
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 43.1Kreviews | 94% | — | $19.8M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风和音乐都特别好,表白mili,有点容易迷路,战斗不是很难
我真觉得手感很好,还有就是莉莉可爱捏
Still looking longingly at this game a week after 100%ing it. Impeccable visuals and music setting the tone. Generally crisp feeling combat with a lot of variety in skill selection to suit various playstyles. Interesting setting, though the story telling doesn't expand on it as much as I might have liked. I think my only complaint about the game in the moment was wanting more detail on the map, but I don't mind it one bit after the fact. Lovely game in all aspects, will absolutely put it in my replayable metroidvanias list.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 57.6K | 93% | $9.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $19.6M | 86.5K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 18.8K | 95% | $24.99 | |
| $37K | 96 | 50% | $14.99 | |
| $741.1K | 1.3K | 82% | $12.49 | |
| $19.5K | 95 | 29% | $9.99 | |
| $2.9K | 52 | 38% | $2.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love itt
音乐和美术很喜欢,小矮子cos青蛙也很可爱,游戏难度适中;但是啊,上面是前期的情况,后期地图场景大量堆怪,什么叫一个上下房间塞了十来只怪,一堆大盾灵活得丫匹的骑士和空中体型巨大的鸟,行行行,我跑,然后锁房间强制打,对探图很不友好,难度飚升。
muy recomendado
好玩,有故事性,音樂很不錯,難度還可以
good game
不建议作为第一部高难游戏游玩,以及不推荐只为了美术音乐购买 优点 美术 音乐 莉莉很可爱,地图衔接做的很好 缺点 战斗前后摇极其严重,除了开局的骑士前摇小,剩下的全都极其笨重甚至骑士的后摇也不算小了,无法直接衔接闪避之类的,你既然做了类魂游戏,那我问你,什么魂游格挡成功 消耗使用次数 有高额冷却 只给反击伤害?甚至格挡还要打地图小boss,打完boss后获取的冲刺加强也有后摇.. 地图引导功能极其极其差,你要是做这种类元气骑士那种地图指引就做的正常一点,这游戏几乎所有的地图指引都可以评到最差,地图上标个红点谁知道具体在哪里,双生堡垒地图更是堪比蜘蛛网,地图左侧打完那个电梯之后往其他地方稍微走一走一回头发现门锁了 怪有点密(个人感受可以不参考) 难度跨越大了有点,一进双生堡垒就有一堆又肉又伤害高的怪迎接(个人感受可以不参考 地图内有关精英怪和boss技能基本都收集完才能去进入前面的一些封锁地区,为什么你游设计完技能是为前面地区服务却不是为后面的地图服务呢,
Everything is reasonably difficult until Ulv the mad knight. He's insanely difficult. If the storyline made sense up to this point or there was a way to lower difficulty to make him beatable, I'd recommend this (and finish the game). But the difficulty of Ulv and the utter disaster of the storyline makes me uninterested in continuing to try to move forward with it. Garbage game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.