás apenas espíritos e entidades sobrenaturais. O protagonista, Akito, sobrevive ao evento graças à fusão com um espírito chamado KK, que lhe concede poderes especiais. Juntos, eles enfrentam criaturas folclóricas japonesas e desvendam os segredos por trás do desaparecimento em massa, enquanto exploram uma Tóquio assombrada e repleta de mistérios. A narrativa mistura elementos de suspense, ação e mitologia japonesa, criando uma atmosfera única que prende o jogador desde os primeiros minutos. O enredo não se limita apenas ao combate contra espíritos: ele também aborda temas de perda, conexão humana e espiritualidade, tornando a experiência mais profunda e envolvente. Quanto aos gráficos o jogo impressiona pela recriação detalhada de Tóquio. As ruas iluminadas por néons, os templos tradicionais e os cenários urbanos são retratados com realismo e ao mesmo tempo com um toque sobrenatural. Os efeitos visuais dos poderes espirituais são vibrantes e estilizados, criando uma estética que mistura o moderno com o místico. Em resumo, GhostWire: Tokyo conquista tanto pela sua atmosfera visual deslumbrante quanto pelo enredo intrigante, oferecendo uma experiência imersiva que combina beleza estética e profundidade narrativa.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
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| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 16.2K | 81% | $24.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $15.9M | 24.2K | 62% | $29.99 |