
Fight & strategize your way through spectacles and arenas - rise from lowly slave to Grand Champion and earn your freedom. Or... die trying. This Gladiator RPG Roguelite features in-depth career management and a unique physics simulated combat system. To those who are about to die, I salute you!
Modeled estimate, not a reported figure. How we estimate →
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About
Get ready to re-learn how to fight. This game features a physics based combat system with directional attacks. It'll take time to master! Don't worry, gladiators exist to be sacrificed. You control your character fully, at all times, based on complex inputs - you will never sit there while an animation plays.
This game's combat will take practice: at first you will find it hard to even hit anything properly. To win and master combat you will have to slow down and pay attention, pressing random buttons in a panic will only send your gladiator to an even earlier grave. You will learn how to move, how to use momentum to hit HARD, how to hit targeted weak spots and eventually, you will make up your own moves and fight in your own style.
Take control of a gladiator with a single life, that you lead to an inevitable dea- I mean, to victory and glory! Fight from the Pits to the Arena into the Stadium, pleasing larger and larger crowds until you finally become a legend of the Grand Stadium.
There are many roads to becoming champion. Try different approaches and improvise through the randomisation to survive in the long run.
Deal with random events, choose your next matches, please the rich patrons, please the crowds, expand your school, setup your training regime, bribe for information, hire professional help... and much more!
Progress and purchase/loot weapons and armor. Master 8 weapon classes that all play differently. Spend hard earned gold and influence and outfit your character piece-by-piece.
Step into over a dozen arenas of different sizes and styles, each with random variations.
Fight in group battles or take on tense one-on-one duels that test your skills. How long can you last before your inevitable glorious death?
Starting backstories with different traits and goals
Permanent bonuses for each backstory's victory
Dynamic audiences that respond to your actions. Don't just win: entertain!
A ranking system with rewards (levelling up)
Character skills that grow as you perform the relevant actions
And much, much more!
Now into the arena, Aspirant!
Jordy

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So much love goes into this game from such a small team, and its really great. Every addition has been great too. Some things I don't like so much (can't fully name your gladiator, balancing patrons is a bit hard when they all hate you if you don't pick their match [seems artificial] ) but it is among my favourite games and deserves your time and money. PS-- Please implement a graveyard so I can look back on former gladiators of the past, and not have to track them in excel myself like the geek I am.
I love this game. The combat is a mix of examina - die by the sword - and mount and blade- Physical based yet accessible. someone says might be a bit repetitive, but I would say it's his strength: a very good casual game with an excellent combat system
its fun, hard but fun. lots of replay value and it gets updates
As someone who's played a lot of "Colosseum: Road to Freedom" when I was younger, I really appreciate this game. It can be a bit janky when you try to hit people's jello body at just the right angle with your noodle arms but it's fun and the jank definitely has gotten better. I know there's a certain crowd that gets really upset over this but adding gladiatrix as playable characters and to fight against, would be appreciated.
i get so locked in just to survive 20 weeks like a monster, just to lose into week 4. JUST TO STAY AT WEEK 4 OVER AND OVER!
lacks optimization
Cool game, but very jank and runs poorly on a GTX 1070 and 16 gigs of ram.
Game is pretty good overall. There is one major thing holding it back, and it's parrying without a shield. It's bad, especially in over-the-shoulder mode. There's this auto-parry mechanic that makes your character move their arm to (supposedly) meet the opponent's weapon in order to parry. That's what it's supposed to do, but in reality what it translates to most of the time is your character deftly moving their weapon out of the way of the enemy's attack. You're supposed to keep your cursor on the enemy's weapon to execute a successful parry, but not only is this extremely difficult, it often doesn't even do what it's supposed to do and you end up taking damage anyway. It just turns most fights into a dull damage trade à la Skyrim. I will definitely change my review once parrying is focused on and improved in an update.
I liked it, and I beat it. Probably wont play it again.
Roman soldier cool
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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