
Have you ever wanted to be president? or prime-minister? Convinced you could do a better job of running the country? Let's face it, you could hardly do a worse job than our current political leaders.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Democracy 3 is the work of a single developer, Cliff Harris from the UK, an indie games veteran who has been making games since 1997 and programming since he was 11 years old. Cliff gets some 'help' from his cats, but frankly not much...Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.3Kreviews | 74% | — | $7.2M |
| $7.49−70% | 194ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I eliminated poverty, asthma, and environmental pollution all in one turn and then I was IMMEDIATELY assassinated while opening a school. 10/10 no notes
How to make money in Democracy 3: - make all drugs legal - allow all ages to buy and drink alcohol - set drugs and alcohol tax to the max - profit
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Polish, Portuguese - Portugal, Russian, Simplified Chinese
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I cut all the funding for schools, social security, and welfare, instilled a police surveillance state, equipped every police officer with machine guns, made capital punishment widespread, censored the media, censored the internet, criminalized homosexuality, and made church attendance mandatory by punishment of imprisonment, left the federal economy in shambles and still won the election every year
Tried to make America great again. In the end the crime was low, environment was clean, people were healthy, educated, had homes, and money in their pockets. Assassinated by the liberals. 11/10 for Realism.
This game is neat That's it. it's not really "good", nor is it bad. Just neat. But neat is not worth $25 While the simulation behind the politics is impressive, there is no impact whatsoever. The systems are too easily gamed, you don't have any meaningful interaction with the game's political faction, and for a game that is entirely about passing policy there sure as ♥♥♥♥ aren't many policies to actually pass. On top of this, in spite of the game seeming to have a complex simulation of policies interacting with each other, the game is actually very simple. Too simple. So simple that as soon as you figure out how to play the game it becomes easy to turn the U.S. into a Stalin styled communist country, or turning Germany back into a fascist state. LAUGHABLY EASY. The title "democracy" is misleading because the player is, in effect, a dictator. One who has sole control over every single policy and has absolutely no real opposition or allies to get their policies passed into legislation... You know. like a REAL democracy. Though this game advertises itself as a politics simulator, it only does one aspect of it and as a result this feels blatantly unfinished. Because by the game's logic, literally the only way to have any effect on policy is to be the president or prime minister. Anyone who is familiar with politics knows how childish this notion is. One of the biggest things that makes politics so compelling and frustrating is the conflict from differing parties. Even the president will have a huge hassle getting legislation passed if the senate simply votes against it. This showcases just one of the many missed opportunities that this game passes up. All in all, Democracy 3 while impressive at first glance, is ultimately shallow, boring, and limited. The biggest insult is the $25 price tag for a game with less depth than many browser games
>Capitalists hate me >Increase capitalists support through policies and speeches >50% Support from the capitalists >Assassinated by the capitalists 3 turns later
只要你动了走社会主义的心思, 这2B游戏的DEBUFF就来了
It presents itself as a deep poli sci simulator but it's a very simple game and there's not much to do after playing as each country once or twice. You will be assassinated with absurd frequency.
Two main problems with this as a game 1) In no universe is this ever worth the full $25 asking price. If it is 70% off as part of a sale THEN it becomes viable, but that leads to the second problem: 2) It's still far too easy to run a country to whatever you want it to be. Here's how the game works. At the start you are presented a number of problems to eventually solve, and each turn you get points to make policy adjustments in order to solve those problems. Small policy changes like "Legal Aid for the Poor" will only cost you about 3-4 points, Creating a "CO2 Tax" will cost you lose to 39 points, and you get about 10-20 points a turn depending on how your cabinet is staffed, which is randomly selected for you at the start of the game but you can clear out and restaff at will. That's all there is to it. You adjust a bunch of sliders on policies to try to solve problems presented at the start. Some other problems may pop up later in the run, but if you make it past your first term you usually can build up enough points to handle whatever else gets thrown at you later in the game. Picking different countries presents you with different problems to solve, but overall there's not much to it. The workshop does okay with creating new nations and introducing new policy ideas to play with in addition to the base game, but overall this game as a political simulation is very surface level and not very deep. I only sunk 130+ hours into the game to get all the steam achievements as part of a completionist phase I am going through, found out that two of the achievements can only be earned if you download mods of the workshop, and then I was quick to move on from this game after that. There is a "Democracy 4" game which is VERY SIMILAR to this one, I have no desire to check that one out and feel like I got as good of a taste as I will get from this game.
Game currently fails to launch. Community discussion is filled with posts about this and developers have stopped responding. Don't buy.
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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