
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 217.4Kreviews | 91% | — | $111.4M |
| $29.99 | 42.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2449 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do not force me to log in to an additional account just to play a game in single player that I have already paid for.
Fun game but didn't like it as much as DOOM 2016. Too much platforming and the need to constantly swap weapons kinda kills it for me at times. But when the gameplay loop is working it SMACKS. Incredible soundtrack as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.3M | 191.2K | 82% | $39.99 | |
| $112.1M | 91.7K | 84% | $39.99 | |
| $109.6M | 72.2K | 91% | $44.99 | |
| $113.5M | 136.1K | 96% | $29.99 | |
| $109M | 79K | 72% | $39.99 | |
| $114.1M | 317.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.3M | 155.3K | 96% | $19.99 | |
| $47.3M | 46K | 88% | $49.99 | |
| $807.5K | 8.8K | 93% | $4.99 | |
| $53.2M | 117.4K | 90% | $29.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
| $9.89−67% |
| 266ratings |
| 82% |
| #168 |
| not modelled |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I started to consume concrete after finishing this game. 100% recommend
Купил саундтрек, а тут оказывается игра в подарок. Мелочь, а приятно.
Знают демоны в аду Что накликали беду Чуют точкой номер пять Что пора быстрей Бежать плачут импы и Бароны разлетаясь как Вороны в норы Прячутся как мыши и Сидят как можно тише К ним идет с ружьем Двухствольным с Автоматом недовльный Парень с крепкою Броней чтобь стать для Них судьей их свинцом Накормит бодро Заполняя кровью ведра Кости все сломает в раз На очко натянет глаз Будет резать будет бить Всех стараясь Истребить расчленять Сжигать и рвать Ращеплять ломать Взрывать хоть ты Тумбочка хоть шкаф Хоть ты гладок хоть Шершав не спасут тебя От смерти и ни боги и Ни черти лучше с Парнем не шути десять БФГ из Десяти
К платформингу претензий почти нет, хоть он здесь явно лишний. Главные проблемы игры - постоянная нехватка боеприпасов и отсутствие свободы выбора. Разработчики лишили игрока гибкости, навязав строгий паттерн поведения. в DOOM 2016 каждый мог выработать собственный стиль, подобрать любимый арсенал и играть в свое удовольствие. В DOOM Eternal же приходится переступать через себя: игра жестко наказывает за попытки отступить от задуманного авторами сценария. Вдобавок добивания из опциональной механики превратились в обязательный элемент, который быстро утомляет своей частотой
https://www.youtube.com/watch?v=_HTkg-6sfLw I had a blast with this one. It's essentially a fast-paced combat puzzle where every weapon and mod has a specific purpose against different demons. Swapping weapons on the fly to strip enemy shields or destroy their weak points feels incredibly satisfying. It forces you to stay aggressive and never stop moving. Easily one of the most intense and rewarding shooters ever made.
So, this game is trully amazing im giving it a solid 10/10. This game gives an unbelievable and unique expirience and gives a feeling that makes you incorruptable. Its a great way to spend your evening by slaying down all that scum that game gives you. Amazing gameplay, story, epic cutscenes and fantastic optimization my pc does like 300 fps with no trouble at all. I defenetely recommend this game. (sorry for possible misstakes english is not my native language)
DOOM Eternal is like classic doom but faster and with more violence If you at all like boomer shooters, movement shooters, or good old fasioned brutality DOOM Eternal is a must have
I don't care what anyone says. Between DOOM 2016 and The Dark Ages. This one has reached the PEAK of gameplay of the series. Exquisite levels of speed and brutality, when playing on ultra violence every encounter is like dancing with death and yet when you master it. You feel like a god. And by the end the demons will fear you. For they cannot stop you. Fun exploration, great moments, tense and rewarding gameplay and you have imo; A fantastic entry overall. Hell on earth has never been this fun. Oh but the battlemode is ass don't bother with that. Otherwise the game is a masterpiece in my eyes and would recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.