
The remote hotel stands atop an ominous snow-peaked mountain, and death permeates every inch of the place. A crime has been committed here obviously, and the remote nature of the retreat means that the culprit is still roaming the halls. Which of the guests is capable of this? Whose past hides sinister truths and who has the most to gain?
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About
The remote hotel stands atop an ominous snow-peaked mountain, and death permeates every inch of the place.
A crime has been committed here obviously, and the remote nature of the retreat means that the culprit is still roaming the halls.
Which of the guests is capable of this? Whose past hides sinister truths and who has the most to gain? Secrets will not reveal themselves and skeletons will not stay buried.
Dead Mountaineer’s Hotel will test all your detection skills as well as your ideas of right and wrong. The beautifully detailed, pre-rendered backgrounds provide the perfect backdrop to this twist of the traditional detective story.
Do you have what it takes to unravel the threads behind this mysterious case, and where will your side be should your own feelings conflict with the law?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Купила игру на свой страх и риск. В момент закачки, всё думала, начитавшись остальные обзоры, будет ли у меня курсор мыши в игре, пойдёт ли она вообще? Всё обошлось, игра идёт просто великолепно! Так, как ожидалось. Спасибо ❤️🥰 P.S. Очень давно хотела поиграть и наконец-то мечта осуществилась)
Hilarious game, but ultimately a poorly made one. The execution of the story and moment to moment gameplay are the key problems with this game. Expect soft locks.
Внезапно оценю положительно, хотя минусов у игры тьма: 1. В версии Стима она непроходима, баг на бильярде как минимум. Надо ставить официальный патч, который почему-то не залили в Стим. 2. Даже официальный патч не лечит все софтлоки. Мне помогло чуть-чуть изменить порядок реплик в диалогах, хотя казалось бы это влиять никак не должно. 3. Предметы сливаются с окружением, курсор работает ужасно. Меняет отображение при наведении на определённые несколько пикселей, при этом поинтер курсора никак не выделен. 4. Временами игра просто вылетает, особенно при переключении окон. Сохраняйтесь чаще. 5. В паре мест для альтернативной концовки оставлены реплики из обычной книжной, которые не подходят сюжетно, стоило чуть поменять. В секретной концовке одно объяснение очень сомнительное и противоречит логике, достаточно было просто его не вводить. За исключением этих огрехов хорошо. Несколько квестов и выход на секретную концовку я подсмотрел в солюшене, но не беси игра технически — реально всё найти самому. Хорошая длительность, 10 часов на все варианты и концовки, и это включая затупы и переигрывания, без багов было бы часов 5-6. Ну и главное, книга перенесена бережно, атмосфера сохранена отлично, все персонажи приятные и похожи на книжных, секретная концовка блеск (за исключением одного предложения).
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When it comes to adventure games, the last thing I need is a cursor that I have to wait for, to see if it's going to change from the usual cursor to an 'interaction' cursor when I mouse over something. Whoever though that would be a good idea needs to have their cursor-making priveledges revoked. And then there's the main character's voice acting. He sorta sounds like he wants to strangle everyone and everything he meets. I lasted maybe 45min with this thing. I could have done better things with that time.
Eigentlich hätte das Spiel Potential. Schöne Grafik, tolle Atmosphäre. Aber die Story ist dermassen grottenschlecht. Eine Katastrophe. Ich habe den negativen Bewertungen nicht geglaubt und war guter Hoffnung. Aber nein…. Ich will hier das Ende nicht verraten, falls es noch jemand spielen will, aber nein, nein, es lohnt sich nicht. Einfach nur grauenhaft doof.
I enjoy weird and unpopular games often enough, this is one of them without a doubt. I actually did enjoy the game itself. But I don't recommend buying it at full price. Voice acting was funny (and yes, bad). Storyline ended up being really crappy, and I am left like "???" now that it's over. Game isn't very clear with what you should do next... many times I was wondering around for a while unsure of what to do. Plenty of things I saw in a video walkthrough, I wasn't able to do, but it didn't seem to matter because we both completed the game with/without certain things being done. Some things you have to get are not obvious, you will spend a lot of time slowly moving the cursor over every centimeter of the game trying to click everything to pick something up hopefully... but then again, you didn't have to anyway because it wasn't required to complete the game! Uhg! This game could had been really awesome, despite the flaws, if they actually gave it a conclusive ending. But they did not. Womp womp.
