Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The unforgiving, award-winning SWAT tactics and strategy game. *** RockPaperShotgun’s 'Bestest Best Tactics game' award *** *** “Door Kickers is a game about cops kicking down doors, and these doors are a lot of fun to kick down. It is also very hard, and I love it for that.” *** 84/100 – PC Gamer / Ian Birnbaum *** ”It evokes lot of the more demanding thrills that modern games have left behind, the grit and the hard won satisfaction of overcoming intimidating challenges, or the experimental fun of spending hours tinkering with all the different ways you can play through a big, open-ended level. I had a blast inching my way through pretty much all of the harder stages in this game and I also think you might have a blast with it too.” *** Super Bunnyhop *** “It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.” *** Indie Statik Door Kickers mixes old school, no-quarter action/strategy with modern ergonomic interfaces and puts you in command of a SWAT team during a tactical intervention. Analyze the situation, plan team routes, choose equipment and breach points, and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger. Includes a new campaign, as well as full cross-platform saves compatibility and an all-new interface designed specifically for touch based platforms. It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps and losing no people, that’s a skill harder to master. Quick Points: § 80 single missions, 6 campaigns and unlimited gameplay via mission generator § Over 65 weapons and gear items to use and overcome the enemy. § Top Down perspective for optimal strategic analysis § Real Time With Free Pause § No turns, no hexes, no action points or awkward interfaces § Realistic but action packed § Non-linear levels, freeform strategy Website https://www.inthekillhouse.com Facebook - https://www.facebook.com/KillHouseGames Twitter - @inthekillhouse
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #28, worst BR #70 · 6 markets collected
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 17, 2026 · 37 readings
Google Play shows “500,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
The unforgiving, award-winning SWAT tactics and strategy game. *** RockPaperShotgun’s 'Bestest Best Tactics game' award *** *** “Door Kickers is a game about cops kicking down doors, and these doors are a lot of fun to kick down. It is also very hard, and I love it for that.” *** 84/100 – PC Gamer / Ian Birnbaum *** ”It evokes lot of the more demanding thrills that modern games have left behind, the grit and the hard won satisfaction of overcoming intimidating challenges, or the experimental fun of spending hours tinkering with all the different ways you can play through a big, open-ended level. I had a blast inching my way through pretty much all of the harder stages in this game and I also think you might have a blast with it too.” *** Super Bunnyhop *** “It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.” *** Indie Statik Door Kickers mixes old school, no-quarter action/strategy with modern ergonomic interfaces and puts you in command of a SWAT team during a tactical intervention. Analyze the situation, plan team routes, choose equipment and breach points, and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger. Includes a new campaign, as well as full cross-platform saves compatibility and an all-new interface designed specifically for touch based platforms. It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps and losing no people, that’s a skill harder to master. Quick Points: § 80 single missions, 6 campaigns and unlimited gameplay via mission generator § Over 65 weapons and gear items to use and overcome the enemy. § Top Down perspective for optimal strategic analysis § Real Time With Free Pause § No turns, no hexes, no action points or awkward interfaces § Realistic but action packed § Non-linear levels, freeform strategy Website https://www.inthekillhouse.com Facebook - https://www.facebook.com/KillHouseGames Twitter - @inthekillhouse
Stats
Sums Google Play + Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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