
Rediscover the dark fantasy classic that defined the modern ARPG genre; fully remastered with a new class, fresh content, quality‑of‑life upgrades, and an overhauled endgame. Chain brutal skill and item synergies, rise in power, and carve through Hell’s armies with up to eight players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7/day in the week to Sep 11 → 16.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo II: Resurrected – Infernal Edition includes the critically acclaimed remaster of Diablo II and its Lord of Destruction® expansion, together with the brand-new Reign of the Warlock DLC.
Journey through the Hell-scarred land of Sanctuary; faithfully preserved and enhanced with modern 3D graphics, remastered audio, and updated cinematics.
The included Reign of the Warlock DLC expands upon the Diablo II: Resurrected experience with the brand-new Warlock class, an overhauled endgame, fresh mechanics, and modern quality-of-life updates.

Experience the story of a world ravaged by eternal conflict between the forces of Heaven and Hell. Obtain powerful items, master over 200 awe-inspiring skills across eight classes, and vanquish the minions of the Burning Hells in 8 player co-op. Dominate the leaderboards, then get a fresh start with seasonal ladder resets that introduce new challenges.

The Warlock arrives in Diablo II: Resurrected, a master of shadow who turns the power of the Burning Hells against itself.
Command forbidden power through three unique paths:
• Demon focuses on enslaving hellspawn and binding them into loyal, fearsome allies that fight at your command.
• Eldritch channels searing mental magics into ordinary weapons, transforming them into conduits of devastating force.
• Chaos unleashes the raw elements of Hell, fire and shadow allowing you to rain elemental destruction upon your enemies from afar.

Collect new Unique items, sets, and runewords to create powerful new builds for classic classes.
Take on expanded endgame challenges with Terror Zone updates, the Colossal Ancients fight, reworked enemy difficulty scaling, and new mechanics that reward strategy and class mastery.
Track your progress with the new Chronicle system, which shows all the items you’ve collected account-wide and rewards completionists with exclusive bonuses.

Diablo II: Resurrected – Infernal Edition includes powerful quality-of-life updates without compromising Diablo II’s iconic feel. The new customizable Loot Filter reduces screen clutter, helping you identify the gear that matters most to you. Managing resources across characters is also easier than ever with updated Stash Tabs, including dedicated tabs for gems, materials, and runes for quick sorting.
Feeling nostalgic? Switch freely between eras and experience Diablo II the way you remember.

