
In this story focused horror game, you are a priest! And you need to help a family with their cursed house, explore, follow your visions, find the root, and exorcize it!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is about a Catholic priest name Aughust who is tasked with exorcising demons out of a house that is filled with a lot of bad juju. You're tasked with keeping the families that progressively live in the house safe from the evil that lurks at the location. Armed with the power of God and your cross, you go to work! I absolutely loved this game. It's not very long and took about 3 hours to completed, but it's worth a play through. It's a bit expensive for how short the game is, but it's worth supporting the indie developer who you can clearly tell put a lot of time and effort into this title. TW: [spoiler]Death by suicide shotgun to the head, is shown on screen. Infanticide, though it is not shown on screen. [/spoiler] PROS: * AMAZING atmospheric SFX and music * Good jump scares * Regular auto-saves/checkpoints * Unlimited retries if death occurs * XBox/8-bit Pro Duo controller compatible * Fully voice acted in English or Portuguese with English or Portuguese subtitles * Ample amount of stamina, health, ammo CONS: * Attacking can feel a little clunky * Few areas are sorta dark and can be hard to see (only get the flashlight at the very end of the game) * Few grammar mistakes in the subtitles for the English translation (nothing terrible) https://www.seravium.com https://twitch.tv/seravium
Fiquei bastante surpreso com esse game. Começou bem genérico, depois o jogo foi ficando sinistro. Excelentes Jumps Scarys!!! historia doida que faz você pensar.. o que po&&a foi isso ? Recomendo. Contras: é curto. (Porem não aguentava mais kakakakaak)
Great Game! a little dark in some areas, and PRETTY intense action. I loved the Story and the scares. Definitely a recommend in my book. YouTube Video: https://www.youtube.com/watch?v=9aoixy6ML_Y&t=45s
Not a bad game, who ever did that music score on the piano is a master! i loved that bit, then you get the Holy Shotgun which was fun to use, buy this on sale, its ok but not amazing so far, i'm on night 3
Devil Inside Us: Roots of Evil - это великолепный хоррор от бразильских разработчиков, а они мастера настоящих ужасов, особенно на тему всяких демонических проявлений. Кроме того, спасибо замечательному человеку, который подарил мне эту игру. Играем мы за священника, пытающегося изгнать зло из одержимого дома, но он не смог предотвратить трагедию. Спустя годы, зло возвращается, снова бросая ему вызов. Справится ли он на этот раз? При себе у героя крест, его главное оружие против нечисти, а из расходников - четки, пополняющие шкалу веры, и кофеиновые таблетки, позволяющие бегать чуть дольше. Наш святой отец - человек преклонного возраста, и слишком быстро передвигаться ему тяжело. Зло коварно и распространяется повсюду. И не всегда оно то, чем кажется. Одержимые предметы, злобные фантомы и слабость собственного рассудка - вот с чем придется столкнуться. Концовка меня удивила и поразила, хотя для некоторых может показаться предсказуемой. Трудно бороться со злом, когда оно так глубоко пускает корни в нас самих. Определенно рекомендую!
