
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
19年4月以后一直吃灰,这几天想拿出来玩一下。只能说依托答辩,没有小地图,战斗系统烂到无话可说,建模居然有人说好?就那么稀烂的建模还不如弄个立绘做成像素风得了,人物一开口那脸瞬时崩MD啥妖魔鬼怪。
玩了之后,我发现该作评分有点低了,在国产单机游戏中属于中上的游戏。 一、画面,有一说一,真心还可以,跟国外的大作肯定是没得比的,在国产游戏本来3D画面就少的情况下,我觉得这个画面挺舒服的,2023年出了一个游戏叫《霸剑霄云录》,和那个一比才知道什么叫没有下限 二、音乐,还是比较好听的,主题曲还有好几首 三、战斗,你可以说这个系统不好玩,但是看的出来还是有一点创新的,在回合制的基础上加入了一点即时战斗,虽然还是很简陋就是了 四、剧情,前面还可以,后面就有点拖沓了,不过我玩的时候正在补《仙剑6》,那个我看的都快睡着了,神舞我好歹还看下去了,勉强合格吧。最后还给神舞2搞了个铺垫,但是这么多年过去了,还没看到2的消息,怕是凉了 五、游戏性,总体操作还算流畅,但是拉胯的地方也不少,一个剧情跑图游戏连个地图都不给,这点抄魂系游戏没有意义吧,地图上捡的东西也十分单调,看似捡了不少东西,其实都是喂神兽的经验而已,而且神援技能,明明战斗都打完了,还要硬把动画放完,纯纯拖时间 总的来说,玩之前感觉这是雷作,玩了之后发现,发现竟然是部正常的游戏,还是有点惊讶的
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很像春晚,有着华美瑰丽的舞台,却演绎着浅薄与尴尬,整个打下来真是剧情向玩家的噩梦。
前半段真恶心 圣母的要死 好不容易村子没了后面还要出来恶心人 好在后期打磨的非常好 望舒的表演力太强了真的很难不动容 抛开前期的喂史剧情还是值得玩的 好在我捏着鼻子玩下去了 这个好评为了哭的一塌糊涂的望舒
3/10 控制操作稀烂,按住左或右键才能转向,这究竟是那个天才想出来的玩意?按键设置比主机移植还阴间。没有地图,唯一的指引只有右上角的指南针,恶心人是吧?画质糊的一批,比十年前主流的单机游戏烂,甚至比同时期17年的4399网页仙侠游烂。至于剧情,也是一个吊样,主角圣母又滥情,对反派的态度就像对自己的父母一样。这样的游戏,怎么敢在17年卖到接近一百的?8块钱买回来都亏! ——来自小黑盒用户羊教授的评价
因为剧情太无聊了,完全不知道他们是要干嘛,导致我进了哪个城之后实在受不了放弃了。
建模真丑,尤其是男主角。 这剧情和三流网文差不多。 虚幻四 + 回合制是来搞笑的吗。 回合制是20年前的产物了。 到处去都是空气墙。 还有没有小地图,找个NPC 费劲死了。 不知道有点什么,除了能自己加Mod.
雖然畫面漂亮,但不能隨時儲存,非常麻煩。臨睡覺前只想玩短時間,被逼玩了2個小時還找不到儲存點,簡直折磨玩家。戰鬥非常混亂,按了那個按鈕都不知道自己放了什麼,什麼援護的為什麼沒有標明是RT?入了村打怪的時候,說可以射箭,但又不標明那個援護鍵就是RT,天生就會明白你這個遊戲嗎?玩仙劍7的時候完全不用花太多時間掌握,你這個搞那麼多複雜東西做什麼?回合制我不抗拒,但不要搞那麼複雜,那麼多麻煩東西,簡單不就好了嗎?
一开始被人物丑哭,后来不知道是美颜了还是习惯了还能看,没地图真不方便,男主像是买了赎罪卷,剧情真憋屈,我宁愿护山,救的一群什么人啊,一群白眼狼,人自救天才能救,最后还把救人技能浪费在站在那等死的废物朋友身上,被救之后果然又是个白眼狼,男主跟个笑话似的,完全同情不起来,早点听朋友的离开不好,冠冕堂皇说要守护,守到最后守护了一群垃圾,一群信神的把所有不好都怪罪到男主身上,到最后逼不得已才离开 后面太卡了,玩到神医那里没兴趣继续玩,剧情狗血没意思不云了,浪费时间
键鼠操作极为反人类,但不影响这是一个优秀的作品
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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