
Forest Heroes combines defense gameplay with roguelike deck-building. Enjoy intense battles and diverse strategies with simple controls!
Modeled estimate, not a reported figure. How we estimate →
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About
A vast forest teeming with life, Noctful, has flourished for ages under the protection of mushroom magic-wielding elves. However, a deeply resentful oak has cursed and corrupted the forest. As a guardian elf, rally animal allies and use mushroom skills to defend your base and purify the forest!
Defend Your Base and Defeat the Boss
To purify the cursed forest and summon allies, you’ll need the “Mushtower” base. Protect it from the waves of incoming enemies. The enemies will keep coming until their boss is defeated. Use limited mana wisely to send animal allies against the foes and utilize skills to push back the front lines.
Grow Your Deck
Starting from daylight, through dusk, and into the night, enemies grow stronger. Our allies must also become stronger to secure victory. Obtain better animal cards and equip them with hats that provide enhancement effects. Elf skill cards and Artifacts are also crucial to your strategy for victory!
Simple Controls
This game can be played entirely with the keyboard. Use the QWER keys and arrow keys to navigate the battlefield and engage in combat. The same controls apply when selecting nodes and drafting cards.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean*, English*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
總之就是貓咪大戰爭+爬塔 不用花錢花時間農數值 只需湊排型思考combo即可 職業只有三種(?) 都算有特色 平衡有些問題 但後期難度上來了打起來真的挺刺激的 總之如果想要簡單好玩有點深度的類貓咪大戰爭or類自走棋 這款特價時可以考慮一下 p.s.可用搖桿與deck爽玩算是個很大的優點 但必須知道一下簡體翻譯會有方塊字與排版問題(不太影響實際遊玩)
Really unbalanced as it is, it is so easy to break the game that there is no difficulty at all. You could put your cat on the keyboard and it would win.
킬링타임용으로 할만합니다 점점 어려워지는 무한반복이긴 하다만 다양한 조합이 가능해서 매판이 새롭게 느껴집니다
Cute little roguelike deckbuilder, if you played flash games like the epic war games you'll feel right at home with the gameplay loop.
Moleza
Сугубо для мужиков игра !!!
https://youtu.be/xduis5HQNIA Deck building auto-battler with colorful creatures at times is a bit chaotic but still provides meaningful choices across the run.
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有人说这是个好游戏,这样说吧,你到高难度初始卡组第一关可能都过不去。
I think the point that its pretty easy to break this game is pretty valid. The best builds typically either center around being able to spam allies through cost reduction effects, or builds that buff your allies significantly, etc. but I don't think that's necessarily bad. It's similar to Battle Cats in a way, where you generate resources to spend on cards to defend your tower, and your units move. You also have your own unit that can move and perform actions through cards that can heal. attack, or buff your minions. There are 3 different classes you can unlock each with a bit more specialization and unique abilities compared to the others, with the first class being an all rounder with character spells that typically buff your allies, deal damage and knockback, or multiply them. The necromancer class is unique in that she produces graves when allies die, and with spells, and these graves can be used to pay off cards or produce allies on the spot rather than wait for them to spawn from your tower. Her spells can also cost her own health to buff allies as well. This class plays better into cards that scale off ally deaths, since the grave minions are quite disposable. The last class is a hunter class that can actually do consistent damage with bullets, or buff allies using a "bird" flying mode. Ultimately its just better to spam evade buffs with this class haha, but going for a gun-centric build can be ridiculously funny as well. You can kinda see which animals best fit certain classes, but truthfully any animal that can scale permanently, gain attack speed, range, or be spammed will likely win you the game. In difficulty modifier modes, some paths will even have more resources to upgrade your deck to compensate you for harder difficulty, but that makes it also easier to tune into a broken animal build. Despite all these "flaws" I still think that for $10 you can get some decent fun out of this game. I occasionally jump back in, discover a fairly unique build, and the game is forgiving enough to make it work. You will find yourself typically choosing similar artifacts per run especially early because so much is locked behind progression, which makes the early game feel samey. If the game goes on sale, and you like Battle Cats and making busted builds, I recommend it, its kinda more a cozy game to me. If you are ok with this not being an absolutely hard-core difficulty experience, I'd say try the demo and see if you enjoy the gameplay loop.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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