[h1][b]不废话总结[/b][/h1] [quote]很久没玩到这么过瘾的恐怖游戏了,体量不大但相当充实,涉及心理恐怖和生存恐怖等多种类型,氛围渲染非常出色,为各玩法打下了坚实的基础,体验多样、张弛有度、短小精悍,jump scare适时且质高,非常爽,小体量独立恐怖游戏的标杆之作,推荐给任何一个喜欢恐怖游戏的玩家 [/quote] [h1][b]废话长评[/b][/h1] 本作主要玩法为轻微解谜+FPS+步行模拟,具体玩法可以参考评论区kanae所说我就不再赘述了,不过在战斗玩法上我和他的看法有很大不同,我甚至觉得这是个加分项,下面具体从各方面聊聊 [quote][h2]步行模拟[/h2] 玩家的可活动地图很小就一个宅子以及梦境里几个一条路走到底的小箱庭,为了创造尽可能丰富和高密度的的体验,主角的移动速度被有限的体力和对应资源限制住了,再加上奔跑导致体力耗尽时主角会发出宛如jump scare的惊呼,久而久之,这能从心理层面进一步限制玩家想要快速移动的想法 因此,在能够大体掌握玩家的游玩进度后,开发者在玩家或精神紧绷或刚松口气、在必经路上适时地设置了非常够劲的jump scare和trick——而这总能让我在压力蓄满后导得遍地都是,爽得头皮发麻... [h2]战斗环节[/h2] 在战斗时,除了最终Boss外敌人只有移速很快的狗以及移速很慢的人型怪两种,我自认为我的FPS水平是依托答辩,但就算如此我也没有从战斗中感受到多少负反馈,而且大多数战斗在流程中设置得恰到好处,总能在我的san值跌落谷底时让我宣泄一番,玩起来相当惊险刺激,不过布置得也有些模板化——我总能知道战斗会在何时到来 不知游戏是否更新过,场景其实没有kanae说的这么黑,敌人也具有一定辨识度,最终Boss战也有相应的指引[spoiler](Boss的眼睛会发光,在黑暗中可以以此寻迹)[/spoiler],玩起来其实不会有“找不到敌人在哪一通瞎打,玩起来莫名其妙的感觉” 另一方面,就算不考虑“有争议的”体验单从设计来看,玩法也是相当合理的,由于主角武器有着极高的击退和定身性能,如果不对玩家的跑位和射击精准度提出要求,那么游戏将会毫无挑战可言,本作在这两个问题上,通过对玩家机动性和环境以及资源的限制交出了还算不错的答卷 正如上文“步行模拟”中所说的“玩家的移动速度被体力和对应资源限制”在这里再次发挥了作用,因此也对玩家的资源管理和跑位等操作提出了一定要求,特别是遇上拥有高机动性的狗型怪物后,玩起来是需要动点脑子和操作的——理应如此 但本作的场景相当小也几乎没有回路设计,再加上资源缺乏循环,仅提供一个随时间极为缓慢回复弹药的设计,如果你够有耐心,完全可以拖时间用最低限度资源消耗的方式过关——权当提供了一个摆烂的保底设计( 也因此资源和关卡压力没有动态平衡的起伏变化,溜怪、资源管理等一系列主打生存恐怖的玩法在本作身上没有得到很好的体现,战斗环节的整体心流有些“平”,缺乏了资源匮乏时的紧张担忧以及资源充沛时的压力宣泄,从我的体验来说,资源总是充沛的,我更认为这是一种保下限缩上限的设计,不过对于一个涉及多种玩法的50元档独立游戏来说,这点或许不必过多苛责——毕竟咱就不是冲着生化危机来的( [h2]杂七杂八[/h2] 其实流程中还有很多可以塞下trick和jump scare的空挡,在游玩时仍有不少我觉得“该来了”但更多是遗憾的时刻,没能让我从头爽到尾,但不得不说,个别几个刻意为之的留白设计更让我精神紧绷、自己吓自己,梦境与现实的暗示联系和精神污染也让我如芒在背、为之震撼,再次感叹作者对于玩家情绪的把控相当到位 就在我觉得[spoiler]“应该快打完了,真不错,可惜还差了点”时,作者祭出了最后的杀手锏,给我留下了非常深刻的印象,虽然角色做了模糊处理,剧情也只剩轮廓,但不落俗套的结局还是让我久久不能自已,至于其他评论所吐槽的无法选择是否开枪,只不过是一种脱离事实的解读,其实剧情也没有多么牛逼和出人意料,只是角度找得够用心[/spoiler][/quote]
A different kind of horror game. I liked it a lot! The voice of Aughust is spot on. He makes the whole game. You are a priest exorcising a house and it is very unpredictable. The few things I didn't like is that the sound is WAY TO LOUD when something happens. It is not balanced at all. And the rest of the voice actors doesn't fit in and it sounds like they are reading their lines straight off the paper. Plus, I had to play on lowest graphics with resolution 1600 because it takes ALL GPU power when also recording. That sucked. Im using Nvidia RTX 3070, 32GB ram and AMD Ryzen 7 3700X 8-core Other than that, I recommend it. It never got boring. https://youtu.be/0gq2jvGXuKI
12/10 - Scared the ♥♥♥♥ out of me. This is indie horror at its finest/as it should be. Never had a moment to relax, kept me on my toes, and jump scares and battles and twist that actually got to me. As someone who plays a lot of horror, I wish more games were like this
结局差评!不能选择不开枪这个选项,我之前玩过《DontKnockTwice》最后就可以选择不杀!
Very cool game. Storyline keeps player interested and details are there to be found. Jumpscare moments are there but the mix of the gameplay with the context makes it a game definitely worth trying.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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