
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Edit: Decided I liked it enough to swap to positive, despite the complaints. *Also decided to downgrade "most" to "too many" of the winning strategies needing stall strats. Out of all of the games I've given negative reviews, I like this one the most. But, three strikes and you're out: Strike 1) Too many* of the winning strategies seem to include a degenerate "stall and heal up" step (or some other massive stall out plan). Strike 2) The frequency of "lol you rolled nothing and the bad guy rinsed you" is too high. Strike 2.5) The frequency of status applications being pointless is also too high. Strike 3) The animations are too slow, especially in light of strike 1. The game is still fun and I'm still going to play it, but it's so close to great. As implied by the baseball metaphor, if any one of the problems above wasn't present this'd probably be one of my favorite games. But, here we are.
Ok 5/10
"Dicey Dungeons walked so that Slay The Spire could run." Absolutely best game from Terry Cavanagh. I finished all challenges, all DLCs, and I wish there was more. This game is very atypical roguelike: it has quite a lot of a-ha moments, not unlike a good puzzle. I absolutely understand it might confuse and scare off some people, but you'll be in for a wild ride if you gradually master warrior and thief and move to other characters. For example, robot, [strike] please, let me go, I got family to feed, I can't gamble no more,[/strike] inventor (my boi did nothing wrong), and [strike] haha I'm at the end of my wits, please someone shoot this gоddаmn[/strike] witch. Music is an absolute bop (pun intended), the artstyle is pure art, the plot and atmosphere and silly character interactions always hit the spot. Plays like a charm on Steam Deck: pick your controls (both buttons and touch are easy to use) and blast away for hours on a single charge (game uses so little charge you might think your Deck is nuclear battery-powered). Anyway, doing my part in fixing the recent mixed reviews. Go get this masterpiece. P.S. Terry, please, add Ukrainian translation!
Neat and fun. But only for chill gaming. It has no depth
good rpg rogue like ig
имба игра
Скучно
Кайфовый рогалик
As far as deckbuilders go, this is a neat and simple one with standard (non-customisable) dice. Gameplay is tight, art bright and colourful. There isn't much strategy involved but I still had a great time hunting down the achievements, as sometimes you just needs a small game to wind down at the end of the day.
Будь проклято это казино, Фортуна отвернулась от меня, как кость шестёрка вверх ногами.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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