
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
}Me gusto
アイデアは素晴らしすぎます!! 最後の結末もかなり衝撃的でした。
Daunting, but not difficult. Quick game that can be finished within 1-2 hours.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some very frustrating platforming for older players (at least for me), but overall I would recommend for the beauty of the game.
神作!!!!但是真的很痛苦,目前还卡在最后关卡,然后我重开了个档QWQ
一个解谜游戏却用操作难住我了这对吗
神作
very fun
75/100. Narrativa profunda, pero algo ambigua y con toques de realidad que superan la fantasía que entra por los ojos. Un encantador pixel art y un apartado de juego que se va desvelando con el tiempo. En cambio, es un juego corto, sencillo y en algunos casos puntuales, retante. Son muy interesante las herramientas de manipulación de los escenarios y el juego con tiempo en cada uno de ellos. Fuera de la interpretación que cada uno le de, Braid merece la pena ser experimentado, sin embargo, no es la gran cosa. A deep, but somewhat ambiguous, narrative with touches of reality that surpass the fantasy that enters through the eyes. Charming pixel art and gameplay that unravels over time. On the other hand, it's a short, simple, and, in some cases, challenging game. The tools for manipulating the environments and the play of time in each one are very interesting. Regardless of your individual interpretation, Braid is worth experiencing; however, it's not all that great.
Jeu tout simplement magique. Les musiques sont envoûtantes, la narration entre les niveaux intrigue et pousse à en savoir plus pour connaître le sort du héros. Les niveaux sont variés, introduisant à chaque fois un élément de gameplay supplémentaire, ou en les combinant. L'apprentissage des "règles" dans les niveaux se fait par l'essai (souvenir ému du 1er piège du 1er niveau, dont la résolution traduit admirablement le thème de l'introduction du jeu "apprendre de ses erreurs"). Cet apprentissage par l'essai peut d'ailleurs parfois poser qques problèmes pour résoudre les niveaux quand on ne comprend leurs règles que partiellement (exemple du niveau avec les ombres). La difficulté est assez bien dosée : le jeu propose un challenge tout en restant accessible. Grandiose.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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