
Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam + Google Play only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.1Kreviews | 94% | — | $7.2M |
| $3.99 | 21.6Kratings | 81% | — | $4.3M | |
| $3.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a pure tactical puzzle. I loved the top-down view and the ability to plan out your team's path before hitting "go." It’s very satisfying when a plan comes together perfectly, but it requires a lot of patience to get through the harder maps without losing a squad member. [The Breakdown] Graphics: Potato-friendly; clean top-down style Gameplay: Addictive; very strategic Story: Non-existent Difficulty: Hard to master Grind: None Worth the price? Yes Rating: 8/10
The best join-the-dots game for murderers.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Polish, Russian, French, German, Japanese, Simplified Chinese*languages with full audio support
| 338ratings |
| 86% |
| — |
| not modelled |
| $2.39−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先,游戏的画面表现非常出色。场景设计细致入微,为玩家提供了丰富的视觉体验。同时,游戏的音效也十分震撼,无论是枪声、爆炸声还是角色对话,都为玩家带来了身临其境的感觉。 在玩法方面,《破门而入》采用了独特的即时战略机制。玩家需要指挥SWAT小队成员,根据任务需求进行不同的战术部署。游戏提供了多种武器和装备选择,玩家可以根据实际情况进行搭配,以应对各种突发情况。 此外,游戏还注重团队合作和沟通。玩家需要与小队成员保持紧密联系,协调行动,确保任务的顺利完成。这需要玩家具备良好的沟通和领导能力,同时也考验玩家的决策和应变能力。 在难度方面,《破门而入》提供了多种难度等级供玩家选择。对于新手玩家来说,可以选择较低的难度等级,逐渐熟悉游戏机制和玩法。而对于经验丰富的玩家来说,挑战更高的难度等级将带来更多的乐趣和成就感。 值得一提的是,《破门而入》还支持多人模式。玩家可以与好友一起组队,共同完成各种任务,体验团队合作的乐趣。多人模式还提供了排行榜和成就系统,让玩家之间展开激烈的竞技对战。 总的来说,《破门而入》是一款非常出色的即时战略游戏。它结合了SWAT战术元素和创新的玩法机制,为玩家带来了紧张刺激的游戏体验。无论是喜欢即时战略游戏的玩家,还是对SWAT战术感兴趣的玩家,都可以尝试一下这款游戏。它将成为你的一款值得推荐的游戏佳作。
This game does not replace my dad
小时候就看见网上有人在玩,觉得一气呵成好帅气。现在玩到了,爽!
[b]Rainbow Six in a top-down view | KAMGUSTA's MINI REVIEW[/b] As title says, this is a strategic/tactical action/simulation of a rescue squad. It plays in real-time, but you manage it by pausing and issuing orders. It's simple, but difficult to master. A nice and robust game, but if you like these types of games you're better buying its sequel: "Door Kickers 2" which enhances it in every way. It's also great its spin-off: "Door Kickers: Action Squad", but it's a different genre of game. [b]Best played with keyboard & mouse Recommended buy price: 5$ Score: 7/10[/b]
A mixed one, the first missions start great and are alot of fun, but the tactical view is barebone. you rely on the team to work and react ontime, and enemys like the VIP Escort mission are cheating, so enemys will spawn from the outside step in and throw grenades thats stupid. aswell as moving sometimes the same will have different outcomes. so incase of it beeing a special game and a great idea i have to admit YES its awesome, but as a tactical simulation its bad and if you want to plan something like lets say in the old rainbow six games and watch it happen you will get so much problems its not worth your time.
Door Kickers is a top-down, real-time tactics game that puts you in control of a SWAT team tasked with executing high-stakes raids, hostage rescues, and counter-terrorism operations, it blends fast-paced action with deep strategic planning, making it one of the more compelling entries in the tactical shooter genre. What sets Door Kickers apart is how it ditches traditional turn-based tactics in favor of a hybrid system where you pause time to issue orders, then watch the operation unfold in real time. This approach creates a satisfying loop of plan, execute, and adapt, where the success of a mission often hinges on precise timing, smart angles, and learning from failure. At its core, the gameplay revolves around the planning phase. Before each mission begins, you have the opportunity to draw paths for each operator, stack them at doors, position them to breach, and assign specific actions like flashbang throws, door kicking, or synchronized entry. The controls are intuitive and responsive, allowing you to layer commands and make fine adjustments with ease. Once the plan is set, you hit play, and your team springs into action. You can pause the mission at any time to revise your strategy mid-operation, which adds a dynamic layer of flexibility and keeps the gameplay feeling fluid and reactive. The tension builds as each room is cleared, never knowing if a hidden gunman might be lurking just out of view. That blend of planning and execution is what gives Door Kickers its unique edge—it rewards patience, tactical thinking, and rapid adaptation. The mission design is where Door Kickers truly shines. Each level is compact but dense, requiring you to think like a real-life SWAT commander. Room layouts, enemy placements, and hostage locations are randomized just enough to keep replayability high while still maintaining a sense of structure. The game gradually introduces more complex mission types, like bomb defusal or VIP protection, which force you to rethink your standard tactics. As your team gains experience, you unlock new classes and abilities, from breachers and stealth units to shield carriers and snipers. Each operator can be customized with different gear and weapons, and the progression system strikes a good balance between giving players meaningful upgrades without becoming a grind. Visually, Door Kickers adopts a clean, minimalist art style that complements its strategic focus. The top-down perspective and detailed room layouts make it easy to read the battlefield at a glance, while subtle lighting and audio cues add to the tension. The environments are varied enough to keep the gameplay from feeling repetitive, and small details—like the sound of a flashbang echoing through a hallway or the muffled thud of a door being breached—add a satisfying level of immersion. The interface is straightforward, and mission objectives are always clearly communicated, allowing players to focus on tactics rather than struggling with navigation or cluttered HUDs. The game does have a few limitations. While the campaign is lengthy and the community-created missions extend the content even further, the lack of a narrative or character development might make it feel sterile for players looking for a more story-driven experience. The learning curve can also be steep for newcomers unfamiliar with tactical shooters, especially when dealing with line-of-sight mechanics or mastering the timing of simultaneous actions. That said, these challenges are rarely frustrating—Door Kickers encourages trial and error, and each failure feels like a learning opportunity rather than a punishment. Over time, you begin to develop an instinct for room clearing, target prioritization, and how to manipulate the layout to your advantage. What makes Door Kickers especially impressive is how well it supports multiple styles of play. Whether you're a perfectionist who wants to plan every second with frame-accurate precision, or a more fluid strategist who prefers adjusting on the fly, the game accommodates both approaches. It also features a powerful mission editor, which has resulted in a robust modding community that continues to breathe new life into the game years after release. Between the official levels, user-created scenarios, and customizable squad loadouts, Door Kickers offers an incredible amount of content and variety for its price point. In summary, Door Kickers is a masterclass in real-time tactical planning. It captures the thrill and complexity of close-quarters combat without the need for flashy graphics or bombastic storytelling. The focus is squarely on intelligent design, rewarding precision, teamwork, and adaptability. It's a game that appeals to both hardcore strategy fans and casual players willing to invest the time to learn its systems. Whether you're meticulously breaching a room or recovering from a failed raid with a new approach, Door Kickers is an endlessly satisfying experience that proves that good tactics, not twitch reflexes, are what save the day. Rating: 9/10
Is it no longer possible to play this game on macOS? I’d like to know if there are any plans to support 64-bit. I can’t wait any longer for Door Kickers 2 to be officially released! Please save me.
Patear puertas es mejor que patear viejas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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