
Ballatory is a short incremental idler where you build and upgrade a chaotic swarm of bouncing balls to destroy cores and earn crazy amounts of money.
Modeled estimate, not a reported figure. How we estimate →
About
Ballatory is a short incremental idler where you build and upgrade a chaotic swarm of bouncing balls to destroy cores and earn crazy amounts of money.
BUY, UPGRADE, AND PAINT THE BALLS
PRESTIGE AND COMPLETE SKILLS TO GET PERMANENTLY STRONGER
GROW THE ULTIMATE BALLS
Mouse hover and click
Balls
Ball paints with unique effects
Prestige system with Multipliers, Exponents, and Skill Points
70+ unique skills
Boss fights
Many cool supporting systems to help with progress
Windowed mode with Always On Top toggle
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There's balls bouncing all over the place I can excite the balls I can buy more balls to bounce around I can prestige to multiply the damage of my balls And then prestige again to unlock skills for my balls I can even paint my balls! I can't stop bouncing my balls This game took the axiom "ball is life" very literally
This is a bad, casual puzzle game disguised as an incremental game. For the first hour or three the winning strategy is really obvious. Then you have to switch and the correct new strategy is one of the (about) four others the game offers. As soon as you have found the correct mid-game strategy, it will carry you to the end of the game. Unlike in an incremental game, you cannot simply grind your way through. You HAVE to use the winning strategy. The only upside is that you can always go back to the skill tree and change your build at no cost. It takes about 6-8 hours to complete, unless you let it run in the background a lot, like I did (idling is not completely useless).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +6 more
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring as hell, sorry.
Game needs refinement in terms of balancing progress. The beginning is good, but you hit several plateaus that don't progress much anymore, even after resetting. So you use a different set of upgrades and then it works really well without understanding why. And then suddenly, one reset makes you able to buy all upgrades in one go so the game ends abruptly. It's a shame because I like the game, but it's progress made it a bit frustrating.
Balls
Loved the game! Maxed out everything and it was really fun.
Have to agree with the criticisms of some of the others on this one. It starts out with a decent progression curve, then slows down quite a bit while you are trying to grind out those incremental points, but then at the end there is a sudden switch that gets flipped and all of a sudden I literally doubled my Skill Points from ~2k to ~4k without Prestiging a single time in between. Just felt like a strange sudden jump and it went from trying to decide which skills I wanted to take to grind out that next run to just buying out the entire page and not caring what it even said! There are some of the systems that are ambiguous in their effect I feel - such as late games with some of the special effects you can add to the Balls with Aura. I hovered over the skills but nothing ever seemed to indicate the bonus I was receiving which left me confused - unless maybe it was just all contributing to the overall mult value which is possible. So has some decent bones for this style of incremental, but think some elements could be tuned to make it have a more satisfying path of progression.
Game is meh, 100% achievements in 3 hours for $8 regular price means thumbs down Get it at 75% off or more Early game is a typical start for an idler Then once I got paints, dark and damage looked like the obvious choices to start with With skills invested in the synergy I could prestige every few minutes with significant skill points gain and it became a boring prestige simulator with uninteresting skills just numbers go up a little bit each time With all skills maxed, the final boss was a pushover The game posed no challenge throughout the game, no strategy or thinking needed
Balance and/or scaling are off. It feels like the game takes for ever to get going, then you unlock lightning and laser and suddenly you maxed everything. Game is okay-ish, but really needs some late(r)-game.
标签里有挂机游戏,但挂机一点用都没。 技能树必须要按一种规划升才能让升级速度跟上游戏进度,如果没找到对的升级加点规划,一辈子都获取不了提升。 作为增量游戏来说,要找到真正解法的加点才能有真正提升,那只能说是设计的失败和无能。大部分时间很无聊,技能树也无聊,不管升多少阶,来来回回升的属性数值也就那么几个,不是从+500就是变到+1000到+1500,完全没有乐趣可言。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.5K | 361 | 85% | $6.99 | |
| $60.6K | 772 | 80% | $1.99 | |
| $87.8K | 249 | 67% | $8.99 | |
| $61.1K | 321 | 88% | $4.99 | |
| $56.8K | 562 | 94% | $2.09 | |
| $45.3K | 269 | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1K | 347 | 87% | $2.99 | |
| $16.1K | 653 | 66% | $0.99 | |
| $16.1K | 102 | 78% | $7.49 | |
| $16.1K | 84 | 87% | $4.99 | |
| $16.1K | 170 | 86% | $4.99 | |
| $16.1K | 85 | 86% | $7.99 |