Celebrate your journey through Sanctuary and beyond. Instantly unlock Kervek the Putrid Pet and the Forbidden Tethers Back Trophy in Diablo IV, giving your wanderer a touch of forbidden flair. You’ll also receive the Horadric Cube Housing Item in World of Warcraft, a timeless artifact to display proudly at your home in Azeroth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1099 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love diablo 2, I love this remake, but blizzard can choke on a bag of rancid roaches for forcing you to be online to play this game properly on the steam deck, which is why I bought this game. There's no cloud saves at all, so your offline characters don't get transferred from pc to deck. As for online if your wifi isn't good then there's a 1 second delay between picking up an item and it actually registering. There's also this stupid online check which forces you to login at least once every 30 days otherwise you're not allowed to play the game you purchased. Why even have an offline mode if you won't allow me to stay offline? I just want to play the stupid game without being nagged all the time jfc
Cannot play offline even after logging to battle.net and launching the game online once to properly activate it. I tried to play while on a trip without any internet connection available and the game won't even launch. I thought it was possible when reading some other comments but it was not to be. Starting steam in offline mode & trying to play this game is not possible. This kind of publisher/developer behavior with their permanent online connection requirements or Denuvo DRM is a Blight on the Gaming Ecosystem. It really is disheartening. The remade graphics are nice and D2 has a really good gameplay loop; but I can only play it when I'm not on the move. Not angry. Just sad...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #51, worst DE #99 · 11 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]A Classic for a Reason[/h1] I haven't played Diablo II before, but have always heard about how it's the best Action-RPG of all time. I've been waiting for the Steam release of the remaster for 5 years and finally, we have it. What took you so long Activision? Now please bring Starcraft, Diablo I and III, WoW... even though I am not interested in MMO. [h3]Gameplay and Remaster[/h3] The remaster does exactly what it should. It modernizes the visuals while staying faithful to the original game. It still feels like Diablo II, just much easier to go back to today or get on it for the first time. https://steamcommunity.com/sharedfiles/filedetails/?id=3799391080 What surprised me the most is how much better the progression feels compared to Diablo IV. Every level, every new skill point and every piece of gear actually feels rewarding. You're constantly looking for your next upgrade instead of waiting for meaningless stat increases. The pacing is also much better. It gets into the action quickly and never wastes your time with unnecessary systems or live-service mechanics. Diablo IV has smoother combat, but I enjoyed Diablo II's overall game design much more. [h3]Finally, No Lag[/h3] The biggest improvement for me isn't even the visuals. No constant rubberbanding. No random lag spikes. No always-online nonsense ruining the experience like Diablo IV constantly did. I can finally enjoy Diablo without fighting the servers every few seconds. It's crazy that a 20-year-old game gives me a smoother experience than Blizzard's newest Diablo. https://steamcommunity.com/sharedfiles/filedetails/?id=3799391262 [h3]Final Thoughts[/h3] Diablo II is still the better Diablo. Diablo IV may have prettier graphics and more modern animations, but Diablo II has better progression, better pacing and a much more rewarding gameplay loop. Some classics really never get old. [h1]SILVER MEDAL[/h1] Follow My [URL=https://store.steampowered.com/curator/40523765-Bearsonal/]Curator Page For More Reviews ⚜️[/URL]
Classic game, I played this on the cds i played it on battle.net, i bought and played it here. 9/10 But if battle.net can import my characters and carry over my account, why can't i just play the game I already own on battle.net on steam? Why do I have to buy it again? Is this skyrim? I now own like 4 editions of this game lol.
Cannot play the game I purchased and own unless I log in online and verify my license. Instant no, do not buy this. Sail the high seas.
I HATE BATTLENET i hate bnet i hate logins i hate live service modes i hate blizzard i hate steam for putting this on here as if you could just loig in and play i hate bnet i hate battle net i hate bnet i hate bnet i hate battlenet i hate battlenet i hate battlenet I HATE BATTLENET I HATE BATTLENET I HATE BNET I HATE BATTLENET I HATE BNET I HATE ATTLENET I HATE BATTLENET I HATE battlenet i hate battlenet i hate battlenet i hate bnet i hate battlenet i hate bnet
You need to be online to validate game. I bought it on Steam, I guess Steam has validated it already, but that's not all. You can't even turn off the game to log in to Battlenet. You have to force close it, because they haven't added button to login or turn off the game. What a joke of a company Blizzard became.
Now I understand why Diablo II is a staple of gaming history. I tried it for the first time recently, with zero nostalgia attached, and I'm completely hooked. Complex doesn't automatically mean good. Diablo II is deep and complex, yet somehow incredibly simple at its core. Explore, fight, loot, upgrade, progress. The gameplay loop is ridiculously satisfying. But what I appreciate most is how restrained it feels. It's dim. It's dark. It can be slow. It isn't constantly trying to light up my dopamine receptors with flashing rewards, notifications, battle passes and endless noise. So many modern games feel like slot machines at a casino, constantly fighting for your attention. Diablo II just lets the game speak for itself. And there's something incredibly refreshing about playing a COMPLETE game. No Early Access. No waiting six months for the next content drop. No FOMO telling me I need to play this week or I'll miss something forever. The game is simply there. As it was. As it is. You progress because progressing feels rewarding, not because a timer told you to. I'm extremely pleased with my first Diablo experience. Decades later, I finally understand why this GAME is LEGENDARY.
Must be online, must have a Battle.net account to play. Absolute non-starter. I just wanted to play a revamped Diablo in peace.
This stupid license only works when linked to BattleNet. Shame, I was looking forward to reliving this experience. Could have been prevented if I wasn't optimistic and actually read the ♥♥♥♥♥♥♥ requirement.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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