
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home. You must identify and exploit your enemies' weaknesses, neutralizing their superior numbers and firepower with surprise, subversion,...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Легендарная игра моего детства! Спустя столько лет, перестрелки и игровые механики до сих пор могут дать фору современным играм. Но, к сожалению играть в игру очень скучно. За сюжетом не интересно следить. Рекомендую олдам повспоминать посмотреть. Новичок в принципе может пройти игру один раз. На второй раз уже словно и не интересно)
Fun game. Ill probably do another playthrough in the future. Necessary to prevent game crashes: DS9, VSYNC on, 60 fps or less
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It would be nice if any Ubisoft game from the PS3/X360 era didn’t crash every 0.5–2 hours. Edit: Installing DXVK helps a lot. It still crashes from time to time, but the game is a lot more stable. I’m leaving a negative review because it’s Ubisoft’s job to fix this. The game is great and one of a kind, though.
A malaria induced reimagining of Heart of Darkness (1899). Seriously. The AI in this game puts Radiant AI to shame, NPCs will react to almost everything going on and even pick up their wounded buddies in combat. The fire propagation system in FC2 is also still unmatched by any other game to this day. FC2 also has a weapon degradation system that progresses from your weapon getting dirty and jamming every once in a while up until it straight up just explodes in your hand.
shooting to chocolate people, no ubisoft connect. good game 🤙
Far Cry 2 es el tipo de juego que mucha gente llama “infravalorado” cuando en realidad quiere decir “me acostumbré al sufrimiento”. Porque sí, tiene ideas interesantes… enterradas bajo una montaña de decisiones diseñadas para agotarte espiritualmente. Te mandan a África a cazar a un traficante de armas llamado El Chacal. Buena premisa. Gran ambiente. Mundo hostil. Todo prometía aventura. Lo que recibes es un simulador de irritación donde cada trayecto de cinco minutos se convierte en una guerra innecesaria contra media población del mapa. Los puestos de control reaparecen más rápido que tu paciencia desaparece. Limpias una carretera, avanzas veinte metros, respiras… y ya hay otros ocho tipos disparándote como si hubieran salido del suelo por generación espontánea. No protegen nada. No vigilan nada. Solo existen para fastidiarte personalmente. Y las misiones… madre mía las misiones. Ve aquí, mata a este, destruye aquello, vuelve, repite. Cambia el nombre del objetivo y poco más. No sientes que avanzas en una campaña, sientes que haces recados violentos para gente incapaz de resolver nada sola. Es como trabajar de repartidor, pero cobrando en balas. Encima cada misión incluye el ritual obligatorio: conducir diez minutos, limpiar dos puestos de control idénticos, llegar, disparar a los mismos enemigos de siempre y volver a empezar. La variedad aquí es un rumor. Y luego están las armas. Se atascan, se rompen, explotan… una experiencia realista, dicen. Fantástico. Justo lo que quería en mitad de un tiroteo: descubrir que mi fusil ha decidido jubilarse. Nada aumenta la inmersión como morir porque tu AK tuvo una crisis laboral. La malaria merece un premio a la peor mecánica “divertida” jamás vendida como idea brillante. Estás explorando, disparando, intentando disfrutar… y de repente el juego recuerda que no puedes pasar demasiado tiempo sin sufrir. Pastillita, animación, interrupción, sigue caminando. Gracias por nada. Conducir tampoco ayuda. Los vehículos parecen hechos de cartón húmedo y esperanza rota. Chocas con una piedra pequeña y el coche reacciona como si hubieras impactado contra un meteorito. Eso sí, el fuego está muy bien hecho. Felicidades. El incendio se propaga de maravilla mientras tú ardes con él porque todo salió mal otra vez. Gran tecnología. Pésima experiencia vital. Hay momentos donde se ve el juegazo que pudo ser: atmósfera brutal, mapa inmersivo, tono serio, ideas ambiciosas. Pero cada buena idea viene acompañada de tres mecánicas que parecen diseñadas por alguien enfadado contigo. En resumen, Far Cry 2 no me pareció duro ni desafiante. Me pareció pesado. Un juego empeñado en confundirte frustración con realismo y desgaste con profundidad… mientras te repite la misma misión por décima vez. Un juego donde no luchas contra enemigos… luchas contra las ganas de seguir jugando. ⭐ Nota final: 🚧 2/10 en puestos de control con obsesión enfermiza 🔫 3/10 en armas que te abandonan emocionalmente 🔁 1/10 en variedad de misiones 🦟 0/10 en malaria interactiva
it crashes constantly... not able to fix game is amazing so it deserves a good review but I don't wanna have to make 100 adjustments to figure out which thing will fix the game.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
My favorite Farcry Game out there. The atmosphere and absolute brutality of the game is something you do not see often anymore. Factoring in gun jamming, spreading fire, Malaria flare ups, and the relentless nature of the AI you felt like a lone wolf in a hostile environment. It has great gunplay and a decent story.
NIGERYJSKIE CZARNUCHY RESPIĄ SIĘ POD ZIEMIĄ I UMIERAJĄ NA MOICH OCZACH ZE STAROŚCI. ♥♥♥♥♥ TAM KOCZUJĄ NYGUSY JEDNE.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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