
The highly popular and quirky "idle game that you want to actively keep playing". Explore, craft, gather & manage resources, find secrets and build your base out of nothing! Buy land to explore and expand!
Modeled estimate, not a reported figure. How we estimate →
Media

About





Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Abandonware, lead dev left the project unfinished with no word on steam. If you do buy expect fps stutters, game breaking crashes, and a generally unpolished game. Onto the actual substance of the gameplay itself in it's current state. The main gameplay loop is farming materials to unlock islands and fighting bosses, each one increasing the power and tools available to the player, and the ability to semi automize the production of some resources. The a bit of the mid game is a bit of a slog, slow and boring. Late game is farming the big void to deeper and deeper levels. It's pretty simple and enjoyable for the most part. If only it had been finished and with the promised multiplayer could i give a positive review.
The game itself would be amazing, but it was abandoned by the dev a long time ago. Still a lot of fun, but it's important to be aware of that before purchasing.
It is okay but so tiresome. There was many many years ago some publisher and developer drama and game stop get updates and now game is very outdated and not fun play.
El dev es un mogolico
La existencia de ese árbol me está dando ansiedad; tengo que picarlo. OH DIOS MÍO, SALIÓ OTRO ÁRBOL, DEBO PICARLO. Y continué indefinidamente.
This is what an incremental game needs to be. Yes it has an "end" where upgrades don't matter as much anymore, so any work is just adding a grenade to a mass driver from space, but that's just it. You can go to rediculous levels and dominate the world you're given. I got to lvl 100 in that dungeon to mark it as completed. 30 hours to complete this fun, incremental, top down "fps", terraria x muck, story, puzzle game. It's worth it as it's satisfying.
I scraped the dung from every floor, secretely bought it from every market - Tile by tile I laid it down and now you cannot escape it anymore... My Empire of poop.
好玩啊,有生之年能等到联机版端上来吗
Eh, i tried a second playthrough recently, honestly, it's not a very well balanced game. For one, the level scaling is insane later on, like, it takes me over 100k exp to level up, and i'm getting 5-15 xp per mine/kill. You can make scrolls which give tons of experience but then that kinda defeats the whole purpose of level ups? Why should scrolls be almost the exclusive way to level up? xp should scale up as you progress but it doesn't really... The easiest way to get money is to just collect a bunch of low level resources and sell it in bunches. Gems are the most valuable thing, but they're necessary for EVERYTHING. You can get banks which gradually produce money, but they're not even worth it. Takes forever even with the bank upgrade Crafting anything takes far too many resources and resources are crafted extremely slow, especially late game ones... And on the topic of gems, you need 1 of each gem for many basic resources, the royal steel and the royal cloth. Earlier on you only get gems VERY rarely or from beating bosses or something, but it's hard to collect them. I know it's called "forager" but this game feels like a grindfest with many of these recipes, like, the next pickaxe takes 10 electronics. Electronics take a lot of resources to make as it is, but even once you have the resources it takes like 10 minutes to craft ONE. 3 minutes or so if you buy a power plant(which, you guessed it, costs electronics to make lol). Every time i craft something i look at the next recipe and go "What, it takes THAT much?!" lol, the requirements are way too high... as i saw people say online "it feels more like an idle game where you just sit around waiting for things to craft" lol. I was finally able to upgrade one factory to a nuclear one, only to find out it barely even goes faster and now it requires fuel, which is hard to craft and if it runs out it shuts down completely... Lastly, why in the world does it require poop to make land, and then they have a quest that requires 500 poop so you can't spend any of it to make any land, and poop is surprisingly difficult to get lol, there's a lot of ocean spots on the map that i want to fill in, but i need poop to craft land pieces and the only way to get poop is to either wait for animals to poop or craft animal food(which requires poop to craft btw lol) . Why in the world do land pieces require poop in the first place, am i just walking on poop everywhere?? lol I would like to add, the only reason i was able to suffer through 40 hours of this game is i was listening to podcasts and stuff while doing so. While i did two playthroughs of this game, I never got to the end the first time, then i did the second time only to realize it doesn't really HAVE an end... you just hit a wall and it's over. Well, there was a few more pickaxes and stuff to craft, but honestly it's like why spend hours crafting these insanely difficult tools when i already have all pieces of land
abandonware - runs horribly, buggy, boring after early game and lots of waiting
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Thai, Turkish, French
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Trailmakers | $23.9M | 37.7K | 92% | $24.99 |
| Core Keeper | $23.9M | 65.6K | 93% | $13.99 |
| S.T.A.L.K.E.R.: Shadow of Chernobyl | $23.7M | 48K | 95% | $19.99 |
| Golf With Your Friends | $23.7M | 74.7K | 87% | $14.99 |
| Dwarf Fortress | $23.9M | 31.3K | 95% | $29.99 |
| Insurgency: Sandstorm | $23.6M | 132.7K | 85% | $7.49 |