
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home. You must identify and exploit your enemies' weaknesses, neutralizing their superior numbers and firepower with surprise, subversion,...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
toda vez que eu vou ate uma missao aparece 2 carros em um jeep pra me matar, e sempre fuzilam o meu carro. que nem na africa real 10/10
it's VERY hard to compliment this game without sounding pretentious, but the immersion on offer here is just unmatched... one of few open world types that doesn't devolve into pure self-indulgent power fantasy, the world is unforgiving, unpredictable and even with the best gear you're completely at the hands of your surroundings. i only wish the rest of the series was more like this
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pros: Good, difficult gameplay that challenges the player, although it gets repetitive over time. Great shooting mechanics. Gorgeous open world. An okay soundtrack that fits the setting. Deeply written antagonist. Cons: One of the worst mission designs I've ever seen. Massive open world with nothing to do in it. Traveling across the map is incredibly tedious, boring, and exhausting. Fast travel is limited to bus stations scattered at the edges of the map. The story has potential, but it rarely moves forward. Side missions are boring. Other than the main villain, the other characters lack depth. The worst GPS system in any game. Mission variety is non-existent. You simply go to point A, talk to someone, go to point B, kill someone, and then go back to point A. Now repeat that 100 times. Outposts don't serve any purpose; no matter how many times you liberate them, soldiers will come back. The vanilla PC experience is broken. The faction system is an illusion; no matter what choice you make, the outcome will be the same. The game crashed too many times. Verdict: 4/10
its pretty cool i wish we could get MORE games set in Africa cause this games setting was absolutely gorgeous. Its still fun af even now although at times unfairly hard with the enemies blending in with the environment and being very difficult to see. This game oozes with charm and its one of the most unique fps games ive played with the malaria system which caught me off guard initially but also the currency being diamonds plays extremely well into this games setting and tone. the campaign isnt too much to write about. the Jackal was a pretty cool antaganist and i love that the Jackal is also the far cry 1 protag its some nice background lore. With that said this game isnt perfect with it having the classic ubisoft trope of being extremely repetitive with most, if not all missions of this game being go to point A kill someone and then go to point B and do that over and over until completion. Overall i would recommend giving this game a go at least once although i can see why more modern far cry fans wouldnt like this one its still a classic worth at least a shot with the price being pretty fair for what you get.
Far Cry 2 je pre mňa jedna z najatmosférickejších hier, aké som kedy hral. Aj napriek tomu, že už má svoje roky, dokáže stále ponúknuť jedinečný a realistický zážitok, ktorý veľa moderných hier nedokáže napodobniť. Najviac oceňujem otvorený svet – Afrika pôsobí surovo, nehostinne a zároveň nádherne. Dynamické šírenie ohňa, realistická degradácia zbraní a minimum „pomoci za ruku“ robia z každého stretu napínavú situáciu. Hra vás núti premýšľať, plánovať a improvizovať, čo je dnes skôr výnimka. Príbeh nie je podaný klasickým filmovým štýlom, ale skôr nepriamo cez vaše rozhodnutia a stretnutia, čo mu dodáva autentickosť. Navyše, systém buddy postáv pridáva zaujímavý prvok – nikdy presne neviete, kto vás zachráni alebo zradí. Áno, hra má aj svoje chyby – napríklad respawn nepriateľov môže byť občas otravný – ale celkový zážitok to nijako zásadne nekazí. Ak hľadáte náročnejšiu, realistickejšiu a atmosférickú FPS, Far Cry 2 je stále skvelá voľba. Za mňa určite odporúčam.. 8.5/10
Recomendo este jogo para pessoas bastante expecificas: 1- Que tenha calma e não sinta MUITA ansiedade 2- Que tenha a paciência de ficar procurando diamantezinho para comprar remedinho 3- Que seja MUITO esperto na hora da trocação de tiro porque os inimigos desse jogo são SUPER buffados, EXPECIALMENTE O DE ESPINGARDA! então se você for jogar esse jogo no modo Super dificil... Boa sorte. Minha nota geral: 10/10 recomendo, E Procure um mod de Ingles para PT-BR, Isso é para entender a historia.
Far Cry 2 to zdecydowanie najbardziej surowa i bezkompromisowa odsłona całej serii. Zamiast kolorowego placu zabaw dostajemy brutalny konflikt w fikcyjnym afrykańskim państwie, gdzie właściwie nikt nie jest po naszej stronie. Wcielamy się w najemnika polującego na handlarza bronią znanego jako Szakal. Przemierzamy ogromny otwarty świat, wykonujemy zlecenia dla zwaśnionych frakcji i próbujemy przetrwać pomiędzy kolejnymi strzelaninami. Największą zaletą jest klimat i immersja. Broń zacina się i niszczeje, malaria wymaga przyjmowania leków, ogień realistycznie rozprzestrzenia się po otoczeniu, a podczas walki możemy wykorzystywać teren na wiele różnych sposobów. Far Cry 2 potrafi jednak mocno irytować. Posterunki przeciwników szybko się odradzają, podróżowanie zajmuje mnóstwo czasu, misje bywają powtarzalne, a malaria momentami bardziej przeszkadza, niż wzbogaca rozgrywkę. Mimo wieku nadal jest to wyjątkowy FPS. Późniejsze części są bardziej dopracowane i wygodniejsze, ale żadna nie ma dokładnie tego samego brudnego, nieprzyjaznego afrykańskiego klimatu. Niedoskonały, momentami frustrujący, ale zdecydowanie wart poznania. Polecam.
去b站找中文mod,去n网找Tom's Mod(原版加强版),这些都搞好,你就可以愉快的游戏了。游戏性氛围感比3要更强,个人感觉比3要更好玩
I deeply loved this game when I played it several years ago. It was old and unpolished but utterly unique in a way its sequels never tried to live up to. Playing it again recently, on more modern hardware, I've found that its technical issues have become insurmountable. It requires fan patching just to run at all on modern cpus, and even then I found unsolvable crashes that set me back hours of progress. I had to give up a few hours in, if only to save my sanity. I can't blame Ubisoft for not maintaining this, who knows if anyone working there today even knows how this game's architecture works. I can perhaps blame them for some questionable coding 20 years ago, but the point is moot. It's a tragedy that this game and others have been left behind because they simply weren't built to keep up with technology.
Make sure to keep trying out different guns so the missions don't get repetitive. Anything with fire makes the game super fun simply because of the fire spreading mechanic, you can literally create hell at will. Flamethrower forever.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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