Sans queue ni tête
Στα [+] • Μέσα σ' ένα κάτασπρο από το χιόνι τοπίο, το απομονωμένο τριώροφο ξενοδοχείο όπου διαδραματίζεται η ιστορία φαντάζει σαν ιδανικό σκηνικό για ένα καλό παιχνίδι. Η αρχική θετική εντύπωση ενισχύεται ακόμα περισσότερο καθώς αρχίζεις να εξερευνείς τους πάμπολλους καί σχεδιασμένους μέ μεγάλη λεπτομέρεια χώρους του. Στα [-] • Από κεί κι ύστερα… το απόλυτο χάος. • Η ασυναρτησία της ιστορίας ξεπερνάει κάθε όριο και κάθε φαντασία. • Η δράση προκύπτει μέσα από διάφορα βλακώδη "tasks", σκοπός τών οποίων είναι νά σέ κάνουν νά διανύεις τεράστιες αποστάσεις μέσα από λαβυρινθοειδείς διαδρόμους ξανά καί ξανά, προκειμένου νά βρείς κάπου πεταμένο ένα κατσαβίδι ή νά πιάσεις κουβέντα μ' έναν ένοικο τού ξενοδοχείου... • Οι διάλογοι είναι απαράδεκτα κακοί, η αγγλική μετάφραση ακατανόητη, η εμφάνιση των ηρώων έχει τά χάλια της και η υποκριτική ικανότητα των ανθρώπων πού τους υποδύονται είναι ακόμα χειρότερη. • Υπάρχουν αρκετά σημεία τά οποία σε προετοιμάζουν για μιά μελλοντική χρήση, αλλά πού τελικά δεν αξιοποιούνται καθόλου! • Μέχρι και οι μουσικές επιλογές του παιχνιδιού αναδεικνύουν την ανικανότητα των ανθρώπων της Electronic Paradise: στο ένα δωμάτιο ακούς συμφωνική ορχήστρα και στο άλλο χεβυμεταλλάδικη μουσική! Συνοψίζοντας • Τραγικά κακό. Βαθμολογία: 0/5 http://adventures-index10.blogspot.com/2011/10/dead-mountaineers-hotel-electronic.html
Tags: Adventure - P&C - Point & Click Additional Tags: Delete Local Content & Remove from Library TLDR: This is at the edge of being good, but commits too many point&click adventure cardinal sins to really be any enjoyable Pros: The game has nice icon, animations, a diary, a map. It usually separates transition areas like corridors away from main rooms, and adjusts interactivity accordingly. The social aspect of the game is not bad with branching dialogue and characters that behave according to their personality, backstories and whatnot. Setting is sort of a dash of a bunch of things. The roster of characters feels like something out of Clue. The game tries to divide the flow in scenes, or actions, with some of them reoccuring like the dinner with all the guests. The manor reminds of The Shining. The protagonist had a little of something from Twin Peaks with his investigations in a remote town. The english felt translated by someone foreign but with good vocabulary. The grammar was odd at times but everything ended mostly fine and the quirkyness actually felt rather charming in an odd way. Cons: There are mouse sensitvity issues with the DPI being different on X and Y axis. The game features the kelptomaniac inventory management system that is iconic of point&click. The game has pointless QTE style moments. The game has annoying mechanical puzzles, of which you can open the front-end of but often cant solve until later down in scripting causing confusion. The puzzles themselves are often tedious trial and error chores. Other puzzles involve MacGuyvering your way through with your keptomaniac inventory. Finally you have the occasional social puzzle in which you unlock scripting through dialogue. The story is insanely slow to unfold and most of the actions you will perform are of the simple fetchquest/handyman variety. The mystery comes in slowly, and the game has multiple red herrings going on at once making the whole thing even more muddled. By the end you can pick different dialogue options to pick between an esoteric ending and a mindblown ending. What I liked about the mindblown ending is that it helped to tie in even some of the shortcomings of the game by providing a plausible cause for them which I didnt see coming. Still even watching this on youtube at 2X speed and skipping dead moments of manor navigation would take you over two hours. Playing it yourself you have to saddle in for the long haul. The manor is nice and well crafted however it just feels so restrictive to have so many screens with hotspots scattered randomly about all the time that you have to backtrack and constantly fiddle with everything on screen to try to avoid getting stuck. Sometimes it feels like if you could walk around in third or first person you could breeze through this game in a fraction of the time. The very obvious use of roylaty free music came in a little too often with great glassics and they sometimes were mismatched in tone with the events on screen. Conclusion: While veterans of the genre might be able to soldier through, this game just feels a little too rough, and not respectful enough of the player's time to really recommend. The whole thing is rather forgettable too even if you do commit the time and effort. So it is dubious just how much value this title really holds.
Игру было очень сложно запустить, но я смог всё преодолеть (спасибо гайдам из мейлру) За оптимизацию и баги конечно минус, но пока что сама игра как по мне супер- интересные диалоги, красивые окружения да и вообще вайбовая
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Where this game's players are, estimated from review languages.
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