
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ХЗ прикольно
Красивое оформление, музыка залипла в голове на несколько лет (no joking). Механики с кубиками и их использованием интересные. Было весело! Много рандома, для кого плюс - для кого минус. Мне такое не совсем заходит, но зато реиграбельность есть. Несколько персонажей-кубиков, несколько вариантов прохождения - залипнуть можно надолго при желании (но надо ли вам? только если оч нравится такой жанр рогалика).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. I'm 15 hours in and having a lot of fun. My only complaint is that it can get repetitive after a while.
Great Variaty of game modes and keeps it challanging
Dicey Dungeons is a comfy pleasant game that I've come back to a lot. Playing through the whole thing again after over a year of not playing it was a treat. It's very tightly designed and the different spins on mechanics as you progress are strategically interesting. I like the focus on just getting through each fight rather than building something insane that will solve every problem. The theming is fantastic and I was surprised at how much I enjoyed the little tidbits of writing. The music is also great, it wasn't a type of music I generally imagine myself liking but it weaves into the experience very well and I've found myself listening to it outside the game. Honestly my favorite roguelike.
I absolutely love this game! Some people are stating that this game isn't a challenge at all, and I do agree for the first few little episodes as you get to understand the contestants and their abilities (once you hit the robot it starts to pick up the pace), but over time the game gets more difficult and it really requires you to think about the battles and what you really want to add to your inventory and whatnot. The art style is super silly and the soundtrack is absolutely energetic and fantastic - 11/10 easily! As soon as I opened the game for the first time I couldn't help but dance a little lol. If you enjoy puzzles like I do and a little bit of a gamble at times (with nothing too on the line because it's just a game), then this game might just be for you!
Pettiness alert: The singular form of "dice" is "die," and it drives me to distraction that a game about dice repeatedly gets this wrong. I've played through the first episode with the first five characters. So far, it seems just OK. Each character having different gameplay mechanics is interesting, but during each game, it doesn't feel like there are enough interesting decisions to make. You only ever get a handful of items, upgrades are often underwhelming, and none of the trades I've encountered were worthwhile. The UI has room for improvement as well. I should be able to view my inventory/equipment from any screen instead of having to backtrack. It would be nice if the game consistently showed tooltips about what different statuses do. (Maybe there's a setting for that somewhere; I didn't check.) On the whole, it feels like there's a lot of wasted potential here, and I'm glad I didn't pay full price.
모바일에서도 다 깨고 PC로 다시 깨는 중,
interesting, funny game
骰子機率並非隨機,明顯被開發者惡意調整過
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.2M | 191.8K | 97% | $24.99 | |
| $15.3K | 231 | 66% | $3.59 | |
| $11.5K | 38 | 92% | $9.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $1.1M | 3.1K | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 6.2K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.8M | 3.4K | 87% | $34.99 |