
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 696 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As always, we see a great version with an even better story from Bethesda. The story of the game is so interesting that I want to go to the end and experience its new DLC. The game is optimized and has great gameplay. It is also fast and attractive. It is not even a single beat. Overall, it is a great experience. I recommend it to players.
其实前作永恒我是没给好评的,一是到处塞跳跳乐把我血压搞上去了。 二是最开始的时候永恒还搞了个联网通行证系统我老掉线,不过现在通行证皮肤都并入豪华版dlc了,算是不错的补救。 但是id我是绝对给好评的,甚至永恒到了2025年还在更新官方的mod工具和支持。 这一作也是好玩的,盾锯和长矛的切换太好玩了。 可惜被首发价格和优化拖累了,最后为微软的市场决策和多元化背锅。 【为什么你们这种没有需要守护之物又空虚的人能活下去,而它就得死?】 ps:Kaibz Mod已经可以让原版战役切换长矛了
Чудова гра, особисто для мене, це найкраща частина в серії
Genuine banger. It's insane to have a trilogy of games that not only rule but each game has a very unique gameplay feel that is executed so beautifully that it really is up to preference on which is your favorite. Prayers out for Id Software.
Best DOOM game ever made
I regret buying it, I wasn't convinced by the premise "stand & fight" iD made this entry before it was even released. Now playing it, the game bores me. Personally, everything feels like a downgrade from eternal. Yeah you are still somewhat mobile but it is lightyears away from eternal. The gameplay loop is far more restrictive resulting in it feeling like one QTE. Wherein even movement is determined. The music is the biggest letdown but was expected.
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[h1] EL PADRE DE LOS FPS LO HIZO DE NUEVO. [/h1] Ahora mismo es el mejor momento para jugar este juego, lo que han logrado con la trilogía actual de doom es una locura. Narrativamente la historia en este juego tiene un enfoque mas directo, tiene una muy buena historia que da mucha mas información sobre el Slayer, junto con el DLC. Es algo que en los anteriores flojeaba mucho y en este me gusto mucho mas. El gameplay aunque no es igual de frenético como eternal el juego es muy entretenido y dinámico con un sistema de progresión muy interesante, la campaña principal tiene misiones muy entretenidas tanto con el dragón como con el meca que le dan mas variedad. Pero sin duda alcanza su peak en el dlc, el mejor combate de doom hasta el momento. Gráficamente es un deleite el diseño de arte de los escenarios y se ve espectacular, y sobre todo que esta muy bien optimizado y sin duda el motor grafico brilla muchísimo. El soundtrack es algo que si siento que se quedo algo atrás, que si bien es cierto hay temazos que se quedaran contigo pero muchos otros si están algo bajo comparado con el soundtrack de eternal. En resumen; vale totalmente la pena jugar el juego base y el dlc, en general es muy divertido y rejugable con un buen gameplay.
本体如果说只能给到8.5分的话,算上dlc可以给到9分乃至10分,长矛的加入补全了最后一块拼图。 长矛刚上手的时候体感好难用不如盾牌一根,等到技能点点的差不多的时候初见端倪了,盾牌修复完毕和满配长矛一起用的时候恍然大悟,然而这时候游戏本体加上终局玩法已经结束了,一开始玩的难受到后面意犹未尽爽杀。 这才是doom该有的战斗节奏和狩猎[spoiler] 前提是别开噩梦以上难度 [/spoiler],能用比永恒少了多的多的操作换来了相同的爽感,好评 没有新游戏+有点难受,能用满配装再通一遍dlc乃至是本体的话就更好了,现在只能盯着那四个大师关反复游玩 [spoiler] 电脑里有一款近战有四个键位的fps游戏 [/spoiler] [spoiler] 且玩且珍惜说不定是doom最后一部作品了 [/spoiler]
Pure aura
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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