
Forest Heroes combines defense gameplay with roguelike deck-building. Enjoy intense battles and diverse strategies with simple controls!
Modeled estimate, not a reported figure. How we estimate →
About
A vast forest teeming with life, Noctful, has flourished for ages under the protection of mushroom magic-wielding elves. However, a deeply resentful oak has cursed and corrupted the forest. As a guardian elf, rally animal allies and use mushroom skills to defend your base and purify the forest!
Defend Your Base and Defeat the Boss
To purify the cursed forest and summon allies, you’ll need the “Mushtower” base. Protect it from the waves of incoming enemies. The enemies will keep coming until their boss is defeated. Use limited mana wisely to send animal allies against the foes and utilize skills to push back the front lines.
Grow Your Deck
Starting from daylight, through dusk, and into the night, enemies grow stronger. Our allies must also become stronger to secure victory. Obtain better animal cards and equip them with hats that provide enhancement effects. Elf skill cards and Artifacts are also crucial to your strategy for victory!
Simple Controls
This game can be played entirely with the keyboard. Use the QWER keys and arrow keys to navigate the battlefield and engage in combat. The same controls apply when selecting nodes and drafting cards.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean*, English*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有人说这是个好游戏,这样说吧,你到高难度初始卡组第一关可能都过不去。
귀엽긴한데....... 하고도 있긴한데 굳이 해야하나..?란생각이 안드는건아니고.. 방치하는 시간이 많아서 플탐이 길게 찍히긴하는데 모르겠다 사기전으로 돌아가면 살런지?
我很喜欢这类游戏,当然不代表没有缺点,这个游戏有些操作并不人性化
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
횡스크롤 디펜스 게임에 덱빌딩을 결합한 게임입니다 귀여운 디자인과 깔끔한 그래픽이 제 취향이라 구입했고요 게임도 기대이상 재밌게 했습니다 부담없이 하기좋은 캐주얼한 게임인것 같습니다 물론 난이도는 계속 높이면 어려워지니 파고들려면 파고들수도 있겠으나 막 깊이가 그렇게 있다고 느껴지진 않았네요 매력적인 게임인데 너무 안알려져서 조금 아쉽네요
I think the point that its pretty easy to break this game is pretty valid. The best builds typically either center around being able to spam allies through cost reduction effects, or builds that buff your allies significantly, etc. but I don't think that's necessarily bad. It's similar to Battle Cats in a way, where you generate resources to spend on cards to defend your tower, and your units move. You also have your own unit that can move and perform actions through cards that can heal. attack, or buff your minions. There are 3 different classes you can unlock each with a bit more specialization and unique abilities compared to the others, with the first class being an all rounder with character spells that typically buff your allies, deal damage and knockback, or multiply them. The necromancer class is unique in that she produces graves when allies die, and with spells, and these graves can be used to pay off cards or produce allies on the spot rather than wait for them to spawn from your tower. Her spells can also cost her own health to buff allies as well. This class plays better into cards that scale off ally deaths, since the grave minions are quite disposable. The last class is a hunter class that can actually do consistent damage with bullets, or buff allies using a "bird" flying mode. Ultimately its just better to spam evade buffs with this class haha, but going for a gun-centric build can be ridiculously funny as well. You can kinda see which animals best fit certain classes, but truthfully any animal that can scale permanently, gain attack speed, range, or be spammed will likely win you the game. In difficulty modifier modes, some paths will even have more resources to upgrade your deck to compensate you for harder difficulty, but that makes it also easier to tune into a broken animal build. Despite all these "flaws" I still think that for $10 you can get some decent fun out of this game. I occasionally jump back in, discover a fairly unique build, and the game is forgiving enough to make it work. You will find yourself typically choosing similar artifacts per run especially early because so much is locked behind progression, which makes the early game feel samey. If the game goes on sale, and you like Battle Cats and making busted builds, I recommend it, its kinda more a cozy game to me. If you are ok with this not being an absolutely hard-core difficulty experience, I'd say try the demo and see if you enjoy the gameplay loop.
ตอนแรกสนุกมากจนค่อยๆไต่ระดับไปเวลที่สูงขึ้นๆ ตัวที่มีสิทธิไต่ไประดับสุดท้าย(ระดับที่15)ได้คือแม่มด จ่ายเลือดอัดสแตทน้องๆ ส่วนเอลฟ์แก่ตอนนี้ไต่ไประดับ12ละแต่แม่งโคตรยาก ส่วนปืนยังหาคอมโบไม่เจอไปถึงแค่7-8เองมั้งโดยรวมสนุกมากๆแต่พอระดับสูงแล้วจะรู้เลยว่าของสุ่มตาไหนพอมีหวังตาไหนไม่รอด ถ้าไม่รอดก็เริ่มใหม่ไปเลยไม่ต้องฝืน ปล. เล่นจบแล้วเล่นถึงเวล15ครบทุกตัวแล้วสนุกมากๆแทบไม่เคยเล่นเกมไหนจบเลยยกเว้นเกมนี้
I enjoy playing this game on my steam deck winding down in bed quite a bit. Not a big fan of deck builders but this one is very enjoyable for me. Something about how simple this roguelike is has pulled me in and Im hooked.
本来挺好的,最近一次更新修出一堆BUG出来,估计也不会修复,注意躲。
好玩,可爱;赶紧更新吧。添加BOSS,添加更高的难度,15关也太简单了
awesome!
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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