
Step into a living Chinese painting that blends the mystical, supernatural, and the struggles of daily life in the final years of the Ming dynasty. Experience a unique mix of classic turn-based RPG mechanics and dynamic card battling, where strategy and fate intertwine.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Chinese Strange Stories Demo player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 28, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $303.6K | 644 | 76% | $15.99 | |
| approximately $100.8K | 296 | 85% | $13.99 | |
| approximately $154.9K | 541 | 83% | −65%$3.49reg. $9.99 | |
| approximately $231.5K | 547 | 86% | $9.99 | |
| approximately $199.9K | 433 | 53% | −87%$1.94reg. $14.99 | |
| approximately $237.2K | 405 | 79% | $19.99 |